Player Matchup

Serqet
Serqet
MrChunKukDo
Serqet
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
338W - 347L
1,511 Elo+
Solo
Ix Chel
Ix Chel
PerpetualxShadow
Ix Chel
Level 126
God Stats
0W - 1L
1,304 SR
Queue Stats
104W - 195L
1,421 Elo+
Party 2
Ishtar
Ishtar
Scifiguy26
Ishtar
Level 124
God Stats
17W - 14L
1,564 SR
Queue Stats
266W - 257L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
TtvIssa_Gamerr31
Kumbhakarna
Level 87
God Stats
12W - 20L
1,350 SR
Queue Stats
72W - 111L
1,382 Elo+
Party 2
Chaac
Chaac
WhyNotJate
Chaac
Level 64
God Stats
10W - 15L
1,560 SR
Queue Stats
114W - 190L
1,447 Elo+
Party 2
Team Averages
Level 110
1,456 SR
1,442 Elo+

VS

Team Averages
Level 123
1,515 SR
1,490 Elo+
Ymir
Ymir
AggrssiveMindset
Ymir
Level 120
God Stats
7W - 9L
1,438 SR
Queue Stats
194W - 176L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MerkK412
Tsukuyomi
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 89L
1,526 Elo+
Solo
Vamana
Vamana
OhhSoEpic
Vamana
Level 126
God Stats
10W - 10L
1,656 SR
Queue Stats
556W - 532L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
cklood14
Ah Puch
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
331W - 302L
1,483 Elo+
Solo
Apollo
Apollo
mcdabs780
Apollo
Level 99
God Stats
23W - 13L
1,479 SR
Queue Stats
170W - 169L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 5 / 7
8,997
500
7,627
17,128
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 8 / 4
9,129
507
10,150
14,653
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
Scifiguy26
Ishtar
15
0 / 4 / 2
8,931
496
8,672
12,895
6,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
TtvIssa_Gamerr31
Kumbhakarna
13
4 / 5 / 5
8,679
482
5,329
17,595
20,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
16
2 / 4 / 3
10,322
573
9,402
19,859
27,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
9,858
548
5,769
15,886
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
MerkK412
Tsukuyomi
17
7 / 1 / 6
10,922
607
10,671
13,545
11,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
OhhSoEpic
Vamana
18
5 / 2 / 9
10,931
607
11,618
14,531
7,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
cklood14
Ah Puch
14
3 / 7 / 4
9,730
541
15,043
15,205
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
mcdabs780
Apollo
18
7 / 2 / 7
10,978
610
13,739
13,516
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
13
Kills
25
26
Deaths
14
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
Tsukuyomi
MerkK412
Tsukuyomi
7
1
6
10
L
Serqet
1
5
7
0.9
W
Vamana
OhhSoEpic
Vamana
5
2
9
4.75
L
6
8
4
1
L
Ishtar
Scifiguy26
Ishtar
0
4
2
0.25
L
Kumbhakarna
TtvIssa_Gamerr31
Kumbhakarna
4
5
5
1.3
L
Chaac
2
4
3
0.88
W
Ah Puch
cklood14
Ah Puch
3
7
4
0.71
W
Apollo
mcdabs780
Apollo
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
56,840
82,130
Taken
72,683
69,624
Mitigated
50,183
14,943
Healing
22,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,769
610
455
4,781
15,886
17,375
145
4,270
11,466
24,829
0
W
Tsukuyomi
MerkK412
Tsukuyomi
10,671
2,224
0
3,974
13,545
11,132
1,035
1,264
12,281
400
78,897
L
Serqet
7,627
1,514
0
5,040
17,128
7,839
0
3,903
13,225
0
63,218
W
Vamana
OhhSoEpic
Vamana
11,618
7,514
0
2,224
14,531
7,400
0
3,065
11,295
0
118,636
L
10,150
1,321
342
785
14,653
7,298
0
5,277
9,376
51,545
0
L
Ishtar
Scifiguy26
Ishtar
8,672
4,866
0
3,944
12,895
6,196
803
317
12,578
0
73,847
L
Kumbhakarna
TtvIssa_Gamerr31
Kumbhakarna
5,329
577
277
982
17,595
20,354
0
6,471
11,124
18,901
0
L
Chaac
9,402
1,151
0
3,573
19,859
27,937
407
5,244
14,615
0
74,119
W
Ah Puch
cklood14
Ah Puch
15,043
788
0
3,294
15,205
6,673
236
7,764
6,877
68,653
0
W
Apollo
mcdabs780
Apollo
13,739
8,292
0
7,650
13,516
7,603
783
1,354
11,820
0
101,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
52,419
465
Minions Killed
543
0
Camps Cleared
0
1,742,903
Distance Traveled
1,826,540
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,858
548
25
1
0
357,049
1
W
Tsukuyomi
10,922
607
119
7
0
370,268
2
L
Serqet
8,997
500
98
5
0
423,271
2
W
Vamana
10,931
607
137
8
0
419,486
0
L
Ix Chel
9,129
507
92
5
0
332,531
2
L
Ishtar
8,931
496
131
7
0
333,292
0
L
Kumbhakarna
8,679
482
23
1
0
335,588
1
L
Chaac
10,322
573
121
7
0
318,221
3
W
Ah Puch
9,730
541
114
6
0
321,053
0
W
Apollo
10,978
610
148
8
0
358,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role