Player Matchup

Kuzenbo
Kuzenbo
Bolji
Kuzenbo
Level 45
God Stats
9W - 4L
1,781 SR
Queue Stats
21W - 10L
1,567 Elo+
Solo
Ix Chel
Ix Chel
Vanityz
Ix Chel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 64L
1,517 Elo+
Party 2
Martichoras
Martichoras
yikeslol
Martichoras
Level 103
God Stats
5W - 3L
1,480 SR
Queue Stats
56W - 42L
1,466 Elo+
Party 2
Team Averages
Level 83
1,587 SR
1,517 Elo+

VS

Team Averages
Level 103
1,593 SR
1,653 Elo+
Surtr
Surtr
Morgoth8auglier
Surtr
Level 98
God Stats
2W - 2L
1,591 SR
Queue Stats
23W - 26L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
bkandi1545
Ah Puch
Level 102
God Stats
1W - 1L
1,666 SR
Queue Stats
4W - 1L
1,998 Elo+
Solo
Hercules
Hercules
blaazzzeee1
Hercules
Level 109
God Stats
4W - 4L
1,523 SR
Queue Stats
46W - 55L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bolji
Kuzenbo
17
5 / 0 / 7
11,396
814
12,843
15,107
22,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Vanityz
Ix Chel
16
1 / 2 / 10
9,575
684
15,187
11,804
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
yikeslol
Martichoras
17
6 / 1 / 4
10,721
766
14,395
12,408
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
8,025
573
6,395
19,614
19,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
bkandi1545
Ah Puch
14
1 / 4 / 1
8,975
641
11,920
12,428
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
blaazzzeee1
Hercules
15
2 / 3 / 1
8,835
631
10,874
16,125
19,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bolji
Kuzenbo
5
0
7
8.5
L
0
5
2
0.2
W
Ix Chel
Vanityz
Ix Chel
1
2
10
3
L
Ah Puch
bkandi1545
Ah Puch
1
4
1
0.38
L
Hercules
blaazzzeee1
Hercules
2
3
1
0.83
W
Martichoras
yikeslol
Martichoras
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,425
Damage
29,189
39,319
Taken
48,167
34,139
Mitigated
44,741
15,508
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bolji
Kuzenbo
12,843
4,722
0
4,076
15,107
22,585
446
3,300
11,247
38,326
0
L
6,395
1,762
335
2,377
19,614
19,998
0
9,323
10,291
678
22,221
W
Ix Chel
Vanityz
Ix Chel
15,187
1,923
3,982
3,004
11,804
5,301
887
3,382
8,098
42,372
0
L
Ah Puch
bkandi1545
Ah Puch
11,920
890
0
1,652
12,428
5,234
0
9,629
2,799
50,402
0
L
Hercules
blaazzzeee1
Hercules
10,874
1,486
103
2,348
16,125
19,509
0
9,102
7,023
0
30,826
W
Martichoras
yikeslol
Martichoras
14,395
8,048
0
4,446
12,408
6,253
2,188
5,330
6,801
0
63,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
25,835
206
Minions Killed
153
0
Camps Cleared
0
798,761
Distance Traveled
697,745
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,396
814
52
4
0
275,433
5
L
Surtr
8,025
573
29
2
0
229,112
0
W
Ix Chel
9,575
684
64
5
0
264,318
3
L
Ah Puch
8,975
641
86
6
0
208,063
0
L
Hercules
8,835
631
38
3
0
260,570
0
W
Martichoras
10,721
766
90
6
0
259,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role