Player Matchup

Fenrir
Fenrir
BrayS__-
Fenrir
Level 28
God Stats
24W - 19L
1,658 SR
Queue Stats
206W - 262L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
Phantazma--
Amaterasu
Level 64
God Stats
7W - 3L
1,812 SR
Queue Stats
146W - 148L
1,384 Elo+
Party 2
Ganesha
Ganesha
ScorchedProtato
Ganesha
Level 87
God Stats
1W - 1L
1,272 SR
Queue Stats
364W - 333L
1,433 Elo+
Party 2
Charybdis
Charybdis
ShadowFrags
Charybdis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 153L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
luusted
Nu Wa
Level 85
God Stats
8W - 8L
1,614 SR
Queue Stats
269W - 241L
1,492 Elo+
Party 1
Team Averages
Level 61
1,571 SR
1,445 Elo+

VS

Team Averages
Level 64
1,567 SR
1,490 Elo+
Nemesis
Nemesis
ColdDex
Nemesis
Level 52
God Stats
4W - 5L
1,707 SR
Queue Stats
230W - 234L
1,475 Elo+
Party 3
Tiamat
Tiamat
ColdMaI
Tiamat
Level 63
God Stats
5W - 8L
1,464 SR
Queue Stats
248W - 235L
1,501 Elo+
Party 3
Danzaburou
Danzaburou
Jay_TheSlayer
Danzaburou
Level 64
God Stats
0W - 4L
1,709 SR
Queue Stats
13W - 12L
1,511 Elo+
Solo
Fafnir
Fafnir
ZERO-01-
Fafnir
Level 92
God Stats
3W - 5L
1,455 SR
Queue Stats
216W - 193L
1,472 Elo+
Solo
Amaterasu
Amaterasu
sentoku23
Amaterasu
Level 49
God Stats
3W - 7L
1,500 SR
Queue Stats
50W - 65L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrayS__-
Fenrir
13
3 / 1 / 7
8,494
531
8,439
7,522
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Phantazma--
Amaterasu
13
5 / 3 / 3
8,437
527
6,080
14,865
13,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 6
8,728
546
2,311
12,345
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
ShadowFrags
Charybdis
14
4 / 2 / 3
8,926
558
7,943
8,459
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
luusted
Nu Wa
15
4 / 2 / 4
9,458
591
8,447
8,545
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColdDex
Nemesis
14
4 / 3 / 2
8,220
514
3,643
10,673
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
ColdMaI
Tiamat
15
2 / 4 / 5
8,075
505
8,916
12,178
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jay_TheSlayer
Danzaburou
12
1 / 4 / 2
7,985
499
6,386
9,891
3,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
ZERO-01-
Fafnir
3
0 / 0 / 0
5,571
348
0
1,011
780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
sentoku23
Amaterasu
13
4 / 5 / 3
8,329
521
7,464
14,409
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
16
Kills
11
11
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BrayS__-
Fenrir
3
1
7
6.5
L
Nemesis
ColdDex
Nemesis
4
3
2
1.67
L
Tiamat
ColdMaI
Tiamat
2
4
5
1.13
L
Danzaburou
Jay_TheSlayer
Danzaburou
1
4
2
0.5
W
Amaterasu
Phantazma--
Amaterasu
5
3
3
2.17
W
0
3
6
1
W
Charybdis
ShadowFrags
Charybdis
4
2
3
2.75
L
Fafnir
ZERO-01-
Fafnir
0
0
0
0
W
Nu Wa
luusted
Nu Wa
4
2
4
3
L
Amaterasu
sentoku23
Amaterasu
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,220
Damage
26,409
51,736
Taken
48,162
37,485
Mitigated
22,857
12,804
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BrayS__-
Fenrir
8,439
1,083
0
288
7,522
3,679
383
456
7,066
0
46,916
L
Nemesis
ColdDex
Nemesis
3,643
907
0
523
10,673
4,691
0
1,159
9,514
0
47,928
L
Tiamat
ColdMaI
Tiamat
8,916
683
0
3,351
12,178
6,009
128
5,049
7,129
57,015
0
L
Danzaburou
Jay_TheSlayer
Danzaburou
6,386
3,456
0
1,979
9,891
3,433
814
876
9,015
0
50,733
W
Amaterasu
Phantazma--
Amaterasu
6,080
2,798
0
3,771
14,865
13,440
595
1,804
13,061
0
38,488
W
2,311
328
212
3,715
12,345
12,993
544
2,415
9,930
26,713
0
W
Charybdis
ShadowFrags
Charybdis
7,943
5,496
0
2,783
8,459
3,659
3,637
301
8,158
0
65,406
L
Fafnir
ZERO-01-
Fafnir
0
0
0
144
1,011
780
0
568
443
1,448
0
W
Nu Wa
luusted
Nu Wa
8,447
2,978
245
1,790
8,545
3,714
500
4,268
4,277
80,172
0
L
Amaterasu
sentoku23
Amaterasu
7,464
2,742
0
3,933
14,409
7,944
0
3,106
11,303
0
47,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,043
Gold Earned
38,180
351
Minions Killed
302
0
Camps Cleared
0
1,594,306
Distance Traveled
1,333,404
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,494
531
59
4
0
386,240
0
L
Nemesis
8,220
514
69
4
0
341,227
0
L
Tiamat
8,075
505
83
5
0
311,233
0
L
Danzaburou
7,985
499
70
4
0
323,583
1
W
Amaterasu
8,437
527
71
4
0
315,910
0
W
Ganesha
8,728
546
1
0
0
320,351
0
W
Charybdis
8,926
558
107
7
0
281,744
0
L
Fafnir
5,571
348
2
0
0
44,359
0
W
Nu Wa
9,458
591
113
7
0
290,061
0
L
Amaterasu
8,329
521
78
5
0
313,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role