Player Matchup

Awilix
Awilix
Criancas_malucas
Awilix
Level 80
God Stats
4W - 2L
1,733 SR
Queue Stats
93W - 89L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
GENESIS0735
Cu Chulainn
Level 65
God Stats
2W - 9L
1,715 SR
Queue Stats
121W - 98L
1,643 Elo+
Party 3
Bacchus
Bacchus
Vovo_Galudo
Bacchus
Level 103
God Stats
1W - 3L
1,571 SR
Queue Stats
15W - 13L
1,587 Elo+
Party 3
Zeus
Zeus
adrianchi12
Zeus
Level 27
God Stats
0W - 1L
1,737 SR
Queue Stats
49W - 68L
1,410 Elo+
Party 1
Artemis
Artemis
elivan12
Artemis
Level 108
God Stats
4W - 1L
1,848 SR
Queue Stats
93W - 92L
1,512 Elo+
Party 1
Team Averages
Level 77
1,721 SR
1,510 Elo+

VS

Team Averages
Level 108
1,600 SR
1,522 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Geogt3993
Kuzenbo
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
264W - 231L
1,526 Elo+
Solo
Surtr
Surtr
Tigre_Famozo
Surtr
Level 119
God Stats
23W - 17L
1,514 SR
Queue Stats
139W - 145L
1,510 Elo+
Party 2
Anubis
Anubis
ardillasmanguin
Anubis
Level 26
God Stats
40W - 27L
1,760 SR
Queue Stats
107W - 108L
1,582 Elo+
Party 2
Ne Zha
Ne Zha
shejaskills
Ne Zha
Level 99
God Stats
2W - 1L
1,727 SR
Queue Stats
47W - 49L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,940
540
3,663
7,212
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
GENESIS0735
Cu Chulainn
11
1 / 2 / 0
6,237
567
5,742
8,895
8,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Vovo_Galudo
Bacchus
8
0 / 2 / 1
5,008
455
3,068
7,781
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
5,747
522
4,838
6,256
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
elivan12
Artemis
10
1 / 2 / 1
5,491
499
4,717
7,158
2,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 1
6,315
574
6,294
7,287
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Geogt3993
Kuzenbo
9
0 / 0 / 6
5,522
502
2,700
6,955
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 1
6,476
589
3,802
8,915
8,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 1 / 3
7,163
651
10,078
7,087
3,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
11
2 / 1 / 5
6,331
576
3,135
8,710
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
12
12
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
L
1
2
0
0.5
L
Cu Chulainn
GENESIS0735
Cu Chulainn
1
2
0
0.5
W
Kuzenbo
Geogt3993
Kuzenbo
0
0
6
3
W
1
1
1
1.5
L
Bacchus
Vovo_Galudo
Bacchus
0
2
1
0.25
L
1
4
0
0.25
W
6
1
3
7.5
L
Artemis
elivan12
Artemis
1
2
1
0.75
W
Ne Zha
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
26,009
37,302
Taken
38,954
19,318
Mitigated
23,730
6,908
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,294
2,836
0
4,647
7,287
2,683
0
625
6,662
0
48,048
L
3,663
1,149
0
505
7,212
2,147
0
2,986
4,226
0
31,550
L
Cu Chulainn
GENESIS0735
Cu Chulainn
5,742
564
0
1,738
8,895
8,272
0
1,323
7,572
0
46,288
W
Kuzenbo
Geogt3993
Kuzenbo
2,700
1,154
0
1,659
6,955
6,223
28
3,096
3,859
15,146
0
W
3,802
1,379
0
2,086
8,915
8,243
0
209
8,001
948
46,047
L
Bacchus
Vovo_Galudo
Bacchus
3,068
253
0
1,210
7,781
4,848
0
3,257
4,524
11,953
0
L
4,838
304
0
730
6,256
1,575
0
3,682
2,574
41,538
0
W
10,078
1,227
0
4,085
7,087
3,507
0
2,737
4,267
57,578
0
L
Artemis
elivan12
Artemis
4,717
2,283
0
2,725
7,158
2,476
0
1,595
5,563
0
35,492
W
Ne Zha
3,135
1,002
0
1,378
8,710
3,074
0
1,239
7,424
0
44,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,423
Gold Earned
31,807
308
Minions Killed
319
0
Camps Cleared
0
1,065,091
Distance Traveled
1,092,829
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,315
574
67
6
0
195,326
3
L
Awilix
5,940
540
62
6
0
265,728
0
L
Cu Chulainn
6,237
567
91
8
0
202,044
0
W
Kuzenbo
5,522
502
16
1
0
227,677
0
W
Surtr
6,476
589
85
8
0
224,081
2
L
Bacchus
5,008
455
15
1
0
189,289
1
L
Zeus
5,747
522
81
7
0
220,730
3
W
Anubis
7,163
651
77
7
0
207,053
0
L
Artemis
5,491
499
59
5
0
187,300
4
W
Ne Zha
6,331
576
74
7
0
238,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role