Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DiEych
Hachiman
Level 122
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 2
Nemesis
Nemesis
Gotzu9
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 2
Nox
Nox
MelgarejoSMMR
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,492 Elo+
Party 1
Yemoja
Yemoja
Sazed23
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,644 Elo+
Party 1
Team Averages
Level 104
1,540 SR
1,625 Elo+

VS

Team Averages
Level 142
1,546 SR
1,483 Elo+
Ah Puch
Ah Puch
AtemIshtar
Ah Puch
Level 142
God Stats
4W - 4L
1,368 SR
Queue Stats
378W - 349L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Giovani77souza
Tsukuyomi
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 92L
1,409 Elo+
Solo
Hel
Hel
Pat0xD
Hel
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 70L
1,520 Elo+
Solo
Persephone
Persephone
oKandaL
Persephone
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 113L
1,445 Elo+
Solo
Osiris
Osiris
xXB00TMANXx
Osiris
Level 141
God Stats
1W - 0L
1,861 SR
Queue Stats
73W - 73L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 2 / 3
7,933
721
5,518
15,399
16,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
DiEych
Hachiman
14
1 / 5 / 2
7,303
664
11,006
13,711
7,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Gotzu9
Nemesis
11
0 / 7 / 4
6,746
613
5,017
11,600
6,150
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 4
7,109
646
10,481
7,346
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Sazed23
Yemoja
14
1 / 4 / 4
7,855
714
2,970
17,024
15,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtemIshtar
Ah Puch
15
6 / 2 / 12
9,367
852
18,339
6,736
3,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Giovani77souza
Tsukuyomi
15
0 / 2 / 14
8,293
754
6,818
15,597
18,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
Pat0xD
Hel
16
6 / 1 / 12
9,185
835
10,962
13,888
11,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
oKandaL
Persephone
16
4 / 1 / 11
9,418
856
14,682
9,857
5,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
14
5 / 1 / 9
8,858
805
10,266
14,331
16,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
6
Kills
21
21
Deaths
7
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
2
3
2.25
W
Ah Puch
AtemIshtar
Ah Puch
6
2
12
6
L
Hachiman
DiEych
Hachiman
1
5
2
0.4
W
Tsukuyomi
Giovani77souza
Tsukuyomi
0
2
14
3.5
L
Nemesis
Gotzu9
Nemesis
0
7
4
0.29
L
1
3
4
1
W
Hel
Pat0xD
Hel
6
1
12
12
L
Yemoja
Sazed23
Yemoja
1
4
4
0.75
W
Persephone
oKandaL
Persephone
4
1
11
9.5
W
Osiris
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
61,067
65,080
Taken
60,409
50,546
Mitigated
55,617
23,974
Healing
36,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,518
203
2,060
2,869
15,399
16,985
0
10,716
4,683
15,333
0
W
Ah Puch
AtemIshtar
Ah Puch
18,339
428
1,037
857
6,736
3,895
1,227
2,310
4,426
31,327
0
L
Hachiman
DiEych
Hachiman
11,006
5,998
364
2,370
13,711
7,316
255
7,797
5,914
0
20,067
W
Tsukuyomi
Giovani77souza
Tsukuyomi
6,818
1,562
750
2,215
15,597
18,154
106
4,671
10,926
0
16,035
L
Nemesis
Gotzu9
Nemesis
5,017
1,325
0
538
11,600
6,150
0
7,729
3,871
0
6,515
L
10,481
330
2,212
648
7,346
4,308
48
4,922
2,424
23,283
0
W
Hel
Pat0xD
Hel
10,962
304
16,239
9,601
13,888
11,628
350
3,653
10,235
18,019
0
L
Yemoja
Sazed23
Yemoja
2,970
1,011
8,021
4,892
17,024
15,787
0
12,819
4,205
5,526
0
W
Persephone
oKandaL
Persephone
14,682
695
165
813
9,857
5,664
1,489
3,932
5,866
32,816
0
W
Osiris
10,266
823
2,237
2,463
14,331
16,276
562
4,403
9,928
0
14,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
45,121
83
Minions Killed
119
0
Camps Cleared
0
985,066
Distance Traveled
1,100,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,933
721
15
1
0
208,434
0
W
Ah Puch
9,367
852
25
2
0
218,946
0
L
Hachiman
7,303
664
16
1
0
186,960
0
W
Tsukuyomi
8,293
754
14
1
0
219,627
0
L
Nemesis
6,746
613
4
0
0
206,965
0
L
Nox
7,109
646
40
4
0
200,213
0
W
Hel
9,185
835
23
2
0
238,190
0
L
Yemoja
7,855
714
8
1
0
182,494
0
W
Persephone
9,418
856
46
4
0
193,933
0
W
Osiris
8,858
805
11
1
0
229,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role