Player Matchup

Maui
Maui
Chop-Slop
Maui
Level 20
God Stats
0W - 1L
1,803 SR
Queue Stats
8W - 2L
1,945 Elo+
Party 1
Vulcan
Vulcan
DonkeyKongSuh
Vulcan
Level 104
God Stats
0W - 1L
1,869 SR
Queue Stats
3W - 2L
1,715 Elo+
Party 1
Ne Zha
Ne Zha
PetroleumBeef
Ne Zha
Level 84
God Stats
4W - 1L
1,674 SR
Queue Stats
6W - 2L
1,804 Elo+
Party 1
Team Averages
Level 69
1,782 SR
1,821 Elo+

VS

Team Averages
Level 68
1,594 SR
1,454 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
LazerVII
Ix Chel
Level 94
God Stats
1W - 0L
1,720 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 2
Achilles
Achilles
MvpGeno
Achilles
Level 68
God Stats
1W - 0L
1,561 SR
Queue Stats
10W - 10L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 3 / 0
6,509
651
860
10,195
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 0
6,988
699
9,366
7,158
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 1
6,618
662
5,243
7,404
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 1 / 10
7,871
787
3,807
8,482
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
LazerVII
Ix Chel
14
6 / 1 / 6
8,621
862
9,140
5,339
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
MvpGeno
Achilles
13
5 / 0 / 5
8,116
812
8,307
10,610
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
12
12
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
10
6
L
Maui
0
3
0
0
L
1
4
0
0.25
W
Ix Chel
LazerVII
Ix Chel
6
1
6
9
W
Achilles
MvpGeno
Achilles
5
0
5
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,469
Damage
21,254
24,757
Taken
24,431
12,676
Mitigated
18,996
1,987
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,807
859
1,518
2,473
8,482
6,344
362
4,377
4,105
10,867
0
L
Maui
860
130
0
643
10,195
7,627
0
5,660
4,158
6,757
0
L
9,366
3,109
0
750
7,158
2,360
0
3,168
3,687
38,825
0
W
Ix Chel
LazerVII
Ix Chel
9,140
1,809
2,071
1,490
5,339
1,964
1,364
1,968
3,371
45,796
0
W
Achilles
MvpGeno
Achilles
8,307
1,555
0
4,529
10,610
10,688
357
4,349
6,261
0
21,388
L
5,243
544
0
594
7,404
2,689
0
4,177
3,064
0
21,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,115
Gold Earned
24,608
120
Minions Killed
130
0
Camps Cleared
0
511,577
Distance Traveled
546,570
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,871
787
20
2
0
159,988
0
L
Maui
6,509
651
14
1
0
166,515
0
L
Vulcan
6,988
699
75
8
0
182,978
0
W
Ix Chel
8,621
862
85
9
0
178,374
0
W
Achilles
8,116
812
25
3
0
208,208
0
L
Ne Zha
6,618
662
31
3
0
162,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role