Player Matchup

Danzaburou
Danzaburou
Gigz 698
Danzaburou
Level 129
God Stats
1W - 2L
1,286 SR
Queue Stats
56W - 68L
1,422 Elo+
Solo
Xbalanque
Xbalanque
Karbomb187
Xbalanque
Level 145
God Stats
9W - 4L
1,684 SR
Queue Stats
213W - 209L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
lenornes
Baron Samedi
Level 122
God Stats
2W - 1L
1,715 SR
Queue Stats
37W - 31L
1,570 Elo+
Solo
Rama
Rama
ll Irou ll
Rama
Level 146
God Stats
1W - 1L
1,229 SR
Queue Stats
10W - 13L
1,406 Elo+
Solo
Bellona
Bellona
mrr0cky805
Bellona
Level 108
God Stats
3W - 0L
1,799 SR
Queue Stats
158W - 150L
1,465 Elo+
Party 1
Team Averages
Level 130
1,543 SR
1,465 Elo+

VS

Team Averages
Level 129
1,432 SR
1,479 Elo+
Anubis
Anubis
DontGiveAMac
Anubis
Level 145
God Stats
1W - 3L
1,287 SR
Queue Stats
320W - 305L
1,488 Elo+
Solo
Mulan
Mulan
Jaycool24x2
Mulan
Level 141
God Stats
2W - 4L
1,517 SR
Queue Stats
216W - 203L
1,480 Elo+
Party 2
Hades
Hades
ScapeGhost024
Hades
Level 108
God Stats
0W - 2L
1,278 SR
Queue Stats
163W - 153L
1,446 Elo+
Party 2
Serqet
Serqet
fieryyyy
Serqet
Level 132
God Stats
5W - 7L
1,579 SR
Queue Stats
437W - 425L
1,479 Elo+
Solo
Artio
Artio
sasuke26
Artio
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 231L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gigz 698
Danzaburou
16
4 / 3 / 15
10,009
910
12,953
14,536
5,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Karbomb187
Xbalanque
17
8 / 3 / 14
10,742
977
19,018
8,783
3,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
lenornes
Baron Samedi
17
7 / 5 / 16
10,701
973
13,097
12,251
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
8 / 4 / 13
10,637
967
14,783
10,778
4,297
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
mrr0cky805
Bellona
16
5 / 6 / 22
9,928
903
10,338
18,256
23,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 7 / 11
9,063
824
12,196
11,278
7,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 5 / 9
9,111
828
13,363
18,565
20,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 8 / 10
9,322
847
8,021
14,061
9,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
fieryyyy
Serqet
17
9 / 6 / 9
10,133
921
12,647
16,005
18,946
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
sasuke26
Artio
15
1 / 6 / 15
8,656
787
4,625
16,715
23,105
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
74
32
Kills
20
21
Deaths
32
80
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
7
11
1.07
W
Danzaburou
Gigz 698
Danzaburou
4
3
15
3.83
L
4
5
9
1.7
W
Xbalanque
Karbomb187
Xbalanque
8
3
14
5
L
4
8
10
1.13
L
Serqet
fieryyyy
Serqet
9
6
9
2.25
W
Baron Samedi
lenornes
Baron Samedi
7
5
16
3
W
8
4
13
3.63
W
Bellona
mrr0cky805
Bellona
5
6
22
2.67
L
Artio
sasuke26
Artio
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,189
Damage
50,852
64,604
Taken
76,624
43,106
Mitigated
79,767
21,768
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,196
86
264
1,225
11,278
7,639
0
2,544
8,685
34,732
0
W
Danzaburou
Gigz 698
Danzaburou
12,953
7,949
818
5,910
14,536
5,663
1,748
4,895
8,601
0
26,045
L
13,363
1,771
1,518
5,048
18,565
20,158
0
3,628
14,799
0
27,157
W
Xbalanque
Karbomb187
Xbalanque
19,018
11,515
1,504
1,578
8,783
3,286
5,204
3,106
5,677
0
43,403
L
8,021
333
259
1,923
14,061
9,919
416
2,318
11,521
14,446
0
L
Serqet
fieryyyy
Serqet
12,647
497
783
971
16,005
18,946
236
2,288
13,391
0
12,223
W
Baron Samedi
lenornes
Baron Samedi
13,097
349
4,140
2,673
12,251
6,292
704
3,752
8,035
25,966
0
W
14,783
11,448
702
1,323
10,778
4,297
2,138
4,740
5,598
0
20,410
W
Bellona
mrr0cky805
Bellona
10,338
2,805
805
2,315
18,256
23,568
250
8,349
9,705
0
13,999
L
Artio
sasuke26
Artio
4,625
544
1,260
2,482
16,715
23,105
0
2,319
14,131
7,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,017
Gold Earned
46,285
113
Minions Killed
112
0
Camps Cleared
0
920,368
Distance Traveled
962,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,063
824
59
5
0
168,277
0
W
Danzaburou
10,009
910
26
2
0
188,950
0
L
Mulan
9,111
828
29
3
0
211,732
0
W
Xbalanque
10,742
977
32
3
0
181,034
0
L
Hades
9,322
847
11
1
0
163,625
0
L
Serqet
10,133
921
8
1
0
207,200
0
W
Baron Samedi
10,701
973
28
3
0
186,446
0
W
Rama
10,637
967
14
1
0
178,798
0
W
Bellona
9,928
903
13
1
0
185,140
0
L
Artio
8,656
787
5
0
0
211,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role