Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Adacit
Nemesis
Level 116
God Stats
4W - 2L
1,910 SR
Queue Stats
133W - 123L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
CleveR aMd
Ah Puch
Level 47
God Stats
4W - 2L
1,535 SR
Queue Stats
88W - 68L
1,500 Elo+
Party 1
Mulan
Mulan
Evaxz1990
Mulan
Level 148
God Stats
7W - 4L
1,534 SR
Queue Stats
218W - 227L
1,359 Elo+
Solo
Jormungandr
Jormungandr
Underdog Truth
Jormungandr
Level 95
God Stats
6W - 11L
1,398 SR
Queue Stats
349W - 345L
1,435 Elo+
Solo
Team Averages
Level 107
1,576 SR
1,465 Elo+

VS

Team Averages
Level 104
1,693 SR
1,469 Elo+
Anubis
Anubis
Cream_Reaper420
Anubis
Level 83
God Stats
37W - 26L
1,731 SR
Queue Stats
394W - 424L
1,513 Elo+
Solo
Da Ji
Da Ji
Mo_Blazer1
Da Ji
Level 114
God Stats
1W - 3L
1,482 SR
Queue Stats
40W - 36L
1,481 Elo+
Solo
Hel
Hel
cSIM-BA
Hel
Level 159
God Stats
5W - 2L
1,723 SR
Queue Stats
119W - 119L
1,473 Elo+
Party 2
Maui
Maui
vXxBahnahuxXv
Maui
Level 81
God Stats
15W - 13L
1,799 SR
Queue Stats
98W - 101L
1,420 Elo+
Solo
Ix Chel
Ix Chel
wtwenvo
Ix Chel
Level 84
God Stats
4W - 3L
1,729 SR
Queue Stats
161W - 157L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 1 / 2
7,154
550
8,460
7,470
2,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
Adacit
Nemesis
13
6 / 2 / 3
7,724
594
9,630
11,826
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
CleveR aMd
Ah Puch
13
6 / 5 / 2
7,866
605
12,809
9,401
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Evaxz1990
Mulan
10
0 / 3 / 2
5,885
453
2,741
11,334
9,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Underdog Truth
Jormungandr
11
4 / 0 / 4
7,412
570
5,694
12,235
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 1
7,023
540
7,438
11,022
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
11
0 / 5 / 1
6,302
485
6,620
11,479
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
12
3 / 3 / 2
7,692
592
8,442
10,326
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 2
6,508
501
2,834
10,454
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
wtwenvo
Ix Chel
10
2 / 6 / 2
6,380
491
4,265
11,379
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
20
Kills
11
11
Deaths
20
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
2
5
W
Nemesis
Adacit
Nemesis
6
2
3
3.75
W
Ah Puch
CleveR aMd
Ah Puch
6
5
2
1.4
L
5
5
1
1.1
W
Mulan
Evaxz1990
Mulan
0
3
2
0.33
L
Da Ji
0
5
1
0.1
W
Jormungandr
Underdog Truth
Jormungandr
4
0
4
6
L
Hel
3
3
2
1.33
L
1
1
2
2
L
Ix Chel
wtwenvo
Ix Chel
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,334
Damage
29,599
52,266
Taken
54,660
28,620
Mitigated
29,388
14,238
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,460
4,072
0
3,151
7,470
2,608
181
1,554
5,916
0
55,482
W
Nemesis
Adacit
Nemesis
9,630
5,314
0
1,789
11,826
3,806
0
5,059
6,558
0
58,372
W
Ah Puch
CleveR aMd
Ah Puch
12,809
866
0
751
9,401
3,240
674
6,945
2,456
59,221
0
L
7,438
315
0
2,478
11,022
5,269
0
3,906
7,116
37,334
0
W
Mulan
Evaxz1990
Mulan
2,741
703
0
3,738
11,334
9,727
0
6,481
3,976
0
28,358
L
Da Ji
6,620
2,185
0
2,404
11,479
4,402
733
2,721
8,758
0
42,817
W
Jormungandr
Underdog Truth
Jormungandr
5,694
1,728
477
4,332
12,235
9,239
398
1,854
10,381
37,731
0
L
Hel
8,442
1,159
1,528
5,207
10,326
5,607
165
668
9,658
44,308
0
L
2,834
411
360
1,930
10,454
9,321
0
4,434
6,020
17,431
0
L
Ix Chel
wtwenvo
Ix Chel
4,265
1,275
137
1,395
11,379
4,789
132
6,774
4,605
38,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
33,905
345
Minions Killed
301
0
Camps Cleared
0
1,216,693
Distance Traveled
1,206,008
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,154
550
99
8
0
246,712
4
W
Nemesis
7,724
594
76
6
0
305,614
1
W
Ah Puch
7,866
605
81
6
0
230,763
1
L
Anubis
7,023
540
59
5
0
234,885
0
W
Mulan
5,885
453
48
4
0
209,675
0
L
Da Ji
6,302
485
71
5
0
260,380
0
W
Jormungandr
7,412
570
41
3
0
223,929
0
L
Hel
7,692
592
75
6
0
233,362
3
L
Maui
6,508
501
29
2
0
259,263
3
L
Ix Chel
6,380
491
67
5
0
218,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role