Player Matchup

Hercules
Hercules
Silver I
TheGamefather___
Hercules
Silver I
Level 108
God Stats
26W - 13L
1,569 SR
Queue Stats
50W - 44L
1,375 MMR
Party 2
Cerberus
Cerberus
Bronze III
TheProoph
Cerberus
Bronze III
Level 84
God Stats
5W - 2L
1,479 SR
Queue Stats
10W - 14L
1,238 MMR
Solo
Danzaburou
Danzaburou
Silver I
beazy55
Danzaburou
Silver I
Level 137
God Stats
5W - 7L
1,318 SR
Queue Stats
677W - 698L
1,253 MMR
Solo
Loki
Loki
Gold V
blazed-windu
Loki
Gold V
Level 157
God Stats
7W - 6L
1,335 SR
Queue Stats
310W - 326L
1,134 MMR
Party 2
Kukulkan
Kukulkan
Silver III
godless6heathen
Kukulkan
Silver III
Level 168
God Stats
2W - 1L
1,115 SR
Queue Stats
144W - 177L
1,255 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,363 SR
1,251 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,614 SR
1,235 MMR
Chang'e
Chang'e
Silver I
Applixxx
Chang'e
Silver I
Level 74
God Stats
6W - 11L
1,413 SR
Queue Stats
250W - 260L
1,269 MMR
Solo
Arachne
Arachne
Bronze IV
Tpg420
Arachne
Bronze IV
Level 128
God Stats
2W - 5L
1,690 SR
Queue Stats
3W - 10L
1,170 MMR
Solo
Odin
Odin
Silver II
ddragonlee
Odin
Silver II
Level 147
God Stats
12W - 12L
1,627 SR
Queue Stats
409W - 416L
1,076 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
johncool123
Baron Samedi
Gold II
Level 101
God Stats
4W - 5L
1,613 SR
Queue Stats
227W - 235L
1,430 MMR
Party 1
Ishtar
Ishtar
Silver I
lotusle123
Ishtar
Silver I
Level 109
God Stats
3W - 1L
1,724 SR
Queue Stats
27W - 35L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,796
680
4,876
5,663
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
TheProoph
Cerberus
9
3 / 0 / 3
6,150
615
3,056
6,941
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
beazy55
Danzaburou
9
2 / 0 / 4
6,168
617
4,694
5,383
2,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
4 / 0 / 4
6,225
623
2,665
6,139
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
10
1 / 1 / 1
6,163
616
2,684
2,831
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ne ZhaHe BoMartichorasBakasura

VS

Bans
AphroditeAo KuangMercurySol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Applixxx
Chang'e
10
0 / 2 / 1
5,345
535
2,319
7,247
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tpg420
Arachne
8
1 / 3 / 0
5,108
511
3,001
7,172
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
5,200
520
1,153
6,060
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
johncool123
Baron Samedi
8
0 / 0 / 0
4,800
480
3,708
5,103
3,322
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
lotusle123
Ishtar
9
0 / 4 / 0
4,618
462
1,816
7,037
2,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Applixxx
Chang'e
0
2
1
0.25
W
2
0
2
3
W
Cerberus
TheProoph
Cerberus
3
0
3
4.5
L
Arachne
Tpg420
Arachne
1
3
0
0.33
W
Danzaburou
beazy55
Danzaburou
2
0
4
4
W
4
0
4
6
L
0
3
0
0
W
Kukulkan
1
1
1
1.5
L
Baron Samedi
johncool123
Baron Samedi
0
0
0
0
L
Ishtar
lotusle123
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,975
Damage
11,997
26,957
Taken
32,619
13,943
Mitigated
14,759
10,596
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Applixxx
Chang'e
2,319
126
168
2,517
7,247
2,324
0
2,889
4,311
36,518
0
W
4,876
2,653
0
2,868
5,663
3,824
0
319
5,344
0
43,798
W
Cerberus
TheProoph
Cerberus
3,056
154
0
3,042
6,941
5,067
0
3,308
3,633
14,819
0
L
Arachne
Tpg420
Arachne
3,001
2,103
0
1,219
7,172
2,348
0
217
6,873
0
29,449
W
Danzaburou
beazy55
Danzaburou
4,694
2,505
0
2,511
5,383
2,059
1,110
644
4,739
0
39,691
W
2,665
816
0
1,420
6,139
1,930
0
1,088
5,051
0
36,290
L
1,153
143
0
500
6,060
4,405
0
0
5,756
0
31,225
W
Kukulkan
2,684
229
0
755
2,831
1,063
0
1,324
1,507
48,475
0
L
Baron Samedi
johncool123
Baron Samedi
3,708
733
328
1,833
5,103
3,322
0
1,646
3,457
20,393
0
L
Ishtar
lotusle123
Ishtar
1,816
1,004
0
1,902
7,037
2,360
0
988
6,049
0
25,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
25,071
308
Minions Killed
267
0
Camps Cleared
0
1,018,495
Distance Traveled
1,015,278
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,345
535
69
7
0
183,012
2
W
Hercules
6,796
680
74
7
0
197,270
0
W
Cerberus
6,150
615
35
4
0
197,867
5
L
Arachne
5,108
511
59
6
0
214,084
0
W
Danzaburou
6,168
617
62
6
0
200,775
0
W
Loki
6,225
623
64
6
0
220,832
0
L
Odin
5,200
520
61
6
0
221,386
0
W
Kukulkan
6,163
616
73
7
0
201,751
1
L
Baron Samedi
4,800
480
24
2
0
201,152
3
L
Ishtar
4,618
462
54
5
0
195,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role