Player Matchup

Aphrodite
Aphrodite
Guaraci4833
Aphrodite
Level 31
God Stats
17W - 20L
1,687 SR
Queue Stats
39W - 50L
1,545 Elo+
Solo
Loki
Loki
Lag is Good
Loki
Level 69
God Stats
20W - 8L
1,551 SR
Queue Stats
150W - 133L
1,425 Elo+
Solo
Ishtar
Ishtar
Pixcitas11
Ishtar
Level 81
God Stats
4W - 4L
1,748 SR
Queue Stats
191W - 177L
1,518 Elo+
Solo
King Arthur
King Arthur
dcnnybcy
King Arthur
Level 67
God Stats
2W - 6L
1,369 SR
Queue Stats
335W - 367L
1,293 Elo+
Solo
Ix Chel
Ix Chel
tsogud
Ix Chel
Level 38
God Stats
37W - 31L
1,139 SR
Queue Stats
258W - 278L
1,273 Elo+
Solo
Team Averages
Level 57
1,499 SR
1,411 Elo+

VS

Team Averages
Level 63
1,516 SR
1,337 Elo+
Danzaburou
Danzaburou
LivaiAckerman0
Danzaburou
Level 47
God Stats
9W - 6L
1,616 SR
Queue Stats
36W - 34L
1,425 Elo+
Solo
Fenrir
Fenrir
Sayaka H6187
Fenrir
Level 38
God Stats
18W - 25L
1,408 SR
Queue Stats
49W - 68L
1,326 Elo+
Solo
Odin
Odin
UcMeuLose
Odin
Level 105
God Stats
5W - 1L
1,692 SR
Queue Stats
25W - 21L
1,176 Elo+
Solo
Kukulkan
Kukulkan
V0lum3D
Kukulkan
Level 78
God Stats
38W - 39L
1,345 SR
Queue Stats
156W - 159L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
XFoodXStampX
Kuzenbo
Level 46
God Stats
32W - 24L
1,517 SR
Queue Stats
238W - 238L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Guaraci4833
Aphrodite
10
0 / 3 / 3
6,812
487
6,532
9,404
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
5 / 2 / 2
8,097
578
5,615
11,524
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Pixcitas11
Ishtar
11
2 / 2 / 1
6,391
457
8,268
10,433
4,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
dcnnybcy
King Arthur
12
2 / 4 / 4
7,238
517
7,725
15,294
14,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ix Chel
tsogud
Ix Chel
11
1 / 5 / 3
7,106
508
3,996
9,474
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LivaiAckerman0
Danzaburou
10
1 / 2 / 6
6,458
461
4,305
8,365
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
3 / 2 / 6
7,382
527
6,324
9,819
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
13
4 / 2 / 5
7,776
555
7,398
11,750
10,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
V0lum3D
Kukulkan
14
8 / 2 / 4
8,476
605
12,220
8,141
3,302
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
XFoodXStampX
Kuzenbo
10
0 / 2 / 8
6,807
486
5,004
13,693
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
16
16
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Guaraci4833
Aphrodite
0
3
3
0.5
L
5
2
2
3
W
Danzaburou
LivaiAckerman0
Danzaburou
1
2
6
2
L
Ishtar
Pixcitas11
Ishtar
2
2
1
1.25
W
Fenrir
3
2
6
3
W
Odin
4
2
5
3.25
W
Kukulkan
V0lum3D
Kukulkan
8
2
4
5
W
Kuzenbo
XFoodXStampX
Kuzenbo
0
2
8
2
L
King Arthur
dcnnybcy
King Arthur
2
4
4
1
L
Ix Chel
tsogud
Ix Chel
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
35,251
56,129
Taken
51,768
33,495
Mitigated
35,108
14,334
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Guaraci4833
Aphrodite
6,532
313
3,315
3,953
9,404
5,916
457
3,617
5,787
24,203
0
L
5,615
1,363
0
1,308
11,524
4,762
231
2,506
9,018
0
62,463
W
Danzaburou
LivaiAckerman0
Danzaburou
4,305
1,755
0
2,367
8,365
3,177
127
2,712
5,653
0
37,157
L
Ishtar
Pixcitas11
Ishtar
8,268
5,886
0
2,742
10,433
4,542
1,213
3,764
6,669
0
53,683
W
Fenrir
6,324
1,005
0
2,631
9,819
3,998
822
1,565
8,254
0
42,977
W
Odin
7,398
1,796
0
3,207
11,750
10,017
522
574
11,176
0
40,833
W
Kukulkan
V0lum3D
Kukulkan
12,220
429
122
1,410
8,141
3,302
1,374
1,743
6,398
62,466
0
W
Kuzenbo
XFoodXStampX
Kuzenbo
5,004
1,948
68
4,081
13,693
14,614
97
3,934
9,759
20,387
0
L
King Arthur
dcnnybcy
King Arthur
7,725
1,147
0
1,778
15,294
14,361
5
2,451
12,843
0
40,388
L
Ix Chel
tsogud
Ix Chel
3,996
558
289
949
9,474
3,914
104
4,886
4,588
44,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
36,899
360
Minions Killed
305
0
Camps Cleared
0
1,304,043
Distance Traveled
1,369,577
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,812
487
42
3
0
264,933
0
L
Loki
8,097
578
86
6
0
298,989
5
W
Danzaburou
6,458
461
64
5
0
270,347
3
L
Ishtar
6,391
457
95
7
0
253,732
1
W
Fenrir
7,382
527
64
5
0
295,196
0
W
Odin
7,776
555
59
4
0
263,055
0
W
Kukulkan
8,476
605
96
7
0
272,286
0
W
Kuzenbo
6,807
486
22
2
0
268,693
0
L
King Arthur
7,238
517
55
4
0
238,205
1
L
Ix Chel
7,106
508
82
6
0
248,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role