Player Matchup

Fenrir
Fenrir
LoneWo1f
Fenrir
Level 81
God Stats
1W - 8L
1,215 SR
Queue Stats
159W - 220L
1,301 Elo+
Solo
Hel
Hel
SensuPanda
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,568 Elo+
Party 1
Neith
Neith
SmugAF
Neith
Level 14
God Stats
1W - 3L
1,748 SR
Queue Stats
2W - 6L
1,568 Elo+
Party 1
Team Averages
Level 60
1,488 SR
1,479 Elo+

VS

Team Averages
Level 82
1,500 SR
1,460 Elo+
Osiris
Osiris
Zigadigadu
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,469 Elo+
Party 2
Chronos
Chronos
bong4
Chronos
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,469 Elo+
Party 2
Kuzenbo
Kuzenbo
merkzerkerberg
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LoneWo1f
Fenrir
7
0 / 2 / 2
6,939
578
1,087
4,562
1,798
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 2
8,658
722
7,718
10,666
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
SmugAF
Neith
15
4 / 3 / 1
8,946
746
13,140
14,882
7,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Zigadigadu
Osiris
14
2 / 2 / 8
8,740
728
9,277
12,007
15,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
bong4
Chronos
14
4 / 3 / 6
9,144
762
10,357
8,950
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 1 / 4
9,443
787
4,503
11,440
17,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
10
10
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
LoneWo1f
Fenrir
0
2
2
0.5
L
2
5
2
0.6
L
Neith
SmugAF
Neith
4
3
1
1.5
W
Osiris
Zigadigadu
Osiris
2
2
8
3
W
Chronos
bong4
Chronos
4
3
6
2.33
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,945
Damage
24,137
30,110
Taken
32,397
16,390
Mitigated
37,817
7,374
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
LoneWo1f
Fenrir
1,087
234
0
462
4,562
1,798
0
1,818
2,593
0
7,728
L
7,718
954
1,903
2,945
10,666
7,483
0
4,054
6,223
42,506
0
L
Neith
SmugAF
Neith
13,140
7,860
0
2,064
14,882
7,109
0
9,038
5,361
0
35,547
W
Osiris
Zigadigadu
Osiris
9,277
2,043
0
1,033
12,007
15,483
522
3,413
8,594
0
23,473
W
Chronos
bong4
Chronos
10,357
3,158
0
467
8,950
4,588
1,961
1,667
7,283
43,599
0
W
4,503
1,503
1,735
2,429
11,440
17,746
457
2,654
8,786
14,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,543
Gold Earned
27,327
126
Minions Killed
110
0
Camps Cleared
0
430,188
Distance Traveled
655,985
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,939
578
15
1
0
73,485
1
L
Hel
8,658
722
60
5
0
161,705
0
L
Neith
8,946
746
51
4
0
194,998
0
W
Osiris
8,740
728
21
2
0
219,939
3
W
Chronos
9,144
762
72
6
0
209,131
1
W
Kuzenbo
9,443
787
17
1
0
226,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role