Player Matchup

Jormungandr
Jormungandr
Improbable97
Jormungandr
Level 128
God Stats
24W - 20L
1,624 SR
Queue Stats
463W - 418L
1,463 Elo+
Party 1
Yemoja
Yemoja
Kidbuu6401
Yemoja
Level 46
God Stats
4W - 3L
1,458 SR
Queue Stats
96W - 99L
1,444 Elo+
Party 1
Hel
Hel
MattMysterious
Hel
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 199L
1,472 Elo+
Solo
Ne Zha
Ne Zha
Raverns
Ne Zha
Level 89
God Stats
22W - 19L
1,815 SR
Queue Stats
166W - 164L
1,471 Elo+
Solo
Charybdis
Charybdis
viaxgrace
Charybdis
Level 53
God Stats
11W - 12L
1,500 SR
Queue Stats
60W - 52L
1,507 Elo+
Party 1
Team Averages
Level 85
1,579 SR
1,471 Elo+

VS

Team Averages
Level 99
1,432 SR
1,455 Elo+
Bakasura
Bakasura
AwesomeLoki34
Bakasura
Level 55
God Stats
46W - 39L
1,475 SR
Queue Stats
158W - 139L
1,391 Elo+
Party 3
Artemis
Artemis
JennyTellYuh_
Artemis
Level 128
God Stats
0W - 2L
1,326 SR
Queue Stats
90W - 79L
1,494 Elo+
Party 2
Bellona
Bellona
W8ing4Change
Bellona
Level 118
God Stats
9W - 12L
1,257 SR
Queue Stats
167W - 139L
1,368 Elo+
Party 3
Ymir
Ymir
joja115
Ymir
Level 124
God Stats
6W - 3L
1,732 SR
Queue Stats
86W - 54L
1,484 Elo+
Solo
Ix Chel
Ix Chel
temp-307509
Ix Chel
Level 68
God Stats
2W - 3L
1,369 SR
Queue Stats
8W - 11L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Improbable97
Jormungandr
10
1 / 2 / 4
5,980
498
4,519
9,563
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Kidbuu6401
Yemoja
10
2 / 1 / 5
6,602
550
4,498
7,647
5,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
6 / 5 / 4
7,009
584
10,801
11,043
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Raverns
Ne Zha
11
5 / 3 / 3
6,694
558
7,090
10,378
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
viaxgrace
Charybdis
11
2 / 1 / 3
6,509
542
3,700
5,376
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AwesomeLoki34
Bakasura
11
4 / 3 / 1
7,065
589
7,489
10,225
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
10
1 / 3 / 1
6,513
543
4,815
7,390
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
W8ing4Change
Bellona
11
2 / 2 / 2
6,958
580
6,128
9,213
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
joja115
Ymir
10
1 / 3 / 2
6,842
570
3,219
10,375
8,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
temp-307509
Ix Chel
10
4 / 5 / 2
6,778
565
5,137
8,425
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
12
12
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AwesomeLoki34
Bakasura
4
3
1
1.5
W
Jormungandr
Improbable97
Jormungandr
1
2
4
1.5
L
Artemis
1
3
1
0.5
W
Yemoja
Kidbuu6401
Yemoja
2
1
5
4.5
W
6
5
4
1.6
W
Ne Zha
Raverns
Ne Zha
5
3
3
2.17
L
Bellona
W8ing4Change
Bellona
2
2
2
1.5
L
Ymir
joja115
Ymir
1
3
2
0.67
L
Ix Chel
temp-307509
Ix Chel
4
5
2
1
W
Charybdis
viaxgrace
Charybdis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,608
Damage
26,788
44,007
Taken
45,628
23,020
Mitigated
25,504
11,613
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AwesomeLoki34
Bakasura
7,489
5,095
0
3,115
10,225
4,778
0
3,780
6,367
0
30,290
W
Jormungandr
Improbable97
Jormungandr
4,519
1,571
0
1,264
9,563
7,571
575
117
8,256
34,245
284
L
Artemis
4,815
2,166
0
2,257
7,390
2,658
1,817
1,001
6,389
0
43,782
W
Yemoja
Kidbuu6401
Yemoja
4,498
795
3,060
1,712
7,647
5,512
260
2,852
4,646
20,633
0
W
10,801
1,090
1,043
2,944
11,043
4,465
594
3,279
7,332
46,620
0
W
Ne Zha
Raverns
Ne Zha
7,090
2,455
0
390
10,378
3,698
1,098
1,114
8,619
0
32,971
L
Bellona
W8ing4Change
Bellona
6,128
2,509
29
1,719
9,213
6,034
516
2,733
5,992
0
45,025
L
Ymir
joja115
Ymir
3,219
396
0
2,020
10,375
8,715
244
4,381
5,994
19,602
0
L
Ix Chel
temp-307509
Ix Chel
5,137
1,138
31
1,385
8,425
3,319
0
7,073
1,352
30,541
0
W
Charybdis
viaxgrace
Charybdis
3,700
1,731
0
1,200
5,376
1,774
888
994
4,382
0
34,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
34,156
245
Minions Killed
271
0
Camps Cleared
0
1,042,552
Distance Traveled
1,062,334
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,065
589
74
6
0
267,893
0
W
Jormungandr
5,980
498
44
4
0
193,098
0
L
Artemis
6,513
543
75
6
0
173,105
5
W
Yemoja
6,602
550
18
2
0
187,937
2
W
Hel
7,009
584
78
7
0
206,048
0
W
Ne Zha
6,694
558
46
4
0
246,150
0
L
Bellona
6,958
580
67
6
0
242,671
0
L
Ymir
6,842
570
21
2
0
203,129
0
L
Ix Chel
6,778
565
34
3
0
175,536
0
W
Charybdis
6,509
542
59
5
0
209,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role