Player Matchup

Atlas
Atlas
AnimalDeserter
Atlas
Level 6
God Stats
1W - 4L
1,116 SR
Queue Stats
7W - 11L
1,085 Elo+
Party 3
Guan Yu
Guan Yu
DoxaGhost
Guan Yu
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
265W - 253L
1,426 Elo+
Party 1
Ne Zha
Ne Zha
JRGooF
Ne Zha
Level 52
God Stats
6W - 6L
1,663 SR
Queue Stats
648W - 631L
1,511 Elo+
Party 1
Neith
Neith
Puhsee
Neith
Level 66
God Stats
4W - 3L
1,754 SR
Queue Stats
316W - 337L
1,503 Elo+
Party 3
Scylla
Scylla
ScyllaNeedMyMeat
Scylla
Level 17
God Stats
16W - 10L
1,903 SR
Queue Stats
52W - 46L
1,669 Elo+
Party 3
Team Averages
Level 34
1,587 SR
1,439 Elo+

VS

Team Averages
Level 40
1,320 SR
1,331 Elo+
Bacchus
Bacchus
NoBLKs
Bacchus
Level 19
God Stats
8W - 5L
1,578 SR
Queue Stats
211W - 210L
1,334 Elo+
Party 2
Zeus
Zeus
Rich Chigga503
Zeus
Level 107
God Stats
0W - 2L
1,277 SR
Queue Stats
120W - 130L
1,441 Elo+
Party 2
Camazotz
Camazotz
SGsocks
Camazotz
Level 41
God Stats
1W - 3L
1,420 SR
Queue Stats
24W - 40L
1,355 Elo+
Solo
Danzaburou
Danzaburou
bookmywook2
Danzaburou
Level 6
God Stats
1W - 3L
1,200 SR
Queue Stats
3W - 7L
1,156 Elo+
Party 2
Gilgamesh
Gilgamesh
kinglarryg
Gilgamesh
Level 27
God Stats
2W - 8L
1,125 SR
Queue Stats
283W - 257L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 10
9,579
399
3,974
25,928
27,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Guan Yu
DoxaGhost
Guan Yu
19
3 / 3 / 14
12,804
534
15,114
30,978
48,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
JRGooF
Ne Zha
20
15 / 4 / 11
14,976
624
22,362
26,049
14,494
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Puhsee
Neith
19
6 / 5 / 12
13,171
549
19,714
21,471
10,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 4 / 8
13,626
568
28,312
17,045
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NoBLKs
Bacchus
15
2 / 8 / 9
10,555
440
9,667
25,965
35,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 7 / 5
11,329
472
25,395
15,163
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
SGsocks
Camazotz
11
4 / 3 / 2
9,173
382
5,519
13,800
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
bookmywook2
Danzaburou
18
5 / 10 / 7
12,588
525
22,095
30,240
14,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
kinglarryg
Gilgamesh
20
7 / 6 / 1
12,976
541
15,205
34,049
35,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
34
Kills
21
22
Deaths
34
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
6
10
0.83
W
Guan Yu
DoxaGhost
Guan Yu
3
3
14
3.33
W
Ne Zha
JRGooF
Ne Zha
15
4
11
5.13
L
Bacchus
NoBLKs
Bacchus
2
8
9
0.81
W
Neith
Puhsee
Neith
6
5
12
2.4
L
3
7
5
0.79
L
Camazotz
SGsocks
Camazotz
4
3
2
1.67
W
10
4
8
3.5
L
Danzaburou
bookmywook2
Danzaburou
5
10
7
0.85
L
Gilgamesh
kinglarryg
Gilgamesh
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,476
Damage
77,881
121,471
Taken
119,217
108,542
Mitigated
95,544
31,111
Healing
26,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,974
1,665
569
2,596
25,928
27,390
40
11,365
14,563
27,775
0
W
Guan Yu
DoxaGhost
Guan Yu
15,114
2,708
2,972
7,486
30,978
48,736
897
4,678
26,300
26
91,759
W
Ne Zha
JRGooF
Ne Zha
22,362
6,570
0
4,419
26,049
14,494
1,635
5,970
20,079
0
137,276
L
Bacchus
NoBLKs
Bacchus
9,667
731
0
4,033
25,965
35,674
54
10,676
15,289
27,013
0
W
Neith
Puhsee
Neith
19,714
11,549
0
9,092
21,471
10,117
4,402
5,716
15,755
0
113,352
L
25,395
1,805
0
1,056
15,163
6,224
160
8,084
7,079
113,830
0
L
Camazotz
SGsocks
Camazotz
5,519
1,877
313
4,994
13,800
4,049
168
2,875
10,925
0
32,758
W
28,312
2,365
0
3,977
17,045
7,805
979
7,620
9,425
101,498
0
L
Danzaburou
bookmywook2
Danzaburou
22,095
15,253
0
8,676
30,240
14,586
1,241
5,313
24,927
0
119,056
L
Gilgamesh
kinglarryg
Gilgamesh
15,205
3,670
0
7,380
34,049
35,011
0
6,411
27,638
0
92,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,156
Gold Earned
56,621
561
Minions Killed
484
0
Camps Cleared
0
2,301,180
Distance Traveled
1,981,918
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,579
399
30
1
0
444,639
1
W
Guan Yu
12,804
534
117
5
0
444,634
0
W
Ne Zha
14,976
624
153
6
0
524,785
4
L
Bacchus
10,555
440
23
1
0
453,994
2
W
Neith
13,171
549
127
5
0
434,991
0
L
Zeus
11,329
472
151
6
0
414,874
0
L
Camazotz
9,173
382
46
2
0
250,016
3
W
Scylla
13,626
568
134
6
0
452,131
7
L
Danzaburou
12,588
525
146
6
0
404,448
0
L
Gilgamesh
12,976
541
118
5
0
458,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role