Player Matchup

Shiva
Shiva
 
Shiva
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Jota_VrYT
Awilix
Level 95
God Stats
0W - 2L
1,322 SR
Queue Stats
81W - 77L
1,510 Elo+
Solo
Charybdis
Charybdis
PRIZXNER
Charybdis
Level 147
God Stats
1W - 1L
1,701 SR
Queue Stats
55W - 44L
1,526 Elo+
Solo
Ix Chel
Ix Chel
dudh
Ix Chel
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 21L
1,467 Elo+
Party 2
Bacchus
Bacchus
kalifa7039
Bacchus
Level 105
God Stats
0W - 7L
959 SR
Queue Stats
60W - 84L
1,412 Elo+
Solo
Team Averages
Level 107
1,396 SR
1,483 Elo+

VS

Team Averages
Level 127
1,524 SR
1,453 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LC_DiaCu
Thanatos
Level 108
God Stats
2W - 3L
1,245 SR
Queue Stats
92W - 95L
1,435 Elo+
Solo
Ix Chel
Ix Chel
MeddieFrercury
Ix Chel
Level 160
God Stats
7W - 9L
1,641 SR
Queue Stats
939W - 937L
1,497 Elo+
Party 1
Bellona
Bellona
Tiwguba
Bellona
Level 85
God Stats
6W - 3L
1,523 SR
Queue Stats
25W - 21L
1,280 Elo+
Solo
Chernobog
Chernobog
pr3suntø
Chernobog
Level 159
God Stats
2W - 0L
1,711 SR
Queue Stats
113W - 98L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 4 / 3
8,684
543
9,529
14,532
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Jota_VrYT
Awilix
16
5 / 4 / 6
10,017
626
12,231
13,930
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
PRIZXNER
Charybdis
13
0 / 5 / 0
8,131
508
7,206
11,669
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
dudh
Ix Chel
14
5 / 7 / 4
9,251
578
11,723
12,339
4,804
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bacchus
kalifa7039
Bacchus
4
0 / 1 / 0
5,225
327
566
2,500
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 5 / 6
8,838
552
13,687
15,596
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
LC_DiaCu
Thanatos
15
7 / 4 / 4
9,919
620
6,304
12,501
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 8
8,515
532
3,796
10,670
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Tiwguba
Bellona
15
3 / 1 / 3
9,238
577
5,131
12,868
13,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
pr3suntø
Chernobog
16
6 / 1 / 6
10,393
650
11,465
12,408
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
13
Kills
21
21
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
4
3
1.13
W
Hou Yi
 
Hou Yi
4
5
6
1.4
L
Awilix
Jota_VrYT
Awilix
5
4
6
2
W
Thanatos
LC_DiaCu
Thanatos
7
4
4
2.25
W
1
2
8
2.5
L
Charybdis
PRIZXNER
Charybdis
0
5
0
0
W
Bellona
Tiwguba
Bellona
3
1
3
4.5
L
Ix Chel
dudh
Ix Chel
5
7
4
1
L
Bacchus
kalifa7039
Bacchus
0
1
0
0
W
Chernobog
pr3suntø
Chernobog
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,255
Damage
40,383
54,970
Taken
64,043
28,554
Mitigated
40,811
7,237
Healing
26,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,529
1,531
210
1,678
14,532
11,915
0
547
13,985
0
52,422
W
Hou Yi
 
Hou Yi
13,687
7,622
0
4,284
15,596
6,190
0
7,492
7,962
0
64,038
L
Awilix
Jota_VrYT
Awilix
12,231
5,451
0
670
13,930
5,975
0
895
13,035
0
80,963
W
Thanatos
LC_DiaCu
Thanatos
6,304
1,816
0
7,644
12,501
4,699
945
1,279
11,147
0
75,729
W
3,796
842
1,400
3,235
10,670
10,226
99
1,729
8,789
36,386
0
L
Charybdis
PRIZXNER
Charybdis
7,206
4,821
0
2,313
11,669
4,833
0
960
10,709
0
63,191
W
Bellona
Tiwguba
Bellona
5,131
1,515
0
5,138
12,868
13,697
0
768
11,487
0
56,498
L
Ix Chel
dudh
Ix Chel
11,723
1,115
388
1,343
12,339
4,804
511
369
11,970
58,412
0
L
Bacchus
kalifa7039
Bacchus
566
0
40
595
2,500
1,027
0
1,025
1,475
3,712
0
W
Chernobog
pr3suntø
Chernobog
11,465
7,313
0
4,960
12,408
5,999
444
1,239
10,994
0
86,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
46,903
403
Minions Killed
481
0
Camps Cleared
0
1,284,548
Distance Traveled
1,577,474
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,684
543
68
4
0
294,137
0
W
Hou Yi
8,838
552
80
5
0
284,093
2
L
Awilix
10,017
626
116
7
0
388,207
0
W
Thanatos
9,919
620
107
7
0
367,506
4
W
Ix Chel
8,515
532
48
3
0
266,527
0
L
Charybdis
8,131
508
122
8
0
246,802
0
W
Bellona
9,238
577
93
6
0
329,174
0
L
Ix Chel
9,251
578
89
6
0
291,523
10
L
Bacchus
5,225
327
8
1
0
63,879
0
W
Chernobog
10,393
650
153
10
0
330,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role