Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BIGRIGBIGRIG
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,435 Elo+
Party 3
Ymir
Ymir
DewTheMew
Ymir
Level 155
God Stats
0W - 1L
1,312 SR
Queue Stats
11W - 26L
1,499 Elo+
Party 3
Susano
Susano
EvolutionVR
Susano
Level 141
God Stats
24W - 32L
1,631 SR
Queue Stats
584W - 571L
1,581 Elo+
Solo
Tyr
Tyr
Rothh
Tyr
Level 122
God Stats
1W - 3L
1,367 SR
Queue Stats
159W - 133L
1,569 Elo+
Solo
Team Averages
Level 128
1,462 SR
1,517 Elo+

VS

Team Averages
Level 139
1,478 SR
1,470 Elo+
Artio
Artio
HelloUwU
Artio
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,386 Elo+
Party 1
Janus
Janus
IamSwagJesus
Janus
Level 163
God Stats
12W - 20L
1,523 SR
Queue Stats
519W - 464L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
JaegerBom6astic
Jing Wei
Level 142
God Stats
2W - 2L
1,555 SR
Queue Stats
536W - 490L
1,562 Elo+
Party 2
He Bo
He Bo
MooseBRUH
He Bo
Level 124
God Stats
2W - 0L
1,310 SR
Queue Stats
144W - 117L
1,571 Elo+
Solo
Serqet
Serqet
Ochad
Serqet
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 0
4,420
884
2,128
3,056
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
BIGRIGBIGRIG
Artemis
7
0 / 0 / 0
3,742
748
411
184
50
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
9
0 / 0 / 0
4,226
845
405
2,483
1,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
9
0 / 4 / 1
4,407
881
2,133
5,238
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
Rothh
Tyr
9
2 / 0 / 0
4,360
872
3,170
5,167
3,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HelloUwU
Artio
9
0 / 2 / 2
4,533
907
1,252
5,052
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
4,386
877
2,230
863
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
10
1 / 0 / 0
4,325
865
262
921
280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
MooseBRUH
He Bo
9
1 / 1 / 0
4,540
908
3,575
3,091
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Ochad
Serqet
10
3 / 0 / 2
4,820
964
4,871
2,934
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Artemis
BIGRIGBIGRIG
Artemis
0
0
0
0
L
Ymir
0
0
0
0
L
Susano
0
4
1
0.13
W
Artio
HelloUwU
Artio
0
2
2
0.5
W
0
0
0
0
W
Jing Wei
1
0
0
1
W
He Bo
MooseBRUH
He Bo
1
1
0
1
W
Serqet
Ochad
Serqet
3
0
2
4
L
Tyr
Rothh
Tyr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,247
Damage
12,190
16,128
Taken
12,861
7,552
Mitigated
5,856
2,172
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,128
293
0
427
3,056
802
0
1,339
1,477
15,582
0
L
Artemis
BIGRIGBIGRIG
Artemis
411
160
0
0
184
50
0
142
0
0
639
L
Ymir
405
86
0
801
2,483
1,556
0
541
1,942
7,797
0
L
Susano
2,133
116
0
60
5,238
1,753
0
1,594
3,455
0
14,428
W
Artio
HelloUwU
Artio
1,252
324
245
1,288
5,052
2,997
0
630
4,372
4,533
0
W
2,230
77
0
553
863
284
0
164
685
19,987
0
W
Jing Wei
262
262
0
481
921
280
0
92
829
0
5,027
W
He Bo
MooseBRUH
He Bo
3,575
340
0
0
3,091
908
0
673
2,354
13,572
0
W
Serqet
Ochad
Serqet
4,871
1,529
0
90
2,934
1,387
0
774
2,088
0
8,860
L
Tyr
Rothh
Tyr
3,170
952
0
884
5,167
3,391
0
3,225
1,648
0
4,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,155
Gold Earned
22,604
101
Minions Killed
104
0
Camps Cleared
0
485,723
Distance Traveled
589,526
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,420
884
42
8
0
113,499
3
L
Artemis
3,742
748
2
0
0
37,096
0
L
Ymir
4,226
845
18
4
0
102,073
0
L
Susano
4,407
881
34
7
0
116,499
0
W
Artio
4,533
907
3
1
0
115,788
0
W
Janus
4,386
877
52
10
0
108,423
0
W
Jing Wei
4,325
865
17
3
0
115,609
0
W
He Bo
4,540
908
24
5
0
117,348
0
W
Serqet
4,820
964
8
2
0
132,358
0
L
Tyr
4,360
872
5
1
0
116,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role