Player Matchup

Susano
Susano
Gameslayer_801
Susano
Level 129
God Stats
3W - 4L
1,707 SR
Queue Stats
85W - 68L
1,597 Elo+
Party 2
Baba Yaga
Baba Yaga
Hawkeye1181
Baba Yaga
Level 142
God Stats
4W - 4L
1,518 SR
Queue Stats
236W - 222L
1,540 Elo+
Party 3
Chaac
Chaac
Omega2174
Chaac
Level 151
God Stats
11W - 6L
1,701 SR
Queue Stats
474W - 390L
1,566 Elo+
Party 2
Rama
Rama
OsephJa
Rama
Level 118
God Stats
0W - 4L
1,298 SR
Queue Stats
232W - 202L
1,550 Elo+
Party 3
Ymir
Ymir
TunaStrips
Ymir
Level 98
God Stats
6W - 7L
1,844 SR
Queue Stats
439W - 402L
1,561 Elo+
Party 2
Team Averages
Level 128
1,614 SR
1,563 Elo+

VS

Team Averages
Level 176
1,597 SR
1,563 Elo+
Scylla
Scylla
 
Scylla
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BlazinAsian777
Hachiman
Level 149
God Stats
12W - 11L
1,709 SR
Queue Stats
455W - 405L
1,611 Elo+
Solo
Poseidon
Poseidon
CaptainBambu
Poseidon
Level 314
God Stats
5W - 4L
1,582 SR
Queue Stats
116W - 99L
1,616 Elo+
Party 1
Pele
Pele
Ejaii
Pele
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 223L
1,523 Elo+
Solo
Mulan
Mulan
nabarcin
Mulan
Level 125
God Stats
2W - 2L
1,695 SR
Queue Stats
40W - 25L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
7,100
710
6,967
9,634
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Hawkeye1181
Baba Yaga
15
4 / 2 / 4
8,304
830
8,379
6,426
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chaac
Omega2174
Chaac
15
3 / 4 / 5
8,415
842
12,875
14,460
12,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
OsephJa
Rama
14
1 / 2 / 5
7,717
772
5,130
8,742
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

13
2 / 2 / 2
7,695
770
3,873
11,302
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 3 / 2
7,554
755
6,805
6,554
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
3 / 1 / 3
8,128
813
11,049
6,427
2,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
CaptainBambu
Poseidon
17
8 / 1 / 2
9,479
948
13,539
9,929
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Ejaii
Pele
14
2 / 2 / 3
7,674
767
6,379
8,748
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
nabarcin
Mulan
13
0 / 3 / 4
6,951
695
6,635
12,662
12,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
10
Kills
13
13
Deaths
10
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
3
2
0.33
W
Hachiman
3
1
3
4.5
W
Poseidon
CaptainBambu
Poseidon
8
1
2
9
W
Pele
Ejaii
Pele
2
2
3
1.75
L
0
3
7
1.17
L
Baba Yaga
Hawkeye1181
Baba Yaga
4
2
4
3
L
Chaac
Omega2174
Chaac
3
4
5
1.38
L
Rama
OsephJa
Rama
1
2
5
1.75
L
2
2
2
1.5
W
Mulan
nabarcin
Mulan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,224
Damage
44,407
50,564
Taken
44,320
36,274
Mitigated
24,841
9,220
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,805
575
0
500
6,554
2,461
318
3,349
3,087
24,156
0
W
Hachiman
11,049
6,887
0
2,495
6,427
2,715
0
1,537
4,687
0
31,550
W
Poseidon
CaptainBambu
Poseidon
13,539
2,504
0
1,710
9,929
3,593
50
2,181
7,376
48,768
0
W
Pele
Ejaii
Pele
6,379
859
0
1,614
8,748
3,850
0
2,119
6,541
0
24,457
L
6,967
795
0
500
9,634
4,596
0
2,208
7,233
0
13,545
L
Baba Yaga
Hawkeye1181
Baba Yaga
8,379
469
0
1,254
6,426
3,627
0
4,157
2,242
30,662
0
L
Chaac
Omega2174
Chaac
12,875
1,855
0
4,332
14,460
12,761
0
6,320
7,973
0
35,658
L
Rama
OsephJa
Rama
5,130
3,934
0
1,578
8,742
3,769
162
3,548
5,155
0
27,194
L
3,873
1,007
0
1,556
11,302
11,521
0
4,111
6,928
9,713
0
W
Mulan
nabarcin
Mulan
6,635
862
0
3,465
12,662
12,222
94
3,066
9,367
0
17,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
39,786
211
Minions Killed
228
0
Camps Cleared
0
1,125,797
Distance Traveled
1,145,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,554
755
62
6
0
203,364
0
W
Hachiman
8,128
813
41
4
0
229,309
0
W
Poseidon
9,479
948
74
7
0
238,520
0
W
Pele
7,674
767
36
4
0
256,064
0
L
Susano
7,100
710
22
2
0
222,861
0
L
Baba Yaga
8,304
830
52
5
0
223,855
0
L
Chaac
8,415
842
70
7
0
226,540
0
L
Rama
7,717
772
58
6
0
219,861
0
L
Ymir
7,695
770
9
1
0
232,680
0
W
Mulan
6,951
695
15
2
0
217,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role