Player Matchup

Xbalanque
Xbalanque
Atlasx86
Xbalanque
Level 66
God Stats
7W - 9L
1,857 SR
Queue Stats
904W - 910L
1,505 Elo+
Solo
Hel
Hel
Aëther
Hel
Level 129
God Stats
0W - 3L
1,117 SR
Queue Stats
56W - 51L
1,429 Elo+
Solo
Da Ji
Da Ji
BlSH WHA
Da Ji
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 208L
1,438 Elo+
Party 1
Skadi
Skadi
Daysofblood7
Skadi
Level 66
God Stats
0W - 2L
1,285 SR
Queue Stats
192W - 193L
1,527 Elo+
Solo
Ah Puch
Ah Puch
Roats sP
Ah Puch
Level 88
God Stats
2W - 2L
1,832 SR
Queue Stats
42W - 37L
1,500 Elo+
Party 1
Team Averages
Level 96
1,518 SR
1,480 Elo+

VS

Team Averages
Level 68
1,551 SR
1,540 Elo+
The Morrigan
The Morrigan
Blaiddyd776
The Morrigan
Level 78
God Stats
11W - 8L
1,634 SR
Queue Stats
328W - 317L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
IronSamanator
Ao Kuang
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,574 Elo+
Solo
Hachiman
Hachiman
JERR23
Hachiman
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
41W - 36L
1,483 Elo+
Solo
Yemoja
Yemoja
RamRancher420
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,620 Elo+
Solo
Yu Huang
Yu Huang
Ssamy94
Yu Huang
Level 50
God Stats
6W - 2L
1,835 SR
Queue Stats
331W - 370L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Atlasx86
Xbalanque
17
0 / 7 / 19
11,155
656
17,958
22,315
9,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
20
8 / 3 / 11
12,471
734
20,108
20,967
10,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
BlSH WHA
Da Ji
17
4 / 8 / 13
11,556
680
10,028
19,101
9,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 6 / 11
10,675
628
14,449
20,277
13,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Roats sP
Ah Puch
20
7 / 4 / 9
13,039
767
31,858
15,872
8,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blaiddyd776
The Morrigan
19
3 / 5 / 17
11,647
685
11,714
19,052
11,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
IronSamanator
Ao Kuang
17
6 / 7 / 9
11,726
690
15,075
21,909
13,266
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
JERR23
Hachiman
20
9 / 5 / 13
13,449
791
22,457
19,438
10,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 18
12,853
756
9,756
27,040
36,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
Ssamy94
Yu Huang
20
5 / 2 / 14
12,215
719
22,431
16,431
9,443
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
99
21
Kills
28
28
Deaths
21
63
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Atlasx86
Xbalanque
0
7
19
1.36
L
Hel
8
3
11
4.5
L
Da Ji
BlSH WHA
Da Ji
4
8
13
1.31
W
The Morrigan
Blaiddyd776
The Morrigan
3
5
17
2.3
L
2
6
11
1.25
W
Ao Kuang
IronSamanator
Ao Kuang
6
7
9
1.5
W
Hachiman
JERR23
Hachiman
9
5
13
3.1
W
5
2
18
7
L
Ah Puch
Roats sP
Ah Puch
7
4
9
2.88
W
Yu Huang
Ssamy94
Yu Huang
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,401
Damage
81,433
98,532
Taken
103,870
52,324
Mitigated
80,876
43,743
Healing
44,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Atlasx86
Xbalanque
17,958
9,729
1,494
2,488
22,315
9,903
1,552
13,803
8,512
0
39,653
L
Hel
20,108
1,139
14,456
11,849
20,967
10,665
838
12,714
8,253
40,118
0
L
Da Ji
BlSH WHA
Da Ji
10,028
1,110
2,345
1,774
19,101
9,734
952
8,701
10,400
0
17,458
W
The Morrigan
Blaiddyd776
The Morrigan
11,714
1,527
2,979
2,612
19,052
11,501
818
10,214
8,670
32,998
3,627
L
14,449
6,092
2,362
4,937
20,277
13,886
279
12,765
7,512
0
30,325
W
Ao Kuang
IronSamanator
Ao Kuang
15,075
3,044
860
5,448
21,909
13,266
1,875
8,887
12,991
22,771
0
W
Hachiman
JERR23
Hachiman
22,457
12,963
685
2,973
19,438
10,370
2,322
10,682
8,745
0
41,773
W
9,756
1,511
19,227
7,834
27,040
36,296
1,019
12,722
14,257
27,567
0
L
Ah Puch
Roats sP
Ah Puch
31,858
1,737
251
1,787
15,872
8,136
1,645
8,478
7,394
67,683
0
W
Yu Huang
Ssamy94
Yu Huang
22,431
604
851
1,017
16,431
9,443
1,869
9,104
7,241
40,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,896
Gold Earned
61,890
205
Minions Killed
200
0
Camps Cleared
0
1,476,057
Distance Traveled
1,455,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,155
656
46
3
0
286,462
0
L
Hel
12,471
734
42
2
0
338,978
0
L
Da Ji
11,556
680
12
1
0
273,941
0
W
The Morrigan
11,647
685
59
3
0
272,824
0
L
Skadi
10,675
628
27
2
0
284,487
0
W
Ao Kuang
11,726
690
15
1
0
292,641
0
W
Hachiman
13,449
791
48
3
0
313,773
0
W
Yemoja
12,853
756
41
2
0
272,801
0
L
Ah Puch
13,039
767
78
5
0
292,189
0
W
Yu Huang
12,215
719
37
2
0
303,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role