Player Matchup

Surtr
Surtr
Bronze III
SVUHamptons
Surtr
Bronze III
Level 89
God Stats
1W - 0L
1,701 SR
Queue Stats
18W - 21L
1,270 MMR
Party 2
Poseidon
Poseidon
Bronze III
WhoDat11
Poseidon
Bronze III
Level 137
God Stats
4W - 2L
1,730 SR
Queue Stats
21W - 18L
1,471 MMR
Party 2
Atlas
Atlas
Silver III
italiacube
Atlas
Silver III
Level 60
God Stats
3W - 1L
1,505 SR
Queue Stats
20W - 22L
1,195 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,646 SR
1,312 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,693 SR
1,296 MMR
Cernunnos
Cernunnos
Bronze III
Hipztr
Cernunnos
Bronze III
Level 83
God Stats
7W - 5L
1,657 SR
Queue Stats
17W - 23L
1,133 MMR
Party 1
Hel
Hel
Silver V
Ilove2Sellout
Hel
Silver V
Level 125
God Stats
1W - 2L
1,849 SR
Queue Stats
42W - 43L
1,264 MMR
Party 1
Janus
Janus
Silver II
St4Lking Pot4T0
Janus
Silver II
Level 121
God Stats
2W - 1L
1,573 SR
Queue Stats
44W - 42L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 11
9,490
730
6,545
13,753
11,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
WhoDat11
Poseidon
17
10 / 0 / 2
11,401
877
17,959
7,676
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
14
1 / 1 / 9
9,899
761
4,137
14,449
14,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AphroditeAh PuchVamanaMartichorasAchilles

VS

Bans
KukulkanHerculesHou YiBacchusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hipztr
Cernunnos
12
0 / 5 / 1
7,660
589
4,377
10,883
3,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 1
7,755
597
2,815
12,046
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
8,877
683
14,244
8,081
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Hipztr
Cernunnos
0
5
1
0.1
L
0
6
1
0.08
W
2
0
11
7.5
L
1
2
0
0.5
W
Poseidon
WhoDat11
Poseidon
10
0
2
11
W
Atlas
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,641
Damage
21,436
35,878
Taken
31,010
28,851
Mitigated
12,543
12,216
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Hipztr
Cernunnos
4,377
1,917
0
564
10,883
3,579
0
8,936
1,947
0
17,590
L
2,815
67
1,704
3,071
12,046
6,183
0
8,046
4,000
16,595
0
W
6,545
2,247
0
3,783
13,753
11,367
1,230
7,720
5,641
409
22,540
L
14,244
811
0
152
8,081
2,781
0
5,345
2,736
58,421
0
W
Poseidon
WhoDat11
Poseidon
17,959
3,088
0
2,031
7,676
3,104
1,955
3,867
3,498
94,772
0
W
Atlas
4,137
1,271
2,416
3,986
14,449
14,380
0
4,903
9,344
13,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
24,292
189
Minions Killed
177
0
Camps Cleared
0
810,479
Distance Traveled
708,739
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,660
589
36
3
0
226,728
0
L
Hel
7,755
597
31
2
0
230,499
0
W
Surtr
9,490
730
49
4
0
262,006
1
L
Janus
8,877
683
110
8
0
251,512
4
W
Poseidon
11,401
877
132
10
0
271,685
0
W
Atlas
9,899
761
8
1
0
276,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role