Player Matchup

Medusa
Medusa
CBrunz
Medusa
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 141L
1,658 Elo+
Party 1
Cernunnos
Cernunnos
Lextyr
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,322 Elo+
Party 1
Loki
Loki
Synicus
Loki
Level 147
God Stats
3W - 6L
1,672 SR
Queue Stats
193W - 174L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
swiggityswoog
Ah Muzen Cab
Level 157
God Stats
2W - 7L
1,359 SR
Queue Stats
220W - 229L
1,595 Elo+
Solo
Cthulhu
Cthulhu
trek813
Cthulhu
Level 181
God Stats
6W - 4L
1,680 SR
Queue Stats
557W - 470L
1,604 Elo+
Solo
Team Averages
Level 148
1,542 SR
1,545 Elo+

VS

Team Averages
Level 151
1,535 SR
1,641 Elo+
Hera
Hera
PapayaPenetrater
Hera
Level 194
God Stats
2W - 0L
1,892 SR
Queue Stats
167W - 76L
1,712 Elo+
Party 2
Kuzenbo
Kuzenbo
Rayzorbeam
Kuzenbo
Level 107
God Stats
1W - 0L
1,337 SR
Queue Stats
215W - 193L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sgepargtd
Cu Chulainn
Level 127
God Stats
3W - 1L
1,326 SR
Queue Stats
118W - 71L
1,627 Elo+
Solo
Eset
Eset
Simpnando
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 43L
1,682 Elo+
Party 2
Hercules
Hercules
itachiiuwu
Hercules
Level 203
God Stats
8W - 2L
1,622 SR
Queue Stats
314W - 193L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CBrunz
Medusa
16
2 / 8 / 12
10,283
686
14,375
16,331
8,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Lextyr
Cernunnos
19
2 / 5 / 12
10,732
715
16,429
14,606
8,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Synicus
Loki
19
7 / 7 / 6
11,448
763
11,492
15,394
8,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
swiggityswoog
Ah Muzen Cab
15
1 / 5 / 8
9,488
633
11,095
12,332
6,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
trek813
Cthulhu
18
5 / 8 / 10
11,298
753
23,383
26,364
37,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 18
11,638
776
14,898
11,568
8,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Rayzorbeam
Kuzenbo
18
3 / 3 / 19
11,876
792
10,407
21,856
41,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Sgepargtd
Cu Chulainn
20
8 / 5 / 15
12,291
819
15,673
28,133
23,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
18
6 / 4 / 15
12,106
807
11,403
11,318
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
itachiiuwu
Hercules
20
10 / 2 / 14
12,223
815
19,941
30,388
55,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
17
Kills
30
33
Deaths
17
48
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Medusa
CBrunz
Medusa
2
8
12
1
L
Cernunnos
Lextyr
Cernunnos
2
5
12
1.6
W
3
3
18
4
W
Kuzenbo
Rayzorbeam
Kuzenbo
3
3
19
4.17
W
Cu Chulainn
Sgepargtd
Cu Chulainn
8
5
15
3.1
W
Eset
6
4
15
3.38
L
Loki
Synicus
Loki
7
7
6
1.43
W
Hercules
itachiiuwu
Hercules
10
2
14
8.5
L
Ah Muzen Cab
swiggityswoog
Ah Muzen Cab
1
5
8
1
L
Cthulhu
trek813
Cthulhu
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,774
Damage
72,322
85,027
Taken
103,263
69,073
Mitigated
135,608
13,520
Healing
35,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CBrunz
Medusa
14,375
5,945
962
1,209
16,331
8,986
285
7,025
9,044
0
28,271
L
Cernunnos
Lextyr
Cernunnos
16,429
7,696
971
1,801
14,606
8,371
751
5,937
8,170
0
36,336
W
14,898
3,353
794
485
11,568
8,780
2,003
3,757
7,517
51,054
0
W
Kuzenbo
Rayzorbeam
Kuzenbo
10,407
3,181
1,325
2,911
21,856
41,401
1,327
4,347
17,066
18,630
0
W
Cu Chulainn
Sgepargtd
Cu Chulainn
15,673
2,036
1,271
6,554
28,133
23,829
1,232
5,339
22,267
0
29,101
W
Eset
11,403
261
3,832
2,238
11,318
5,606
2,453
3,967
7,118
27,986
0
L
Loki
Synicus
Loki
11,492
1,169
414
770
15,394
8,449
473
5,608
9,695
0
36,971
W
Hercules
itachiiuwu
Hercules
19,941
3,615
2,037
13,825
30,388
55,992
1,370
4,009
25,912
0
30,015
L
Ah Muzen Cab
swiggityswoog
Ah Muzen Cab
11,095
2,296
1,203
2,015
12,332
6,016
451
6,294
5,780
0
21,641
L
Cthulhu
trek813
Cthulhu
23,383
770
1,227
2,948
26,364
37,251
0
11,844
14,045
41,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
60,134
175
Minions Killed
196
0
Camps Cleared
0
1,359,225
Distance Traveled
1,477,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,283
686
39
3
0
246,579
0
L
Cernunnos
10,732
715
34
2
0
278,367
0
W
Hera
11,638
776
80
5
0
286,678
0
W
Kuzenbo
11,876
792
9
1
0
299,092
0
W
Cu Chulainn
12,291
819
23
2
0
282,058
0
W
Eset
12,106
807
33
2
0
281,008
0
L
Loki
11,448
763
46
3
0
262,613
0
W
Hercules
12,223
815
51
3
0
328,179
0
L
Ah Muzen Cab
9,488
633
20
1
0
300,434
0
L
Cthulhu
11,298
753
36
2
0
271,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role