Player Matchup

Zeus
Zeus
A Fat HotPocket
Zeus
Level 64
God Stats
37W - 33L
1,502 SR
Queue Stats
123W - 137L
1,319 Elo+
Party 1
Janus
Janus
AidenSHOTya
Janus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 115L
1,321 Elo+
Party 1
Surtr
Surtr
LukeyPookey72
Surtr
Level 32
God Stats
6W - 7L
1,376 SR
Queue Stats
58W - 87L
1,216 Elo+
Solo
Team Averages
Level 52
1,460 SR
1,285 Elo+

VS

Team Averages
Level 44
1,356 SR
1,267 Elo+
Ix Chel
Ix Chel
GoodOleDom
Ix Chel
Level 59
God Stats
12W - 10L
1,431 SR
Queue Stats
85W - 107L
1,358 Elo+
Solo
Serqet
Serqet
Ravage Racoon
Serqet
Level 28
God Stats
4W - 3L
1,337 SR
Queue Stats
86W - 82L
1,244 Elo+
Party 2
Jormungandr
Jormungandr
tommygunson
Jormungandr
Level 45
God Stats
15W - 22L
1,301 SR
Queue Stats
62W - 67L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,634
617
11,673
9,008
2,874
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 4
9,423
673
8,571
8,262
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 2
9,585
685
7,677
16,475
14,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GoodOleDom
Ix Chel
17
3 / 1 / 6
10,098
721
10,625
8,551
3,651
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 4 / 5
10,458
747
10,383
15,390
7,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
tommygunson
Jormungandr
17
5 / 2 / 6
10,293
735
8,510
14,259
14,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
14
14
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
1
5
4
0.6
W
Ix Chel
GoodOleDom
Ix Chel
3
1
6
6
L
4
4
2
1.25
W
6
4
5
2.13
W
Jormungandr
tommygunson
Jormungandr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
29,518
33,745
Taken
38,200
20,532
Mitigated
25,959
3,754
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,673
975
42
453
9,008
2,874
399
4,333
3,508
29,783
0
L
8,571
687
53
176
8,262
3,212
102
6,664
1,384
40,970
0
W
Ix Chel
GoodOleDom
Ix Chel
10,625
883
1,576
1,062
8,551
3,651
152
4,666
3,885
38,051
0
L
7,677
3,579
0
3,030
16,475
14,446
344
6,998
8,097
192
20,815
W
10,383
4,757
0
437
15,390
7,788
0
8,628
6,762
0
36,722
W
Jormungandr
tommygunson
Jormungandr
8,510
1,538
216
3,613
14,259
14,520
399
7,432
6,827
34,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
30,849
140
Minions Killed
163
0
Camps Cleared
0
620,306
Distance Traveled
780,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,634
617
40
3
0
172,620
0
L
Janus
9,423
673
71
5
0
208,646
0
W
Ix Chel
10,098
721
70
5
0
267,099
0
L
Surtr
9,585
685
29
2
0
239,040
0
W
Serqet
10,458
747
37
3
0
261,143
0
W
Jormungandr
10,293
735
56
4
0
252,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role