Player Matchup

Fenrir
Fenrir
GingerKingg
Fenrir
Level 64
God Stats
3W - 5L
1,512 SR
Queue Stats
27W - 13L
1,302 Elo+
Party 2
Ra
Ra
KingParadox221
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LazyPilot10
Cthulhu
Level 5
God Stats
3W - 5L
1,420 SR
Queue Stats
4W - 6L
1,302 Elo+
Party 2
Team Averages
Level 31
1,477 SR
1,368 Elo+

VS

Team Averages
Level 75
1,568 SR
1,435 Elo+
Surtr
Surtr
IM THE L3GIT
Surtr
Level 58
God Stats
31W - 25L
1,544 SR
Queue Stats
138W - 139L
1,480 Elo+
Party 1
Cupid
Cupid
NeonVaporz
Cupid
Level 86
God Stats
9W - 7L
1,578 SR
Queue Stats
239W - 251L
1,336 Elo+
Party 1
Ao Kuang
Ao Kuang
sufromucho
Ao Kuang
Level 80
God Stats
88W - 65L
1,583 SR
Queue Stats
180W - 182L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 4 / 1
7,715
593
5,528
10,414
6,519
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 5 / 0
8,312
639
7,514
7,359
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
LazyPilot10
Cthulhu
12
0 / 6 / 1
8,259
635
6,146
15,403
20,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
9,754
750
8,574
9,365
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
15
3 / 1 / 10
9,377
721
8,811
9,137
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
sufromucho
Ao Kuang
15
9 / 0 / 5
10,625
817
11,350
12,797
5,822
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
1
0.13
W
3
0
11
8.5
L
1
5
0
0.2
L
Cthulhu
LazyPilot10
Cthulhu
0
6
1
0.08
W
Cupid
3
1
10
8
W
Ao Kuang
sufromucho
Ao Kuang
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
28,735
33,176
Taken
31,299
30,598
Mitigated
16,286
3,571
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,528
1,452
0
965
10,414
6,519
0
5,538
4,679
0
22,361
W
8,574
3,795
0
3,129
9,365
6,159
1,167
5,412
3,953
233
30,813
L
7,514
962
910
889
7,359
3,373
35
2,658
4,502
40,828
0
L
Cthulhu
LazyPilot10
Cthulhu
6,146
376
83
724
15,403
20,706
0
3,488
11,568
20,464
0
W
Cupid
8,811
4,080
1,670
4,042
9,137
4,305
1,033
4,577
4,560
0
38,192
W
Ao Kuang
sufromucho
Ao Kuang
11,350
2,977
0
4,796
12,797
5,822
1,195
3,729
9,068
49,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
29,756
135
Minions Killed
159
0
Camps Cleared
0
603,637
Distance Traveled
731,611
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,715
593
26
2
0
221,432
0
W
Surtr
9,754
750
43
3
0
267,722
0
L
Ra
8,312
639
65
5
0
201,622
4
L
Cthulhu
8,259
635
44
3
0
180,583
0
W
Cupid
9,377
721
59
5
0
230,869
0
W
Ao Kuang
10,625
817
57
4
0
233,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role