Player Matchup

Serqet
Serqet
BetweenTheToes
Serqet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,745 Elo+
Solo
Ne Zha
Ne Zha
DOCTRPOO
Ne Zha
Level 24
God Stats
1W - 3L
1,360 SR
Queue Stats
38W - 46L
1,364 Elo+
Party 3
Mulan
Mulan
KxUxMxA
Mulan
Level 126
God Stats
5W - 0L
1,752 SR
Queue Stats
97W - 102L
1,427 Elo+
Party 2
Chang'e
Chang'e
MstrCheef
Chang'e
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,459 Elo+
Party 3
Artemis
Artemis
SukNutHiRez
Artemis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 102L
1,387 Elo+
Party 2
Team Averages
Level 76
1,522 SR
1,476 Elo+

VS

Team Averages
Level 82
1,616 SR
1,481 Elo+
Chang'e
Chang'e
Ganstalex69
Chang'e
Level 125
God Stats
7W - 4L
1,559 SR
Queue Stats
318W - 314L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
Lonesurviver
Erlang Shen
Level 81
God Stats
2W - 3L
1,698 SR
Queue Stats
345W - 347L
1,545 Elo+
Solo
Susano
Susano
XXXFaLLSXXX
Susano
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 143L
1,399 Elo+
Solo
Heimdallr
Heimdallr
nj_0819
Heimdallr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 142L
1,444 Elo+
Party 1
Chernobog
Chernobog
xXDefaultXx575
Chernobog
Level 123
God Stats
5W - 2L
1,822 SR
Queue Stats
316W - 298L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
8,757
876
6,379
10,769
12,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
DOCTRPOO
Ne Zha
15
4 / 2 / 6
8,556
856
9,834
8,380
3,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
KxUxMxA
Mulan
14
2 / 2 / 9
7,985
799
10,558
14,376
12,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MstrCheef
Chang'e
15
1 / 1 / 8
8,520
852
9,087
8,202
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
SukNutHiRez
Artemis
14
3 / 2 / 9
8,429
843
13,833
8,916
4,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ganstalex69
Chang'e
14
2 / 2 / 7
7,195
720
15,403
13,307
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Lonesurviver
Erlang Shen
14
0 / 3 / 6
7,684
768
5,143
14,496
14,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
12
2 / 4 / 3
6,945
695
6,159
10,555
4,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
nj_0819
Heimdallr
11
0 / 3 / 4
6,370
637
3,304
9,032
4,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
xXDefaultXx575
Chernobog
14
5 / 2 / 2
7,611
761
6,761
7,214
3,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
14
Kills
9
9
Deaths
14
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Ne Zha
DOCTRPOO
Ne Zha
4
2
6
3.5
L
Chang'e
Ganstalex69
Chang'e
2
2
7
2.75
W
Mulan
KxUxMxA
Mulan
2
2
9
3.25
L
Erlang Shen
Lonesurviver
Erlang Shen
0
3
6
1
W
Chang'e
MstrCheef
Chang'e
1
1
8
5
W
Artemis
SukNutHiRez
Artemis
3
2
9
3.75
L
Susano
2
4
3
0.88
L
Heimdallr
nj_0819
Heimdallr
0
3
4
0.67
L
Chernobog
xXDefaultXx575
Chernobog
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,691
Damage
36,770
50,643
Taken
54,604
36,264
Mitigated
34,090
21,401
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,379
1,508
756
1,470
10,769
12,772
315
3,478
7,291
270
9,646
W
Ne Zha
DOCTRPOO
Ne Zha
9,834
1,672
579
1,325
8,380
3,681
665
2,543
5,837
0
19,455
L
Chang'e
Ganstalex69
Chang'e
15,403
327
5,610
4,541
13,307
7,551
0
1,913
11,070
27,395
0
W
Mulan
KxUxMxA
Mulan
10,558
1,043
1,804
2,229
14,376
12,398
370
4,324
10,052
0
17,585
L
Erlang Shen
Lonesurviver
Erlang Shen
5,143
1,916
1,297
2,930
14,496
14,296
0
3,893
10,399
0
14,641
W
Chang'e
MstrCheef
Chang'e
9,087
857
5,148
3,953
8,202
3,381
644
2,319
5,883
23,430
0
W
Artemis
SukNutHiRez
Artemis
13,833
7,026
1,747
2,390
8,916
4,032
2,760
2,739
6,177
0
24,125
L
Susano
6,159
341
62
907
10,555
4,630
0
906
9,475
0
10,184
L
Heimdallr
nj_0819
Heimdallr
3,304
818
1,195
1,440
9,032
4,220
0
1,593
7,219
0
10,044
L
Chernobog
xXDefaultXx575
Chernobog
6,761
4,298
2,017
700
7,214
3,393
0
941
6,273
0
14,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,247
Gold Earned
35,805
105
Minions Killed
80
0
Camps Cleared
0
933,195
Distance Traveled
911,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,757
876
13
1
0
191,107
0
W
Ne Zha
8,556
856
15
2
0
191,797
0
L
Chang'e
7,195
720
20
2
0
200,052
0
W
Mulan
7,985
799
10
1
0
189,688
0
L
Erlang Shen
7,684
768
16
2
0
195,280
0
W
Chang'e
8,520
852
48
5
0
204,103
0
W
Artemis
8,429
843
19
2
0
156,500
0
L
Susano
6,945
695
7
1
0
185,679
0
L
Heimdallr
6,370
637
18
2
0
171,914
0
L
Chernobog
7,611
761
19
2
0
159,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role