Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BenisLov3r420
Mercury
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
309W - 305L
1,613 Elo+
Party 1
Olorun
Olorun
VengfulRiptide
Olorun
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,936 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,683 Elo+

VS

Team Averages
Level 142
1,647 SR
1,707 Elo+
Zhong Kui
Zhong Kui
AloneHitchhiker
Zhong Kui
Level 159
God Stats
3W - 6L
1,567 SR
Queue Stats
19W - 17L
1,690 Elo+
Party 2
Ymir
Ymir
Majindru
Ymir
Level 121
God Stats
8W - 6L
1,778 SR
Queue Stats
16W - 15L
1,718 Elo+
Party 2
Charybdis
Charybdis
bsa366
Charybdis
Level 146
God Stats
10W - 4L
1,598 SR
Queue Stats
25W - 14L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 6 / 4
7,039
704
4,796
16,616
15,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
13
3 / 3 / 1
7,380
738
4,178
8,357
4,188
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 3
7,483
748
6,896
10,598
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AloneHitchhiker
Zhong Kui
13
5 / 2 / 4
8,484
848
10,463
11,946
8,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
14
2 / 1 / 7
8,189
819
5,996
8,934
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
bsa366
Charybdis
15
4 / 2 / 6
8,722
872
13,222
5,894
2,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
11
11
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
4
0.33
W
Zhong Kui
AloneHitchhiker
Zhong Kui
5
2
4
3.5
L
Mercury
3
3
1
1.17
W
Ymir
2
1
7
5.5
L
2
2
3
1.75
W
Charybdis
bsa366
Charybdis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,870
Damage
29,681
35,571
Taken
26,774
25,190
Mitigated
15,470
6,937
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,796
1,046
1,018
2,892
16,616
15,963
0
6,232
10,384
10,038
0
W
Zhong Kui
AloneHitchhiker
Zhong Kui
10,463
1,387
332
7,035
11,946
8,051
1,222
3,427
8,519
45,468
0
L
Mercury
4,178
414
0
222
8,357
4,188
0
3,511
4,846
0
16,172
W
Ymir
5,996
927
0
3,376
8,934
4,859
90
5,228
3,706
21,223
0
L
6,896
4,172
190
2,615
10,598
5,039
0
6,744
3,854
29,437
0
W
Charybdis
bsa366
Charybdis
13,222
8,379
0
2,048
5,894
2,560
1,648
3,070
2,824
0
48,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,902
Gold Earned
25,395
82
Minions Killed
165
0
Camps Cleared
0
525,342
Distance Traveled
554,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,039
704
11
1
0
152,144
0
W
Zhong Kui
8,484
848
49
5
0
178,271
0
L
Mercury
7,380
738
23
2
0
201,057
0
W
Ymir
8,189
819
33
3
0
201,856
0
L
Olorun
7,483
748
48
5
0
172,141
0
W
Charybdis
8,722
872
83
8
0
174,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role