Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
Level 199
God Stats
4W - 0L
1,892 SR
Queue Stats
635W - 267L
1,799 Elo+
Party 1
Fafnir
Fafnir
Geues
Fafnir
Level 156
God Stats
8W - 3L
1,617 SR
Queue Stats
218W - 102L
1,771 Elo+
Party 1
Hel
Hel
MustyBBC
Hel
Level 128
God Stats
25W - 18L
1,623 SR
Queue Stats
206W - 175L
1,559 Elo+
Solo
Nemesis
Nemesis
Raphael880
Nemesis
Level 199
God Stats
25W - 13L
1,668 SR
Queue Stats
722W - 312L
1,727 Elo+
Party 1
Nu Wa
Nu Wa
supbroimawesome
Nu Wa
Level 159
God Stats
7W - 3L
1,870 SR
Queue Stats
628W - 261L
1,800 Elo+
Party 1
Team Averages
Level 168
1,734 SR
1,731 Elo+

VS

Team Averages
Level 107
1,482 SR
1,418 Elo+
Chaac
Chaac
BigCountry6925
Chaac
Level 90
God Stats
1W - 7L
1,432 SR
Queue Stats
118W - 162L
1,381 Elo+
Party 2
Bacchus
Bacchus
CynicalBias
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,429 Elo+
Party 2
Thanatos
Thanatos
Rocky5533
Thanatos
Level 95
God Stats
8W - 12L
1,464 SR
Queue Stats
111W - 138L
1,467 Elo+
Party 2
Nox
Nox
SuperFruit5553
Nox
Level 108
God Stats
2W - 4L
1,509 SR
Queue Stats
130W - 178L
1,427 Elo+
Party 2
Charybdis
Charybdis
lineranch
Charybdis
Level 138
God Stats
6W - 8L
1,506 SR
Queue Stats
46W - 90L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
11
3 / 1 / 1
6,533
653
6,128
6,543
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Geues
Fafnir
11
3 / 0 / 5
6,995
700
2,417
8,071
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
6,869
687
7,358
5,864
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
Raphael880
Nemesis
12
5 / 0 / 3
7,003
700
3,829
6,100
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 7
7,157
716
8,869
4,764
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,171
517
2,198
10,274
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
CynicalBias
Bacchus
7
0 / 3 / 1
4,734
473
2,569
8,076
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Rocky5533
Thanatos
9
1 / 3 / 0
5,441
544
2,017
9,134
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 5 / 1
5,443
544
2,386
6,356
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
lineranch
Charybdis
9
0 / 3 / 1
5,008
501
1,556
6,770
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
2
2
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
3
1
1
3.5
L
1
2
0
0.5
L
Bacchus
CynicalBias
Bacchus
0
3
1
0.17
W
Fafnir
Geues
Fafnir
3
0
5
5.5
W
2
1
0
2
W
Nemesis
Raphael880
Nemesis
5
0
3
6.5
L
Thanatos
Rocky5533
Thanatos
1
3
0
0.33
L
0
5
1
0.1
L
Charybdis
lineranch
Charybdis
0
3
1
0.17
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
10,726
31,342
Taken
40,610
16,871
Mitigated
18,484
8,351
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
6,128
2,291
0
451
6,543
2,462
574
1,079
5,464
0
59,366
L
2,198
127
0
2,588
10,274
4,422
0
7,483
2,359
0
30,216
L
Bacchus
CynicalBias
Bacchus
2,569
517
0
1,820
8,076
6,547
0
1,716
6,360
14,522
0
W
Fafnir
Geues
Fafnir
2,417
247
0
3,098
8,071
7,922
23
1,570
6,501
10,764
0
W
7,358
280
0
2,943
5,864
2,770
0
0
5,864
50,196
0
W
Nemesis
Raphael880
Nemesis
3,829
2,414
0
1,000
6,100
2,110
0
954
5,146
0
57,040
L
Thanatos
Rocky5533
Thanatos
2,017
425
0
4,404
9,134
3,095
0
4,318
4,816
0
35,134
L
2,386
155
0
550
6,356
2,273
0
3,983
2,373
38,881
0
L
Charybdis
lineranch
Charybdis
1,556
890
0
1,385
6,770
2,147
0
712
6,058
0
28,914
W
8,869
2,901
0
859
4,764
1,607
305
1,352
3,412
57,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,557
Gold Earned
25,797
394
Minions Killed
289
0
Camps Cleared
0
1,069,343
Distance Traveled
1,035,528
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,533
653
88
9
0
185,923
0
L
Chaac
5,171
517
53
5
0
200,650
0
L
Bacchus
4,734
473
29
3
0
211,461
2
W
Fafnir
6,995
700
10
1
0
207,444
0
W
Hel
6,869
687
95
10
0
202,465
2
W
Nemesis
7,003
700
95
10
0
248,565
0
L
Thanatos
5,441
544
63
6
0
228,010
0
L
Nox
5,443
544
83
8
0
206,296
1
L
Charybdis
5,008
501
61
6
0
189,111
0
W
Nu Wa
7,157
716
106
11
0
224,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role