Player Matchup

Horus
Horus
GOLIATH2410-TTV
Horus
Level 118
God Stats
6W - 0L
2,044 SR
Queue Stats
124W - 102L
1,614 Elo+
Party 2
Cerberus
Cerberus
Lavish Scion
Cerberus
Level 146
God Stats
8W - 8L
1,120 SR
Queue Stats
231W - 237L
1,509 Elo+
Party 3
Charybdis
Charybdis
MessiahsSon741
Charybdis
Level 84
God Stats
2W - 5L
1,310 SR
Queue Stats
33W - 38L
1,455 Elo+
Party 3
Pele
Pele
Midpurse651
Pele
Level 113
God Stats
4W - 1L
1,668 SR
Queue Stats
360W - 351L
1,519 Elo+
Party 2
Eset
Eset
Soruto3
Eset
Level 129
God Stats
12W - 5L
1,695 SR
Queue Stats
232W - 252L
1,548 Elo+
Party 3
Team Averages
Level 118
1,567 SR
1,529 Elo+

VS

Team Averages
Level 116
1,434 SR
1,496 Elo+
Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Aye_Promethias
Pele
Level 80
God Stats
15W - 15L
1,583 SR
Queue Stats
232W - 202L
1,553 Elo+
Solo
Susano
Susano
CainThaDain
Susano
Level 76
God Stats
4W - 10L
1,324 SR
Queue Stats
46W - 70L
1,432 Elo+
Party 1
Khepri
Khepri
DAD DIMMADOME
Khepri
Level 146
God Stats
1W - 6L
1,493 SR
Queue Stats
30W - 40L
1,487 Elo+
Party 1
Ix Chel
Ix Chel
SIR DIMMADOME
Ix Chel
Level 151
God Stats
0W - 2L
1,270 SR
Queue Stats
49W - 65L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 1
9,939
710
11,370
11,247
9,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Lavish Scion
Cerberus
11
2 / 0 / 6
7,202
514
4,594
9,806
7,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MessiahsSon741
Charybdis
12
0 / 0 / 2
7,299
521
2,127
5,786
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 3
8,995
643
11,329
13,421
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
Soruto3
Eset
13
1 / 1 / 6
8,395
600
7,773
6,949
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 3 / 0
7,030
502
4,508
7,947
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 1
7,948
568
5,429
12,987
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
12
1 / 3 / 2
7,031
502
4,396
11,244
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 1
6,832
488
2,878
11,498
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
12
1 / 4 / 1
6,816
487
8,967
10,369
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
4
4
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
L
1
6
1
0.25
L
Susano
1
3
2
0.67
L
1
3
1
0.5
W
10
0
1
10.5
W
Cerberus
Lavish Scion
Cerberus
2
0
6
5
W
Charybdis
MessiahsSon741
Charybdis
0
0
2
1
W
6
3
3
2.5
L
Ix Chel
1
4
1
0.38
W
Eset
Soruto3
Eset
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,193
Damage
26,178
47,209
Taken
54,045
26,876
Mitigated
24,822
15,348
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,508
2,447
0
1,982
7,947
2,396
938
1,474
6,421
0
57,335
L
5,429
1,092
0
820
12,987
5,854
0
934
11,386
0
67,843
L
Susano
4,396
929
0
750
11,244
3,883
0
2,306
8,890
0
47,361
L
2,878
325
0
1,517
11,498
9,470
0
3,778
7,576
18,171
0
W
11,370
3,971
639
3,718
11,247
9,516
238
2,223
9,024
0
71,837
W
Cerberus
Lavish Scion
Cerberus
4,594
299
0
3,638
9,806
7,907
0
2,845
6,961
24,011
0
W
Charybdis
MessiahsSon741
Charybdis
2,127
1,263
0
2,841
5,786
2,070
436
517
5,269
0
49,156
W
11,329
3,194
0
2,977
13,421
5,040
715
3,707
9,714
0
79,059
L
Ix Chel
8,967
1,199
968
2,001
10,369
3,219
0
3,875
6,442
59,951
0
W
Eset
Soruto3
Eset
7,773
359
280
1,255
6,949
2,343
315
2,862
4,087
62,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
35,657
447
Minions Killed
424
0
Camps Cleared
0
1,558,393
Distance Traveled
1,453,115
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,030
502
103
7
0
245,575
3
L
Pele
7,948
568
120
9
0
306,563
0
L
Susano
7,031
502
75
5
0
315,548
0
L
Khepri
6,832
488
28
2
0
300,956
0
W
Horus
9,939
710
105
8
0
312,858
1
W
Cerberus
7,202
514
50
4
0
306,474
7
W
Charybdis
7,299
521
81
6
0
299,758
1
W
Pele
8,995
643
113
8
0
340,049
2
L
Ix Chel
6,816
487
98
7
0
284,473
2
W
Eset
8,395
600
98
7
0
299,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role