Player Matchup

Hera
Hera
ChitownReaper22
Hera
Level 49
God Stats
35W - 33L
1,554 SR
Queue Stats
840W - 903L
1,287 Elo+
Party 2
Sol
Sol
KAPPA DFG
Sol
Level 97
God Stats
24W - 19L
1,537 SR
Queue Stats
254W - 271L
1,342 Elo+
Party 2
Jing Wei
Jing Wei
cr00798
Jing Wei
Level 115
God Stats
0W - 1L
1,177 SR
Queue Stats
40W - 53L
1,419 Elo+
Solo
Team Averages
Level 87
1,423 SR
1,349 Elo+

VS

Team Averages
Level 76
1,543 SR
1,545 Elo+
Izanami
Izanami
Itsmartinez01
Izanami
Level 74
God Stats
1W - 0L
1,629 SR
Queue Stats
2W - 0L
1,612 Elo+
Party 1
Cerberus
Cerberus
NEO XPLICIT
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,523 Elo+
Party 1
Hades
Hades
The goat2837
Hades
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
8,503
654
12,528
9,932
2,998
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
4 / 7 / 5
10,071
775
14,841
13,415
4,329
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
cr00798
Jing Wei
15
3 / 4 / 4
9,449
727
10,557
10,210
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
5 / 1 / 5
10,537
811
9,362
12,020
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
NEO XPLICIT
Cerberus
15
2 / 3 / 11
10,526
810
9,766
21,206
24,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 5 / 4
10,667
821
9,345
13,873
8,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
17
18
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Izanami
5
1
5
7.5
L
4
7
5
0.93
W
Cerberus
NEO XPLICIT
Cerberus
2
3
11
2.5
W
10
5
4
2.4
L
Jing Wei
cr00798
Jing Wei
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
28,473
33,557
Taken
47,099
11,092
Mitigated
38,388
3,570
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,528
3,352
0
0
9,932
2,998
428
6,963
2,969
23,771
0
W
Izanami
9,362
5,795
0
1,409
12,020
5,408
2,748
7,756
4,264
0
46,912
L
14,841
5,549
49
2,616
13,415
4,329
210
6,169
7,246
36,828
0
W
Cerberus
NEO XPLICIT
Cerberus
9,766
398
1,879
3,787
21,206
24,591
413
10,827
10,379
26,819
0
W
9,345
954
151
2,417
13,873
8,389
326
8,837
5,036
25,842
0
L
Jing Wei
cr00798
Jing Wei
10,557
6,898
0
905
10,210
3,765
715
6,040
4,170
0
49,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
31,730
150
Minions Killed
162
0
Camps Cleared
0
606,686
Distance Traveled
685,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,503
654
28
2
0
187,044
0
W
Izanami
10,537
811
76
6
0
234,356
0
L
Sol
10,071
775
55
4
0
191,909
0
W
Cerberus
10,526
810
41
3
0
239,777
0
W
Hades
10,667
821
45
3
0
211,203
0
L
Jing Wei
9,449
727
67
5
0
227,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role