Player Matchup

Anubis
Anubis
Antiform456
Anubis
Level 51
God Stats
2W - 2L
1,515 SR
Queue Stats
30W - 28L
1,299 Elo+
Party 2
Chaac
Chaac
Blackend61
Chaac
Level 87
God Stats
15W - 8L
1,628 SR
Queue Stats
144W - 131L
1,489 Elo+
Party 2
Horus
Horus
JammyTortoise
Horus
Level 56
God Stats
3W - 4L
1,511 SR
Queue Stats
5W - 10L
1,157 Elo+
Solo
Heimdallr
Heimdallr
TAPEWORM691217
Heimdallr
Level 80
God Stats
8W - 11L
1,404 SR
Queue Stats
177W - 177L
1,435 Elo+
Solo
He Bo
He Bo
Toxic_Kebo
He Bo
Level 65
God Stats
4W - 8L
1,333 SR
Queue Stats
104W - 83L
1,434 Elo+
Solo
Team Averages
Level 68
1,478 SR
1,363 Elo+

VS

Team Averages
Level 58
1,404 SR
1,460 Elo+
Ix Chel
Ix Chel
BlueMoon_1402
Ix Chel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Just_Kill_EM_all
Ah Muzen Cab
Level 90
God Stats
0W - 3L
1,593 SR
Queue Stats
28W - 23L
1,485 Elo+
Party 1
Hel
Hel
Mantos0
Hel
Level 27
God Stats
4W - 3L
1,187 SR
Queue Stats
7W - 13L
1,393 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SignalxLost
Cu Chulainn
Level 61
God Stats
0W - 1L
1,271 SR
Queue Stats
22W - 23L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
perkylovesu
Cliodhna
Level 47
God Stats
3W - 3L
1,468 SR
Queue Stats
42W - 50L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
10 / 5 / 5
11,916
596
17,123
17,587
9,012
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
17
3 / 1 / 5
11,126
556
13,459
17,585
17,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 14
11,651
583
12,358
20,161
27,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
TAPEWORM691217
Heimdallr
17
5 / 2 / 2
10,768
538
8,203
11,409
6,382
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
19
5 / 3 / 4
11,629
581
15,030
13,958
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
3 / 7 / 3
8,780
439
6,506
16,949
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Just_Kill_EM_all
Ah Muzen Cab
16
2 / 3 / 0
10,084
504
6,897
14,020
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
13
0 / 5 / 2
8,097
405
4,670
14,264
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SignalxLost
Cu Chulainn
15
1 / 4 / 1
9,591
480
10,578
20,568
21,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
perkylovesu
Cliodhna
17
5 / 7 / 4
10,870
544
15,410
23,476
10,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
26
Kills
11
12
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
5
5
2.5
W
Chaac
3
1
5
5.5
L
Ix Chel
3
7
3
0.64
W
3
1
14
10
L
Ah Muzen Cab
Just_Kill_EM_all
Ah Muzen Cab
2
3
0
0.67
L
Hel
0
5
2
0.2
L
Cu Chulainn
SignalxLost
Cu Chulainn
1
4
1
0.38
W
Heimdallr
TAPEWORM691217
Heimdallr
5
2
2
3
W
He Bo
5
3
4
2.33
L
Cliodhna
perkylovesu
Cliodhna
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,173
Damage
44,061
80,700
Taken
89,277
64,904
Mitigated
49,675
32,448
Healing
20,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,123
960
209
9,096
17,587
9,012
1,189
3,661
13,570
104,821
0
W
Chaac
13,459
3,183
0
8,898
17,585
17,066
362
492
17,071
0
85,380
L
Ix Chel
6,506
855
349
3,397
16,949
6,309
504
8,398
8,530
42,937
0
W
12,358
4,590
2,147
8,074
20,161
27,012
550
4,770
15,143
774
43,770
L
Ah Muzen Cab
Just_Kill_EM_all
Ah Muzen Cab
6,897
3,198
0
3,391
14,020
5,967
420
2,935
11,042
0
77,228
L
Hel
4,670
651
3,012
6,355
14,264
5,224
0
4,839
9,367
46,181
0
L
Cu Chulainn
SignalxLost
Cu Chulainn
10,578
1,515
0
854
20,568
21,881
45
7,739
12,594
697
67,042
W
Heimdallr
TAPEWORM691217
Heimdallr
8,203
3,179
0
1,101
11,409
6,382
2,705
837
10,570
0
84,033
W
He Bo
15,030
2,725
0
2,923
13,958
5,432
391
1,809
12,087
118,019
0
L
Cliodhna
perkylovesu
Cliodhna
15,410
2,187
0
3,553
23,476
10,294
0
8,285
15,123
0
77,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,090
Gold Earned
47,422
633
Minions Killed
468
0
Camps Cleared
0
1,965,677
Distance Traveled
1,932,873
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,916
596
139
7
0
372,848
0
W
Chaac
11,126
556
123
6
0
416,188
0
L
Ix Chel
8,780
439
65
3
0
346,051
4
W
Horus
11,651
583
63
3
0
391,228
2
L
Ah Muzen Cab
10,084
504
144
7
0
380,225
0
L
Hel
8,097
405
59
3
0
406,421
0
L
Cu Chulainn
9,591
480
100
5
0
353,959
0
W
Heimdallr
10,768
538
158
8
0
362,971
0
W
He Bo
11,629
581
150
8
0
422,442
4
L
Cliodhna
10,870
544
100
5
0
446,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role