Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Cyclops2514
Thanatos
Level 147
God Stats
2W - 1L
1,616 SR
Queue Stats
161W - 162L
1,549 Elo+
Party 1
Athena
Athena
HoLyMilkman420
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
NinjaSnurtle
Heimdallr
Level 137
God Stats
1W - 3L
1,383 SR
Queue Stats
200W - 180L
1,483 Elo+
Party 1
Shiva
Shiva
geez013
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,056 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,445 Elo+

VS

Team Averages
Level 102
1,453 SR
1,510 Elo+
Baron Samedi
Baron Samedi
FreDrugz
Baron Samedi
Level 142
God Stats
2W - 1L
1,437 SR
Queue Stats
234W - 226L
1,490 Elo+
Solo
Chronos
Chronos
Linkmyboy36
Chronos
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
625W - 630L
1,489 Elo+
Solo
Rama
Rama
Malither76
Rama
Level 140
God Stats
4W - 3L
1,610 SR
Queue Stats
485W - 499L
1,469 Elo+
Solo
Nike
Nike
TascNasa
Nike
Level 46
God Stats
1W - 0L
1,219 SR
Queue Stats
11W - 9L
1,688 Elo+
Solo
Fenrir
Fenrir
xxxgiobossxxx
Fenrir
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 148L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 4 / 7
7,531
685
3,739
13,341
12,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Cyclops2514
Thanatos
16
4 / 5 / 4
8,800
800
13,185
11,796
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 8 / 5
7,526
684
2,644
21,710
15,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
NinjaSnurtle
Heimdallr
17
4 / 5 / 5
9,350
850
7,632
10,771
8,485
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shiva
geez013
Shiva
13
0 / 7 / 6
7,103
646
2,270
14,289
15,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FreDrugz
Baron Samedi
16
7 / 1 / 18
9,826
893
14,884
7,252
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Linkmyboy36
Chronos
17
6 / 3 / 17
10,035
912
15,141
11,096
4,068
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 3 / 19
10,277
934
22,613
9,319
3,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
15
4 / 2 / 19
9,274
843
8,433
11,990
14,752
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 16
9,069
824
4,268
12,395
11,351
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
10
Kills
29
29
Deaths
12
27
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
7
0.88
L
Thanatos
Cyclops2514
Thanatos
4
5
4
1.2
W
Baron Samedi
FreDrugz
Baron Samedi
7
1
18
16
L
2
8
5
0.56
W
Chronos
Linkmyboy36
Chronos
6
3
17
4.83
W
7
3
19
5.5
L
Heimdallr
NinjaSnurtle
Heimdallr
4
5
5
1.3
W
Nike
4
2
19
6.75
L
Shiva
geez013
Shiva
0
7
6
0.43
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
65,339
71,907
Taken
52,052
59,347
Mitigated
37,949
15,972
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,739
475
490
3,269
13,341
12,092
0
5,944
7,397
0
16,335
L
Thanatos
Cyclops2514
Thanatos
13,185
2,374
907
6,458
11,796
7,639
0
4,055
7,741
0
19,559
W
Baron Samedi
FreDrugz
Baron Samedi
14,884
660
7,965
3,027
7,252
3,878
507
505
6,654
25,727
0
L
2,644
548
251
2,682
21,710
15,218
0
10,336
11,374
4,469
0
W
Chronos
Linkmyboy36
Chronos
15,141
6,539
989
1,614
11,096
4,068
3,619
849
9,760
32,010
0
W
22,613
20,790
615
797
9,319
3,900
2,993
1,145
7,804
0
43,348
L
Heimdallr
NinjaSnurtle
Heimdallr
7,632
2,550
0
550
10,771
8,485
0
4,465
6,306
0
20,302
W
Nike
8,433
785
1,851
2,288
11,990
14,752
81
570
10,913
560
16,541
L
Shiva
geez013
Shiva
2,270
65
165
1,200
14,289
15,913
0
5,477
8,812
550
4,645
W
4,268
594
265
771
12,395
11,351
178
125
12,012
12
6,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
48,481
81
Minions Killed
117
0
Camps Cleared
0
951,158
Distance Traveled
1,155,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,531
685
20
2
0
200,732
0
L
Thanatos
8,800
800
21
2
0
217,306
0
W
Baron Samedi
9,826
893
16
1
0
235,813
0
L
Athena
7,526
684
0
0
0
189,892
0
W
Chronos
10,035
912
29
3
0
197,034
0
W
Rama
10,277
934
45
4
0
173,825
0
L
Heimdallr
9,350
850
35
3
0
196,739
0
W
Nike
9,274
843
22
2
0
270,066
0
L
Shiva
7,103
646
5
0
0
146,489
0
W
Fenrir
9,069
824
5
0
0
278,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role