Player Matchup

Ishtar
Ishtar
GodlySparks
Ishtar
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,522 Elo+
Solo
Cernunnos
Cernunnos
HappyBunny97413
Cernunnos
Level 56
God Stats
16W - 15L
1,493 SR
Queue Stats
116W - 102L
1,528 Elo+
Party 1
Ix Chel
Ix Chel
ManateeSeawater
Ix Chel
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 146L
1,518 Elo+
Party 1
Neith
Neith
Rollin Dabs
Neith
Level 33
God Stats
1W - 3L
1,396 SR
Queue Stats
1W - 4L
1,319 Elo+
Solo
Nemesis
Nemesis
mix_edsignals
Nemesis
Level 72
God Stats
17W - 21L
1,483 SR
Queue Stats
335W - 336L
1,468 Elo+
Solo
Team Averages
Level 60
1,474 SR
1,471 Elo+

VS

Team Averages
Level 48
1,567 SR
1,438 Elo+
Khepri
Khepri
Luvtoast
Khepri
Level 38
God Stats
41W - 25L
1,538 SR
Queue Stats
106W - 111L
1,396 Elo+
Party 2
Eset
Eset
Ninyoma
Eset
Level 38
God Stats
8W - 4L
1,755 SR
Queue Stats
30W - 21L
1,555 Elo+
Solo
Cupid
Cupid
Sydney1113
Cupid
Level 38
God Stats
22W - 18L
1,366 SR
Queue Stats
101W - 107L
1,352 Elo+
Party 2
Chiron
Chiron
You Want Sm0k3
Chiron
Level 67
God Stats
10W - 15L
1,432 SR
Queue Stats
323W - 310L
1,492 Elo+
Solo
Zeus
Zeus
breadcarb
Zeus
Level 59
God Stats
8W - 4L
1,746 SR
Queue Stats
208W - 209L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 3 / 0
7,584
1,083
4,358
9,678
3,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
HappyBunny97413
Cernunnos
12
0 / 1 / 0
7,418
1,060
4,998
8,915
3,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 0
7,354
1,051
7,267
7,224
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 0
7,407
1,058
4,371
7,171
2,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
11
0 / 0 / 0
5,170
739
0
0
0
Team 1 Tickets

292

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Luvtoast
Khepri
13
1 / 0 / 3
8,537
1,220
4,678
9,089
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Ninyoma
Eset
13
0 / 0 / 3
7,391
1,056
9,066
3,029
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
13
0 / 0 / 4
7,559
1,080
2,281
3,718
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 2
7,804
1,115
4,626
2,934
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
13
4 / 0 / 1
8,527
1,218
9,612
4,451
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
6
6
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
3
0
0
L
Cernunnos
HappyBunny97413
Cernunnos
0
1
0
0
W
Khepri
Luvtoast
Khepri
1
0
3
2.5
L
0
2
0
0
W
Eset
Ninyoma
Eset
0
0
3
1.5
L
0
0
0
0
W
Cupid
0
0
4
2
W
1
0
2
2
W
Zeus
4
0
1
4.5
L
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
30,263
32,988
Taken
23,221
12,559
Mitigated
15,763
2,277
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,358
3,309
0
525
9,678
3,785
0
6,874
2,804
0
23,070
L
Cernunnos
HappyBunny97413
Cernunnos
4,998
2,657
0
580
8,915
3,335
0
6,046
2,869
0
18,991
W
Khepri
Luvtoast
Khepri
4,678
222
0
1,474
9,089
9,395
0
2,316
6,773
11,064
0
L
7,267
179
370
178
7,224
2,633
0
5,253
1,971
19,504
0
W
Eset
Ninyoma
Eset
9,066
0
150
420
3,029
1,257
0
1,501
1,528
14,368
0
L
4,371
1,849
0
624
7,171
2,806
0
5,183
1,988
0
18,344
W
Cupid
2,281
1,079
78
1,095
3,718
1,873
0
875
2,843
0
11,916
W
4,626
2,251
428
1,300
2,934
1,321
0
1,090
1,844
0
25,638
W
Zeus
9,612
1,081
0
80
4,451
1,917
0
1,485
2,966
30,888
0
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,933
Gold Earned
39,818
144
Minions Killed
155
6
Camps Cleared
5
523,100
Distance Traveled
757,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,584
1,083
38
5
2
113,205
0
L
Cernunnos
7,418
1,060
33
5
2
131,269
0
W
Khepri
8,537
1,220
9
1
1
165,496
0
L
Ix Chel
7,354
1,051
30
4
2
152,783
0
W
Eset
7,391
1,056
12
2
1
159,848
0
L
Neith
7,407
1,058
43
6
0
125,843
0
W
Cupid
7,559
1,080
33
5
0
139,168
0
W
Chiron
7,804
1,115
52
7
0
147,409
0
W
Zeus
8,527
1,218
49
7
3
145,306
0
L
Nemesis
5,170
739
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role