Player Matchup

Ymir
Ymir
HaHebrewHammer
Ymir
Level 91
God Stats
5W - 2L
1,582 SR
Queue Stats
18W - 17L
1,410 Elo+
Party 1
Loki
Loki
LeFangedBeaver
Loki
Level 68
God Stats
29W - 9L
1,664 SR
Queue Stats
52W - 32L
1,540 Elo+
Solo
Aphrodite
Aphrodite
Spazums
Aphrodite
Level 98
God Stats
1W - 0L
1,581 SR
Queue Stats
2W - 9L
1,033 Elo+
Party 1
Hades
Hades
TheBigJayO_o
Hades
Level 69
God Stats
1W - 2L
1,109 SR
Queue Stats
3W - 6L
1,250 Elo+
Party 1
Thanatos
Thanatos
iNxRlSnow
Thanatos
Level 89
God Stats
12W - 9L
1,736 SR
Queue Stats
204W - 153L
1,448 Elo+
Solo
Team Averages
Level 83
1,534 SR
1,336 Elo+

VS

Team Averages
Level 90
1,404 SR
1,435 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
galaxy-salvaje
Ymir
Level 109
God Stats
8W - 11L
1,511 SR
Queue Stats
464W - 453L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
jechu94
Cthulhu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,400 Elo+
Solo
Arachne
Arachne
juanchoo98_xD
Arachne
Level 50
God Stats
11W - 19L
1,260 SR
Queue Stats
306W - 331L
1,459 Elo+
Party 2
Charybdis
Charybdis
stream mobile
Charybdis
Level 89
God Stats
2W - 3L
1,251 SR
Queue Stats
188W - 214L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,898
650
1,552
3,616
1,587
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
2 / 0 / 2
4,350
725
1,629
3,352
875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
Spazums
Aphrodite
1
0 / 0 / 0
2,707
451
0
0
0
7
1 / 0 / 1
4,275
713
1,981
3,413
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
iNxRlSnow
Thanatos
6
3 / 0 / 1
4,297
716
4,990
4,025
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 0
3,871
645
1,406
3,047
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 3 / 0
3,466
578
2,474
5,627
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
jechu94
Cthulhu
5
0 / 0 / 1
3,842
640
346
2,894
1,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
4
0 / 2 / 0
3,273
546
1,195
4,677
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
stream mobile
Charybdis
6
1 / 1 / 0
3,995
666
1,321
3,107
888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
1
1
0
1
W
2
0
2
3
W
Aphrodite
Spazums
Aphrodite
0
0
0
0
W
1
0
1
1.5
L
0
3
0
0
W
Thanatos
iNxRlSnow
Thanatos
3
0
1
3.5
L
Cthulhu
jechu94
Cthulhu
0
0
1
0.5
L
Arachne
0
2
0
0
L
Charybdis
stream mobile
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,152
Damage
6,742
14,406
Taken
19,352
5,510
Mitigated
6,258
6,299
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,406
82
72
951
3,047
906
130
1,405
1,642
17,160
0
W
1,552
100
0
0
3,616
1,587
0
346
3,270
18,369
0
W
1,629
482
17
1,442
3,352
875
0
540
2,738
0
20,444
W
Aphrodite
Spazums
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
1,981
56
0
1,538
3,413
1,668
0
887
2,343
20,444
0
L
2,474
632
0
400
5,627
2,013
0
0
5,627
10,175
0
W
Thanatos
iNxRlSnow
Thanatos
4,990
1,403
0
3,302
4,025
1,380
0
1,920
1,829
0
18,175
L
Cthulhu
jechu94
Cthulhu
346
27
405
411
2,894
1,344
0
646
2,248
10,347
0
L
Arachne
1,195
1,126
0
144
4,677
1,107
0
576
4,101
0
8,749
L
Charybdis
stream mobile
Charybdis
1,321
843
85
807
3,107
888
447
906
2,201
0
19,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,527
Gold Earned
18,447
128
Minions Killed
116
0
Camps Cleared
0
479,350
Distance Traveled
589,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,871
645
29
5
0
127,298
0
W
Ymir
3,898
650
31
5
0
105,590
0
W
Loki
4,350
725
29
5
0
137,116
0
W
Aphrodite
2,707
451
0
0
0
0
0
W
Hades
4,275
713
41
7
0
109,367
0
L
Ymir
3,466
578
19
3
0
118,142
0
W
Thanatos
4,297
716
27
5
0
127,277
0
L
Cthulhu
3,842
640
19
3
0
99,166
0
L
Arachne
3,273
546
15
3
0
143,253
0
L
Charybdis
3,995
666
34
6
0
101,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role