Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
ProToCoLLLLL
Merlin
Level 138
God Stats
35W - 28L
1,619 SR
Queue Stats
86W - 85L
1,500 Elo+
Solo
Guan Yu
Guan Yu
arigatito26
Guan Yu
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 117L
1,437 Elo+
Party 3
Ratatoskr
Ratatoskr
sugarbabysaurio
Ratatoskr
Level 126
God Stats
8W - 5L
1,741 SR
Queue Stats
181W - 171L
1,469 Elo+
Party 3
Team Averages
Level 121
1,572 SR
1,481 Elo+

VS

Team Averages
Level 123
1,583 SR
1,464 Elo+
Maui
Maui
BigThickPanda
Maui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,408 Elo+
Party 1
Thoth
Thoth
Dark__inverse
Thoth
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,408 Elo+
Party 1
Vamana
Vamana
Og_Yanc
Vamana
Level 128
God Stats
7W - 5L
1,649 SR
Queue Stats
88W - 63L
1,575 Elo+
Solo
Ix Chel
Ix Chel
PeaStain6158
Ix Chel
Level 143
God Stats
2W - 2L
1,724 SR
Queue Stats
299W - 318L
1,428 Elo+
Party 2
Xbalanque
Xbalanque
R3POD2
Xbalanque
Level 147
God Stats
79W - 61L
1,543 SR
Queue Stats
641W - 613L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 3
7,501
536
9,061
9,074
3,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
 
Cerberus
10
0 / 3 / 5
6,900
493
3,266
13,078
9,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
13
2 / 2 / 3
7,647
546
6,134
7,660
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
arigatito26
Guan Yu
13
2 / 2 / 2
7,857
561
5,730
15,630
21,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ratatoskr
sugarbabysaurio
Ratatoskr
15
8 / 1 / 3
8,971
641
8,468
8,520
3,665
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,549
468
4,330
13,867
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 3 / 1
6,621
473
5,647
8,790
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Og_Yanc
Vamana
14
3 / 2 / 1
8,891
635
10,937
12,591
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ix Chel
PeaStain6158
Ix Chel
12
2 / 5 / 0
7,398
528
8,345
9,986
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
R3POD2
Xbalanque
13
1 / 2 / 1
7,691
549
6,220
11,508
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
9
9
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
3
3.5
W
Cerberus
 
Cerberus
0
3
5
0.83
L
1
2
3
1.25
L
2
3
1
0.83
L
Vamana
Og_Yanc
Vamana
3
2
1
1.75
L
Ix Chel
PeaStain6158
Ix Chel
2
5
0
0.4
W
Merlin
2
2
3
1.75
L
Xbalanque
R3POD2
Xbalanque
1
2
1
0.75
W
Guan Yu
arigatito26
Guan Yu
2
2
2
1.5
W
Ratatoskr
sugarbabysaurio
Ratatoskr
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
35,479
53,962
Taken
56,742
41,534
Mitigated
32,804
16,934
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,061
7,829
0
3,251
9,074
3,698
409
4,969
4,105
0
62,291
W
Cerberus
 
Cerberus
3,266
671
1,736
3,249
13,078
9,420
0
6,166
6,912
20,305
0
L
4,330
1,576
281
3,369
13,867
13,089
0
1,483
12,384
20,583
350
L
5,647
625
272
1,015
8,790
2,592
0
722
8,068
34,945
0
L
Vamana
Og_Yanc
Vamana
10,937
6,076
0
1,090
12,591
9,766
812
634
11,957
0
77,183
L
Ix Chel
PeaStain6158
Ix Chel
8,345
214
114
1,325
9,986
3,326
0
4,940
5,046
53,434
0
W
Merlin
6,134
141
0
700
7,660
3,281
0
4,566
3,094
62,289
0
L
Xbalanque
R3POD2
Xbalanque
6,220
3,866
0
4,104
11,508
4,031
26
1,621
9,887
0
70,967
W
Guan Yu
arigatito26
Guan Yu
5,730
1,070
136
3,768
15,630
21,470
0
176
14,373
0
50,647
W
Ratatoskr
sugarbabysaurio
Ratatoskr
8,468
1,635
0
4,094
8,520
3,665
266
2,095
6,425
0
72,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
37,150
429
Minions Killed
400
0
Camps Cleared
0
1,456,740
Distance Traveled
1,352,120
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,501
536
102
7
0
267,315
0
W
Cerberus
6,900
493
17
1
0
276,477
0
L
Maui
6,549
468
26
2
0
242,527
0
L
Thoth
6,621
473
55
4
0
295,125
0
L
Vamana
8,891
635
125
9
0
262,259
0
L
Ix Chel
7,398
528
91
7
0
270,692
0
W
Merlin
7,647
546
110
8
0
276,878
8
L
Xbalanque
7,691
549
103
7
0
281,517
0
W
Guan Yu
7,857
561
92
7
0
273,250
3
W
Ratatoskr
8,971
641
108
8
0
362,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role