Player Matchup

Izanami
Izanami
DoubleG1442
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 113L
1,500 Elo+
Party 3
Bakasura
Bakasura
GingerKingg
Bakasura
Level 64
God Stats
4W - 5L
1,188 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 3
Ra
Ra
KingParadox221
Ra
Level 25
God Stats
3W - 4L
1,317 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
LazyPilot10
Cthulhu
Level 6
God Stats
0W - 3L
1,375 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Hercules
Hercules
MrSchnozz
Hercules
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 3
Team Averages
Level 29
1,376 SR
1,500 Elo+

VS

Team Averages
Level 114
1,412 SR
1,538 Elo+
Surtr
Surtr
AfrikaKorps
Surtr
Level 106
God Stats
1W - 1L
1,273 SR
Queue Stats
113W - 101L
1,474 Elo+
Solo
Ix Chel
Ix Chel
CobraKommandR
Ix Chel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,519 Elo+
Party 1
Bakasura
Bakasura
Faydon-exe
Bakasura
Level 155
God Stats
1W - 1L
1,287 SR
Queue Stats
205W - 183L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
cosmo382
Cernunnos
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
165W - 139L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
urmom47
Sylvanus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 179L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoubleG1442
Izanami
11
0 / 6 / 1
6,964
435
6,532
12,418
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
GingerKingg
Bakasura
14
2 / 5 / 0
8,261
516
6,370
18,924
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 1
8,911
557
7,737
9,848
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
LazyPilot10
Cthulhu
10
0 / 3 / 0
6,851
428
3,605
13,622
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
MrSchnozz
Hercules
12
1 / 3 / 0
6,804
425
5,088
10,500
7,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,906
619
6,605
9,769
6,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
15
1 / 3 / 7
8,942
559
4,076
9,061
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Faydon-exe
Bakasura
18
11 / 0 / 4
11,109
694
11,586
14,246
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
cosmo382
Cernunnos
14
6 / 0 / 6
9,307
582
13,271
6,365
2,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
urmom47
Sylvanus
14
2 / 1 / 10
8,276
517
9,758
16,893
14,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
5
Kills
23
23
Deaths
5
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Ix Chel
1
3
7
1.5
L
Izanami
DoubleG1442
Izanami
0
6
1
0.08
W
Bakasura
Faydon-exe
Bakasura
11
0
4
13
L
Bakasura
GingerKingg
Bakasura
2
5
0
0.4
L
2
6
1
0.42
L
Cthulhu
LazyPilot10
Cthulhu
0
3
0
0
L
Hercules
MrSchnozz
Hercules
1
3
0
0.33
W
Cernunnos
cosmo382
Cernunnos
6
0
6
9
W
Sylvanus
urmom47
Sylvanus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,332
Damage
45,296
65,312
Taken
56,334
33,185
Mitigated
34,814
15,744
Healing
22,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,605
2,514
0
1,547
9,769
6,709
42
931
8,673
902
65,551
W
Ix Chel
4,076
979
607
1,870
9,061
4,076
260
3,478
5,359
57,148
0
L
Izanami
DoubleG1442
Izanami
6,532
5,556
0
1,690
12,418
3,932
0
3,774
8,434
0
48,261
W
Bakasura
Faydon-exe
Bakasura
11,586
8,679
0
7,094
14,246
6,668
558
2,295
11,531
0
96,477
L
Bakasura
GingerKingg
Bakasura
6,370
4,059
0
7,717
18,924
7,449
0
2,252
15,778
0
65,359
L
7,737
676
422
1,765
9,848
3,864
405
2,171
6,786
75,868
0
L
Cthulhu
LazyPilot10
Cthulhu
3,605
185
0
2,102
13,622
10,735
0
4,228
9,114
20,331
0
L
Hercules
MrSchnozz
Hercules
5,088
1,540
0
2,048
10,500
7,205
0
907
9,383
0
27,800
W
Cernunnos
cosmo382
Cernunnos
13,271
8,405
393
3,197
6,365
2,811
227
1,258
5,027
0
58,773
W
Sylvanus
urmom47
Sylvanus
9,758
3,755
2,128
5,942
16,893
14,550
174
3,759
12,859
37,246
11,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,791
Gold Earned
47,540
405
Minions Killed
508
0
Camps Cleared
0
1,605,570
Distance Traveled
1,583,331
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,906
619
112
7
0
292,152
5
W
Ix Chel
8,942
559
108
7
0
296,087
0
L
Izanami
6,964
435
82
5
0
311,368
3
W
Bakasura
11,109
694
160
10
0
401,817
4
L
Bakasura
8,261
516
136
9
0
358,257
0
L
Ra
8,911
557
132
8
0
316,953
6
L
Cthulhu
6,851
428
16
1
0
316,901
0
L
Hercules
6,804
425
39
2
0
302,091
0
W
Cernunnos
9,307
582
70
4
0
306,272
2
W
Sylvanus
8,276
517
58
4
0
287,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role