Player Matchup

Anubis
Anubis
Jethisint
Anubis
Level 69
God Stats
5W - 2L
1,799 SR
Queue Stats
45W - 52L
1,465 Elo+
Party 2
Ratatoskr
Ratatoskr
ThatSpyder
Ratatoskr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,499 Elo+
Party 2
Ishtar
Ishtar
pitsasawce88
Ishtar
Level 62
God Stats
1W - 2L
1,295 SR
Queue Stats
90W - 87L
1,478 Elo+
Party 2
Team Averages
Level 83
1,531 SR
1,481 Elo+

VS

Team Averages
Level 60
1,698 SR
1,481 Elo+
Bacchus
Bacchus
GeraGamesTHD
Bacchus
Level 83
God Stats
13W - 15L
1,914 SR
Queue Stats
123W - 118L
1,573 Elo+
Solo
Ishtar
Ishtar
SensuPanda
Ishtar
Level 84
God Stats
1W - 1L
1,882 SR
Queue Stats
2W - 6L
1,435 Elo+
Party 1
Sol
Sol
SmugAF
Sol
Level 14
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 6L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jethisint
Anubis
16
10 / 3 / 9
11,119
855
16,893
11,033
6,493
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
ThatSpyder
Ratatoskr
15
5 / 3 / 13
10,542
811
11,353
11,837
9,578
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
15
6 / 4 / 10
10,336
795
15,361
11,552
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GeraGamesTHD
Bacchus
16
4 / 3 / 5
10,977
844
6,848
21,642
33,454
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
SensuPanda
Ishtar
14
3 / 10 / 2
9,194
707
8,086
17,100
6,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
SmugAF
Sol
13
2 / 8 / 4
9,057
697
10,207
14,671
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
21
Kills
9
10
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GeraGamesTHD
Bacchus
4
3
5
2.17
W
Anubis
Jethisint
Anubis
10
3
9
4.83
L
Ishtar
SensuPanda
Ishtar
3
10
2
0.4
L
Sol
SmugAF
Sol
2
8
4
0.5
W
Ratatoskr
ThatSpyder
Ratatoskr
5
3
13
3.83
W
Ishtar
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,607
Damage
25,141
34,422
Taken
53,413
21,708
Mitigated
45,066
7,852
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GeraGamesTHD
Bacchus
6,848
1,319
197
5,043
21,642
33,454
0
7,110
13,918
19,156
0
W
Anubis
Jethisint
Anubis
16,893
915
0
3,436
11,033
6,493
684
5,269
5,764
42,349
0
L
Ishtar
SensuPanda
Ishtar
8,086
5,396
0
1,704
17,100
6,522
108
4,650
12,156
0
34,724
L
Sol
SmugAF
Sol
10,207
4,970
0
1,233
14,671
5,090
200
5,173
9,449
38,273
0
W
Ratatoskr
ThatSpyder
Ratatoskr
11,353
2,844
0
3,274
11,837
9,578
420
5,710
6,127
0
33,495
W
Ishtar
15,361
8,604
0
1,142
11,552
5,637
1,751
6,127
5,425
0
41,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
29,228
151
Minions Killed
124
0
Camps Cleared
0
615,636
Distance Traveled
580,433
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,977
844
16
1
0
233,208
0
W
Anubis
11,119
855
55
4
0
182,206
0
L
Ishtar
9,194
707
54
4
0
164,825
1
L
Sol
9,057
697
54
4
0
182,400
0
W
Ratatoskr
10,542
811
39
3
0
237,146
0
W
Ishtar
10,336
795
57
4
0
196,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role