Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
andersthepleb
Ah Puch
Level 61
God Stats
1W - 0L
1,755 SR
Queue Stats
12W - 20L
1,332 Elo+
Party 1
Team Averages
Level 89
1,585 SR
1,444 Elo+

VS

Team Averages
Level 75
1,575 SR
1,428 Elo+
Cupid
Cupid
Aellian
Cupid
Level 107
God Stats
0W - 1L
1,540 SR
Queue Stats
10W - 9L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
KapnKooter2U
Baron Samedi
Level 49
God Stats
6W - 6L
1,645 SR
Queue Stats
38W - 56L
1,386 Elo+
Party 2
Sobek
Sobek
Zig18Zag
Sobek
Level 68
God Stats
0W - 1L
1,538 SR
Queue Stats
10W - 10L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 2 / 2
7,456
746
2,598
9,586
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
 
Artemis
12
1 / 0 / 5
7,094
709
8,917
4,717
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
13
4 / 1 / 2
7,832
783
12,436
5,517
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aellian
Cupid
12
2 / 4 / 0
7,115
712
4,769
8,524
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
KapnKooter2U
Baron Samedi
12
0 / 2 / 3
6,895
690
7,077
8,567
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Zig18Zag
Sobek
10
0 / 1 / 2
7,016
702
2,482
11,460
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
2
3
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
2
1.5
W
Artemis
 
Artemis
1
0
5
3.5
L
Cupid
Aellian
Cupid
2
4
0
0.5
L
Baron Samedi
KapnKooter2U
Baron Samedi
0
2
3
0.75
L
Sobek
Zig18Zag
Sobek
0
1
2
1
W
Ah Puch
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
14,328
19,820
Taken
28,551
10,714
Mitigated
19,624
5,990
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,598
249
1,170
2,588
9,586
6,555
300
4,795
4,791
0
11,750
W
Artemis
 
Artemis
8,917
3,141
0
1,208
4,717
1,928
1,008
3,050
1,667
0
24,368
L
Cupid
Aellian
Cupid
4,769
2,001
1,315
2,004
8,524
3,603
0
3,738
4,663
0
26,858
L
Baron Samedi
KapnKooter2U
Baron Samedi
7,077
723
883
1,874
8,567
4,622
0
3,287
5,203
34,623
0
L
Sobek
Zig18Zag
Sobek
2,482
64
0
2,175
11,460
11,399
0
5,088
6,230
7,083
0
W
Ah Puch
12,436
354
0
1,024
5,517
2,231
387
1,746
3,771
35,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
21,026
109
Minions Killed
143
0
Camps Cleared
0
529,510
Distance Traveled
493,756
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,456
746
12
1
0
194,442
0
W
Artemis
7,094
709
40
4
0
166,992
4
L
Cupid
7,115
712
49
5
0
162,647
0
L
Baron Samedi
6,895
690
82
8
0
150,585
0
L
Sobek
7,016
702
12
1
0
180,524
0
W
Ah Puch
7,832
783
57
6
0
168,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role