Player Matchup

Anubis
Anubis
KingPeepeepoopoo
Anubis
Level 152
God Stats
6W - 2L
1,956 SR
Queue Stats
61W - 65L
1,455 Elo+
Party 1
Terra
Terra
LordPeepoo
Terra
Level 67
God Stats
0W - 2L
1,304 SR
Queue Stats
51W - 54L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
StoreyedSnake4
Cernunnos
Level 29
God Stats
3W - 2L
1,669 SR
Queue Stats
57W - 58L
1,455 Elo+
Party 1
Team Averages
Level 83
1,643 SR
1,451 Elo+

VS

Team Averages
Level 102
1,526 SR
1,432 Elo+
Ra
Ra
CrimsonHat
Ra
Level 99
God Stats
95W - 58L
1,653 SR
Queue Stats
787W - 836L
1,404 Elo+
Party 2
Set
Set
RafalRib
Set
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 154L
1,499 Elo+
Party 2
Poseidon
Poseidon
Terminator4895
Poseidon
Level 107
God Stats
79W - 83L
1,426 SR
Queue Stats
134W - 144L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
10,321
645
7,275
15,706
8,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Terra
14
1 / 7 / 6
10,745
672
9,154
26,339
35,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
StoreyedSnake4
Cernunnos
16
6 / 4 / 1
11,576
724
15,941
18,157
8,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 9
13,047
815
13,560
13,799
7,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 16
11,296
706
12,709
17,347
10,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
18
7 / 3 / 10
12,480
780
22,511
12,077
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
18
18
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
1
7
4
0.43
L
Terra
1
7
6
0.57
W
2
4
16
2.5
L
Cernunnos
StoreyedSnake4
Cernunnos
6
4
1
1.63
W
Poseidon
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,370
Damage
48,780
60,202
Taken
43,223
52,464
Mitigated
23,669
13,633
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,560
349
4,963
7,893
13,799
7,926
462
4,730
9,069
59,674
0
L
7,275
0
303
3,229
15,706
8,660
326
8,945
6,663
35,966
0
L
Terra
9,154
728
2,879
4,080
26,339
35,082
311
14,134
12,013
21,938
0
W
12,709
6,345
0
2,180
17,347
10,711
2,260
6,510
10,837
0
45,242
L
Cernunnos
StoreyedSnake4
Cernunnos
15,941
7,002
0
3,142
18,157
8,722
3,011
12,559
5,430
0
66,178
W
Poseidon
22,511
3,859
353
1,490
12,077
5,032
856
5,256
6,821
57,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
36,823
179
Minions Killed
189
0
Camps Cleared
0
774,657
Distance Traveled
932,483
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,047
815
86
5
0
328,496
1
L
Anubis
10,321
645
59
4
0
235,330
0
L
Terra
10,745
672
17
1
0
286,974
0
W
Set
11,296
706
49
3
0
300,801
4
L
Cernunnos
11,576
724
103
6
0
252,353
0
W
Poseidon
12,480
780
54
3
0
303,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role