Player Matchup

He Bo
He Bo
Coronial
He Bo
Level 127
God Stats
1W - 3L
1,354 SR
Queue Stats
260W - 245L
1,600 Elo+
Party 3
Lancelot
Lancelot
Dalt City
Lancelot
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
507W - 475L
1,497 Elo+
Party 1
Ix Chel
Ix Chel
Saelon
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,597 Elo+
Party 3
Ishtar
Ishtar
dontdelay13
Ishtar
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
857W - 805L
1,484 Elo+
Party 1
Athena
Athena
犬Brax
Athena
Level 106
God Stats
1W - 2L
1,544 SR
Queue Stats
26W - 34L
1,555 Elo+
Party 3
Team Averages
Level 126
1,480 SR
1,547 Elo+

VS

Team Averages
Level 123
1,604 SR
1,600 Elo+
Hou Yi
Hou Yi
InaneBurrito79
Hou Yi
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 127L
1,534 Elo+
Party 2
Odin
Odin
Stauby1234
Odin
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 207L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
Villainesque
Danzaburou
Level 156
God Stats
17W - 13L
1,480 SR
Queue Stats
349W - 289L
1,624 Elo+
Solo
Sylvanus
Sylvanus
broears
Sylvanus
Level 104
God Stats
2W - 0L
1,995 SR
Queue Stats
119W - 81L
1,643 Elo+
Solo
Ix Chel
Ix Chel
xXxMRxPFFxXx
Ix Chel
Level 108
God Stats
6W - 3L
1,545 SR
Queue Stats
96W - 70L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Coronial
He Bo
12
0 / 7 / 2
6,624
662
9,111
11,827
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lancelot
Dalt City
Lancelot
13
1 / 5 / 1
7,135
714
5,583
10,359
7,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Saelon
Ix Chel
13
1 / 5 / 0
6,872
687
7,086
9,829
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ishtar
14
2 / 6 / 1
7,642
764
7,782
11,198
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
犬Brax
Athena
11
0 / 6 / 1
6,141
614
5,506
15,325
14,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
8,645
865
12,238
9,545
5,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 3 / 7
8,754
875
6,688
12,690
12,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Villainesque
Danzaburou
16
5 / 0 / 11
9,095
910
15,692
8,682
4,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
broears
Sylvanus
15
6 / 0 / 11
9,204
920
6,066
9,780
11,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ix Chel
xXxMRxPFFxXx
Ix Chel
15
5 / 1 / 15
8,756
876
13,494
6,723
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
83
4
Kills
29
29
Deaths
4
5
Assists
54
Player
Kills
Deaths
Assists
KDA
L
He Bo
Coronial
He Bo
0
7
2
0.14
L
Lancelot
Dalt City
Lancelot
1
5
1
0.3
W
5
0
10
10
L
Ix Chel
Saelon
Ix Chel
1
5
0
0.2
W
8
3
7
3.83
W
Danzaburou
Villainesque
Danzaburou
5
0
11
10.5
W
Sylvanus
broears
Sylvanus
6
0
11
11.5
L
Ishtar
2
6
1
0.42
W
Ix Chel
xXxMRxPFFxXx
Ix Chel
5
1
15
12.5
L
Athena
犬Brax
Athena
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
54,178
58,538
Taken
47,420
34,978
Mitigated
37,334
3,017
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Coronial
He Bo
9,111
480
0
250
11,827
4,400
0
3,135
8,692
19,287
0
L
Lancelot
Dalt City
Lancelot
5,583
2,160
0
576
10,359
7,122
0
3,743
6,616
0
18,393
W
12,238
7,202
0
1,965
9,545
5,172
2,825
5,536
3,717
0
33,369
L
Ix Chel
Saelon
Ix Chel
7,086
772
418
497
9,829
3,615
0
4,950
4,879
19,174
0
W
6,688
1,789
0
1,750
12,690
12,358
72
4,810
7,686
0
14,369
W
Danzaburou
Villainesque
Danzaburou
15,692
8,507
0
2,487
8,682
4,780
2,301
3,481
5,121
0
41,289
W
Sylvanus
broears
Sylvanus
6,066
1,544
6,410
4,224
9,780
11,909
739
3,930
5,738
10,259
0
L
Ishtar
7,782
3,934
0
250
11,198
5,467
0
2,624
8,574
0
29,765
W
Ix Chel
xXxMRxPFFxXx
Ix Chel
13,494
2,494
1,483
987
6,723
3,115
1,381
3,018
3,595
34,630
0
L
Athena
犬Brax
Athena
5,506
1,919
0
1,026
15,325
14,374
0
5,108
10,217
6,860
140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
44,454
172
Minions Killed
205
0
Camps Cleared
0
983,088
Distance Traveled
1,055,240
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,624
662
33
3
0
190,904
0
L
Lancelot
7,135
714
38
4
0
229,243
0
W
Hou Yi
8,645
865
52
5
0
201,684
0
L
Ix Chel
6,872
687
45
5
0
192,620
2
W
Odin
8,754
875
21
2
0
215,918
0
W
Danzaburou
9,095
910
70
7
0
216,233
0
W
Sylvanus
9,204
920
11
1
0
206,416
0
L
Ishtar
7,642
764
49
5
0
165,308
0
W
Ix Chel
8,756
876
51
5
0
214,989
2
L
Athena
6,141
614
7
1
0
205,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role