Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Godspeace
Athena
Level 139
God Stats
3W - 1L
1,342 SR
Queue Stats
406W - 340L
1,558 Elo+
Party 2
Sobek
Sobek
NilremDoomdale
Sobek
Level 157
God Stats
10W - 9L
1,392 SR
Queue Stats
522W - 517L
1,546 Elo+
Party 2
Arachne
Arachne
Sloanly
Arachne
Level 129
God Stats
11W - 8L
1,638 SR
Queue Stats
405W - 388L
1,602 Elo+
Party 2
Cernunnos
Cernunnos
ZMD619
Cernunnos
Level 109
God Stats
2W - 2L
1,530 SR
Queue Stats
169W - 103L
1,639 Elo+
Party 2
Team Averages
Level 138
1,480 SR
1,569 Elo+

VS

Team Averages
Level 91
1,615 SR
1,490 Elo+
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DizzyDwarf434
Heimdallr
Level 61
God Stats
2W - 2L
1,643 SR
Queue Stats
35W - 32L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MoneyManzell
Morgan Le Fay
Level 61
God Stats
4W - 8L
1,404 SR
Queue Stats
50W - 55L
1,465 Elo+
Party 1
Rama
Rama
Qusilver
Rama
Level 103
God Stats
2W - 2L
1,696 SR
Queue Stats
84W - 101L
1,490 Elo+
Party 1
Ganesha
Ganesha
Suton
Ganesha
Level 107
God Stats
8W - 3L
1,830 SR
Queue Stats
119W - 126L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
8 / 1 / 15
10,670
889
11,072
5,023
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
Godspeace
Athena
15
0 / 1 / 24
9,980
832
6,480
16,614
21,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 14
8,993
749
5,652
16,431
20,090
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Sloanly
Arachne
16
3 / 2 / 17
9,715
810
9,681
12,855
15,578
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ZMD619
Cernunnos
17
10 / 2 / 10
10,557
880
19,109
13,163
7,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 7 / 3
7,642
637
6,127
12,175
8,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
DizzyDwarf434
Heimdallr
15
1 / 5 / 7
8,162
680
11,511
11,133
6,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MoneyManzell
Morgan Le Fay
13
0 / 2 / 6
7,550
629
9,486
5,640
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
16
7 / 5 / 1
9,101
758
8,359
11,825
6,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Suton
Ganesha
16
1 / 5 / 8
9,048
754
7,374
16,286
22,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
24
Kills
10
10
Deaths
24
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
1
15
15.5
L
Thanatos
 
Thanatos
1
7
3
0.36
L
Heimdallr
DizzyDwarf434
Heimdallr
1
5
7
0.9
W
Athena
Godspeace
Athena
0
1
24
12
L
Morgan Le Fay
MoneyManzell
Morgan Le Fay
0
2
6
1.5
W
3
4
14
2.5
L
Rama
7
5
1
1.5
W
Arachne
Sloanly
Arachne
3
2
17
5.75
L
Ganesha
Suton
Ganesha
1
5
8
1
W
Cernunnos
ZMD619
Cernunnos
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,994
Damage
42,857
64,086
Taken
57,059
67,575
Mitigated
46,988
24,677
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,072
383
840
915
5,023
2,866
515
1,901
3,122
28,498
0
L
Thanatos
 
Thanatos
6,127
425
492
2,946
12,175
8,400
0
3,260
8,451
0
13,682
L
Heimdallr
DizzyDwarf434
Heimdallr
11,511
4,643
1,153
1,169
11,133
6,626
628
5,150
5,699
0
25,361
W
Athena
Godspeace
Athena
6,480
1,352
4,704
6,092
16,614
21,048
370
3,749
12,865
11,567
0
L
Morgan Le Fay
MoneyManzell
Morgan Le Fay
9,486
1,023
1,074
676
5,640
2,860
315
2,455
2,953
16,205
0
W
5,652
420
1,936
2,377
16,431
20,090
256
3,560
12,871
12,031
0
L
Rama
8,359
7,553
1,517
1,623
11,825
6,494
2,788
5,474
5,877
0
25,237
W
Arachne
Sloanly
Arachne
9,681
5,902
656
2,036
12,855
15,578
1,897
3,926
8,929
1,552
11,159
L
Ganesha
Suton
Ganesha
7,374
443
573
1,146
16,286
22,608
261
6,403
8,719
19,626
215
W
Cernunnos
ZMD619
Cernunnos
19,109
10,332
1,212
3,909
13,163
7,993
3,932
3,509
9,654
0
45,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,915
Gold Earned
41,503
128
Minions Killed
120
0
Camps Cleared
0
1,259,458
Distance Traveled
1,004,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,670
889
47
4
0
245,086
0
L
Thanatos
7,642
637
17
1
0
197,399
0
L
Heimdallr
8,162
680
32
3
0
204,902
0
W
Athena
9,980
832
6
1
0
274,514
0
L
Morgan Le Fay
7,550
629
23
2
0
201,726
0
W
Sobek
8,993
749
9
1
0
219,275
0
L
Rama
9,101
758
48
4
0
184,644
0
W
Arachne
9,715
810
6
1
0
274,932
0
L
Ganesha
9,048
754
0
0
0
215,862
0
W
Cernunnos
10,557
880
60
5
0
245,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role