Player Matchup

Danzaburou
Danzaburou
Dank_Smoke101
Danzaburou
Level 82
God Stats
230W - 185L
1,495 SR
Queue Stats
432W - 462L
1,361 Elo+
Party 2
Ra
Ra
TornadoWolf580
Ra
Level 67
God Stats
5W - 2L
1,518 SR
Queue Stats
125W - 114L
1,287 Elo+
Party 2
Vulcan
Vulcan
ronnied361
Vulcan
Level 7
God Stats
7W - 13L
1,500 SR
Queue Stats
248W - 255L
1,323 Elo+
Party 2
Team Averages
Level 52
1,504 SR
1,324 Elo+

VS

Team Averages
Level 34
1,472 SR
1,277 Elo+
Vamana
Vamana
ElHuasteco1672
Vamana
Level 7
God Stats
1W - 3L
1,367 SR
Queue Stats
2W - 5L
1,179 Elo+
Party 1
He Bo
He Bo
XxElcoChixX7350
He Bo
Level 68
God Stats
6W - 3L
1,549 SR
Queue Stats
166W - 157L
1,355 Elo+
Party 1
Hercules
Hercules
xXElbeniXx
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dank_Smoke101
Danzaburou
17
12 / 4 / 4
13,295
886
24,543
19,232
9,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 8
10,853
724
9,617
11,564
4,676
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
ronnied361
Vulcan
16
2 / 6 / 10
10,954
730
11,776
13,099
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,298
687
8,997
17,557
16,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
11 / 8 / 2
12,713
848
17,798
16,298
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
xXElbeniXx
Hercules
14
1 / 7 / 8
9,923
662
6,283
19,256
20,856
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
17
Kills
14
14
Deaths
17
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dank_Smoke101
Danzaburou
12
4
4
3.5
L
2
2
7
2.75
W
3
4
8
1.75
L
11
8
2
1.5
W
Vulcan
ronnied361
Vulcan
2
6
10
1.17
L
Hercules
xXElbeniXx
Hercules
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,936
Damage
33,078
43,895
Taken
53,111
20,093
Mitigated
43,766
10,521
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dank_Smoke101
Danzaburou
24,543
15,296
0
5,614
19,232
9,352
1,674
6,695
12,537
0
59,481
L
8,997
4,801
0
1,874
17,557
16,416
780
8,108
9,356
0
35,803
W
9,617
811
1,525
1,918
11,564
4,676
378
6,351
5,213
45,723
0
L
17,798
333
0
1,251
16,298
6,494
594
5,091
11,207
42,527
0
W
Vulcan
ronnied361
Vulcan
11,776
5,242
0
1,464
13,099
6,065
1,134
4,815
8,284
40,343
0
L
Hercules
xXElbeniXx
Hercules
6,283
1,856
0
2,403
19,256
20,856
268
7,908
11,147
0
13,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,102
Gold Earned
32,934
166
Minions Killed
111
0
Camps Cleared
0
760,443
Distance Traveled
757,126
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,295
886
50
3
0
264,478
0
L
Vamana
10,298
687
44
3
0
293,131
0
W
Ra
10,853
724
73
5
0
256,852
0
L
He Bo
12,713
848
48
3
0
230,780
2
W
Vulcan
10,954
730
43
3
0
239,113
0
L
Hercules
9,923
662
19
1
0
233,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role