Player Matchup

Janus
Janus
MetalMechanical
Janus
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
493W - 439L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tasceo
Morgan Le Fay
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 182L
1,501 Elo+
Party 1
Odin
Odin
Troasy
Odin
Level 89
God Stats
22W - 5L
2,006 SR
Queue Stats
503W - 443L
1,496 Elo+
Party 1
He Bo
He Bo
WrothHorse37776
He Bo
Level 125
God Stats
4W - 4L
1,401 SR
Queue Stats
157W - 151L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
tamperedghost309
Baron Samedi
Level 113
God Stats
2W - 0L
1,728 SR
Queue Stats
130W - 118L
1,547 Elo+
Solo
Team Averages
Level 95
1,627 SR
1,510 Elo+

VS

Team Averages
Level 96
1,495 SR
1,487 Elo+
Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Mintman102
Geb
Level 120
God Stats
10W - 5L
1,500 SR
Queue Stats
230W - 226L
1,474 Elo+
Party 2
Artio
Artio
StuddScruggs
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,344 Elo+
Solo
Cernunnos
Cernunnos
XSALTY
Cernunnos
Level 112
God Stats
0W - 1L
1,517 SR
Queue Stats
37W - 32L
1,550 Elo+
Solo
Bastet
Bastet
octaviocharolet
Bastet
Level 117
God Stats
1W - 1L
1,457 SR
Queue Stats
59W - 44L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
8,246
916
8,233
7,507
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Morgan Le Fay
Tasceo
Morgan Le Fay
15
5 / 4 / 8
7,943
883
7,799
7,957
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Troasy
Odin
13
2 / 3 / 8
7,050
783
7,337
12,669
12,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 7
7,344
816
7,550
8,861
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
tamperedghost309
Baron Samedi
13
3 / 4 / 10
7,319
813
6,250
10,103
4,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 3 / 7
8,002
889
14,895
6,099
3,265
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 13
7,893
877
5,225
11,931
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 9
7,083
787
3,859
10,824
13,827
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
XSALTY
Cernunnos
13
7 / 2 / 6
8,116
902
6,605
5,800
3,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 10
7,556
840
9,937
9,426
6,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
64
15
Kills
19
19
Deaths
15
41
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
3
7
2.83
W
3
4
8
1.75
L
2
2
13
4.25
L
2
5
9
1.3
W
Morgan Le Fay
Tasceo
Morgan Le Fay
5
4
8
2.25
W
Odin
Troasy
Odin
2
3
8
2
W
2
4
7
1.38
L
Cernunnos
XSALTY
Cernunnos
7
2
6
5
L
3
3
10
2.67
W
Baron Samedi
tamperedghost309
Baron Samedi
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,169
Damage
40,521
47,097
Taken
44,080
25,815
Mitigated
41,686
12,290
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,895
1,393
896
228
6,099
3,265
594
4,436
1,663
28,964
0
W
8,233
61
154
367
7,507
2,555
980
2,978
4,529
21,112
0
L
5,225
237
824
3,729
11,931
15,342
195
7,450
4,481
7,858
0
L
3,859
241
341
934
10,824
13,827
0
8,619
2,205
6,459
0
W
Morgan Le Fay
Tasceo
Morgan Le Fay
7,799
398
933
606
7,957
3,271
0
3,354
4,603
11,263
0
W
Odin
Troasy
Odin
7,337
715
1,004
1,733
12,669
12,367
81
6,838
5,831
741
9,456
W
7,550
416
591
1,601
8,861
2,861
708
4,313
4,548
13,604
0
L
Cernunnos
XSALTY
Cernunnos
6,605
2,754
453
1,888
5,800
3,163
894
4,155
1,645
0
14,870
L
9,937
2,548
1,518
2,017
9,426
6,089
163
5,625
3,801
0
15,224
W
Baron Samedi
tamperedghost309
Baron Samedi
6,250
736
2,634
2,667
10,103
4,761
318
6,496
3,607
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
38,650
87
Minions Killed
73
0
Camps Cleared
0
819,003
Distance Traveled
781,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,002
889
34
4
0
160,791
0
W
Janus
8,246
916
36
4
0
156,794
0
L
Geb
7,893
877
6
1
0
160,073
0
L
Artio
7,083
787
4
0
0
167,272
0
W
Morgan Le Fay
7,943
883
11
1
0
168,856
0
W
Odin
7,050
783
9
1
0
173,862
0
W
He Bo
7,344
816
18
2
0
170,932
0
L
Cernunnos
8,116
902
21
2
0
112,631
0
L
Bastet
7,556
840
8
1
0
180,790
0
W
Baron Samedi
7,319
813
13
1
0
148,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role