Player Matchup

Camazotz
Camazotz
AhalfSACKwonder
Camazotz
Level 141
God Stats
27W - 22L
1,446 SR
Queue Stats
638W - 642L
1,468 Elo+
Party 1
Vamana
Vamana
ColAngus84
Vamana
Level 104
God Stats
3W - 3L
1,714 SR
Queue Stats
100W - 89L
1,457 Elo+
Party 1
Shiva
Shiva
IncandescentBull
Shiva
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 53L
1,337 Elo+
Solo
Charybdis
Charybdis
Oct
Charybdis
Level 109
God Stats
2W - 1L
1,856 SR
Queue Stats
76W - 63L
1,520 Elo+
Solo
Cliodhna
Cliodhna
SUPER DEMON134
Cliodhna
Level 46
God Stats
0W - 2L
1,317 SR
Queue Stats
68W - 65L
1,465 Elo+
Party 1
Team Averages
Level 93
1,567 SR
1,449 Elo+

VS

Team Averages
Level 90
1,490 SR
1,437 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bloodybunny69
Ah Muzen Cab
Level 148
God Stats
3W - 1L
1,858 SR
Queue Stats
252W - 289L
1,410 Elo+
Solo
Jing Wei
Jing Wei
Cyxx6111
Jing Wei
Level 80
God Stats
4W - 4L
1,500 SR
Queue Stats
206W - 184L
1,546 Elo+
Solo
Susano
Susano
Kadafee419
Susano
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
footedleopard64
Baron Samedi
Level 99
God Stats
3W - 1L
1,292 SR
Queue Stats
176W - 210L
1,403 Elo+
Solo
Khepri
Khepri
just-that-blonde
Khepri
Level 79
God Stats
1W - 1L
1,298 SR
Queue Stats
112W - 120L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
18
6 / 6 / 6
10,635
760
17,607
20,242
9,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
ColAngus84
Vamana
15
3 / 9 / 11
9,891
707
13,085
27,344
24,988
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 8 / 8
9,925
709
5,667
19,507
28,956
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Oct
Charybdis
18
6 / 3 / 7
10,735
767
18,423
13,705
7,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
13
0 / 8 / 8
8,546
610
6,473
14,432
6,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bloodybunny69
Ah Muzen Cab
20
11 / 2 / 18
12,856
918
31,823
14,851
9,266
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Cyxx6111
Jing Wei
19
6 / 4 / 17
11,687
835
16,389
12,444
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Kadafee419
Susano
16
9 / 6 / 10
10,963
783
12,193
14,122
7,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
footedleopard64
Baron Samedi
17
6 / 5 / 18
11,585
828
19,463
15,556
8,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 20
10,425
745
4,619
14,269
14,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
117
19
Kills
34
34
Deaths
20
40
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Camazotz
6
6
6
1.5
W
Ah Muzen Cab
Bloodybunny69
Ah Muzen Cab
11
2
18
10
L
Vamana
ColAngus84
Vamana
3
9
11
0.94
W
Jing Wei
Cyxx6111
Jing Wei
6
4
17
3.63
L
4
8
8
1
W
Susano
Kadafee419
Susano
9
6
10
2.33
L
Charybdis
Oct
Charybdis
6
3
7
3.17
L
Cliodhna
0
8
8
0.5
W
Baron Samedi
footedleopard64
Baron Samedi
6
5
18
3
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,255
Damage
84,487
95,230
Taken
71,242
77,263
Mitigated
45,799
23,246
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
17,607
2,193
636
6,714
20,242
9,638
320
5,636
14,606
0
28,507
W
Ah Muzen Cab
Bloodybunny69
Ah Muzen Cab
31,823
26,237
2,021
1,856
14,851
9,266
3,107
166
14,685
0
60,306
L
Vamana
ColAngus84
Vamana
13,085
8,060
1,189
4,554
27,344
24,988
0
5,723
21,621
0
18,530
W
Jing Wei
Cyxx6111
Jing Wei
16,389
12,399
1,040
2,809
12,444
5,889
3,137
220
12,224
0
32,949
L
5,667
582
1,164
2,197
19,507
28,956
140
5,723
13,784
2,994
10,324
W
Susano
Kadafee419
Susano
12,193
1,501
0
730
14,122
7,610
1,199
371
13,751
0
25,724
L
Charybdis
Oct
Charybdis
18,423
7,376
513
4,321
13,705
7,269
904
3,710
9,995
0
41,071
L
Cliodhna
6,473
993
840
1,118
14,432
6,412
492
3,290
11,142
0
14,157
W
Baron Samedi
footedleopard64
Baron Samedi
19,463
1,641
6,257
4,854
15,556
8,290
616
455
15,101
30,679
0
W
4,619
588
859
1,013
14,269
14,744
404
271
13,998
9,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
57,516
131
Minions Killed
165
0
Camps Cleared
0
1,136,253
Distance Traveled
1,240,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,635
760
20
1
0
257,768
0
W
Ah Muzen Cab
12,856
918
59
4
0
246,740
0
L
Vamana
9,891
707
11
1
0
221,798
0
W
Jing Wei
11,687
835
35
3
0
247,728
0
L
Shiva
9,925
709
15
1
0
191,704
0
W
Susano
10,963
783
28
2
0
245,395
0
L
Charybdis
10,735
767
65
5
0
224,905
0
L
Cliodhna
8,546
610
20
1
0
240,078
0
W
Baron Samedi
11,585
828
34
2
0
249,257
0
W
Khepri
10,425
745
9
1
0
251,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role