Player Matchup

Bacchus
Bacchus
ALOHALilikoi
Bacchus
Level 102
God Stats
1W - 8L
1,254 SR
Queue Stats
48W - 62L
1,375 Elo+
Party 1
Artemis
Artemis
PineappleBoto56
Artemis
Level 118
God Stats
12W - 14L
1,423 SR
Queue Stats
126W - 151L
1,444 Elo+
Party 1
Ix Chel
Ix Chel
PumpkinKiNG621
Ix Chel
Level 108
God Stats
4W - 5L
1,915 SR
Queue Stats
164W - 180L
1,454 Elo+
Party 1
Hades
Hades
Sunkies5
Hades
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
182W - 166L
1,514 Elo+
Solo
Ravana
Ravana
Xystint
Ravana
Level 119
God Stats
3W - 3L
1,670 SR
Queue Stats
39W - 47L
1,421 Elo+
Party 1
Team Averages
Level 107
1,553 SR
1,442 Elo+

VS

Team Averages
Level 106
1,447 SR
1,461 Elo+
Jing Wei
Jing Wei
Bloodfang7
Jing Wei
Level 124
God Stats
2W - 2L
1,197 SR
Queue Stats
137W - 132L
1,458 Elo+
Solo
Ravana
Ravana
DirtyDan2182
Ravana
Level 109
God Stats
13W - 15L
1,510 SR
Queue Stats
331W - 301L
1,494 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ericksp2001
Kumbhakarna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,443 Elo+
Party 3
Ix Chel
Ix Chel
SaltyMariner2
Ix Chel
Level 108
God Stats
7W - 10L
1,410 SR
Queue Stats
210W - 181L
1,501 Elo+
Party 2
Surtr
Surtr
mateoxd1979
Surtr
Level 65
God Stats
3W - 3L
1,618 SR
Queue Stats
63W - 81L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALOHALilikoi
Bacchus
12
1 / 4 / 8
8,436
422
4,178
20,339
21,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
2 / 0 / 2
8,648
432
9,089
9,520
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

14
3 / 9 / 7
9,428
471
16,265
20,278
8,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Sunkies5
Hades
18
7 / 3 / 3
11,620
581
20,550
21,821
13,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Xystint
Ravana
11
4 / 4 / 1
8,260
413
4,418
7,226
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bloodfang7
Jing Wei
17
2 / 3 / 5
10,707
535
11,285
13,515
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Ravana
17
4 / 4 / 9
11,074
554
12,500
13,996
7,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Ericksp2001
Kumbhakarna
13
2 / 1 / 5
9,322
466
5,034
20,714
19,381
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
18
10 / 5 / 3
11,977
599
21,404
13,836
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
2 / 4 / 3
10,367
518
7,822
17,521
18,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
17
Kills
20
20
Deaths
17
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ALOHALilikoi
Bacchus
1
4
8
1.25
W
Jing Wei
Bloodfang7
Jing Wei
2
3
5
1.5
W
Ravana
4
4
9
2.13
W
Kumbhakarna
Ericksp2001
Kumbhakarna
2
1
5
4.5
L
2
0
2
3
L
3
9
7
0.72
W
Ix Chel
10
5
3
2.3
L
Hades
Sunkies5
Hades
7
3
3
2.83
L
Ravana
Xystint
Ravana
4
4
1
1.13
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,500
Damage
58,045
79,184
Taken
79,582
49,556
Mitigated
58,759
27,243
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ALOHALilikoi
Bacchus
4,178
596
0
5,334
20,339
21,357
15
7,322
12,576
22,897
0
W
Jing Wei
Bloodfang7
Jing Wei
11,285
8,017
0
5,338
13,515
6,441
2,654
3,527
9,988
0
106,347
W
Ravana
12,500
4,863
0
3,168
13,996
7,960
1,253
5,963
8,033
0
94,914
W
Kumbhakarna
Ericksp2001
Kumbhakarna
5,034
1,041
2,738
3,359
20,714
19,381
157
11,946
8,768
20,622
0
L
9,089
4,398
0
5,110
9,520
4,359
675
944
8,550
0
58,412
L
16,265
1,828
502
3,404
20,278
8,156
50
12,090
7,486
69,760
0
W
Ix Chel
21,404
2,951
1,180
2,678
13,836
6,689
612
9,855
3,981
84,586
0
L
Hades
Sunkies5
Hades
20,550
2,004
477
11,672
21,821
13,019
322
3,750
17,969
110,587
0
L
Ravana
Xystint
Ravana
4,418
1,500
0
744
7,226
2,665
0
1,206
5,948
0
45,348
W
7,822
2,953
0
4,511
17,521
18,288
139
10,416
7,105
567
64,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
53,447
477
Minions Killed
509
0
Camps Cleared
0
1,646,059
Distance Traveled
1,891,855
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,436
422
19
1
0
353,028
7
W
Jing Wei
10,707
535
153
8
0
374,260
2
W
Ravana
11,074
554
100
5
0
402,018
2
W
Kumbhakarna
9,322
466
17
1
0
393,267
8
L
Artemis
8,648
432
96
5
0
342,687
3
L
Ix Chel
9,428
471
89
4
0
368,007
0
W
Ix Chel
11,977
599
140
7
0
351,267
2
L
Hades
11,620
581
200
10
0
348,497
0
L
Ravana
8,260
413
73
4
0
233,840
2
W
Surtr
10,367
518
99
5
0
371,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role