Player Matchup

Maui
Maui
ChorizoSlap6525
Maui
Level 123
God Stats
21W - 18L
1,625 SR
Queue Stats
541W - 548L
1,456 Elo+
Solo
Susano
Susano
ElGuilsonXDXD
Susano
Level 63
God Stats
4W - 4L
1,587 SR
Queue Stats
105W - 103L
1,525 Elo+
Party 1
Hades
Hades
ElmauXDXD
Hades
Level 40
God Stats
1W - 1L
1,221 SR
Queue Stats
56W - 57L
1,500 Elo+
Party 1
Medusa
Medusa
LORDofCHAOS7
Medusa
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Freya
Freya
YOKIENMAS
Freya
Level 55
God Stats
3W - 4L
1,789 SR
Queue Stats
256W - 273L
1,459 Elo+
Party 1
Team Averages
Level 78
1,545 SR
1,488 Elo+

VS

Team Averages
Level 121
1,507 SR
1,468 Elo+
Fenrir
Fenrir
 
Fenrir
Level 309
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
OG__Chub
Achilles
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 88L
1,412 Elo+
Party 2
Charybdis
Charybdis
Seba_1130
Charybdis
Level 61
God Stats
8W - 9L
1,379 SR
Queue Stats
62W - 66L
1,413 Elo+
Party 2
Atlas
Atlas
Skybaron
Atlas
Level 103
God Stats
43W - 28L
1,605 SR
Queue Stats
175W - 147L
1,462 Elo+
Solo
Ix Chel
Ix Chel
grimknight2468
Ix Chel
Level 99
God Stats
15W - 12L
1,549 SR
Queue Stats
258W - 275L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,717
1,343
2,861
5,103
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 1
5,847
1,169
3,306
4,740
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
ElmauXDXD
Hades
10
1 / 2 / 1
5,492
1,098
4,225
4,034
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
10
0 / 2 / 1
5,307
1,061
3,052
3,974
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
YOKIENMAS
Freya
10
0 / 2 / 1
5,417
1,083
2,376
3,932
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

365

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 0 / 2
6,436
1,287
1,724
993
389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
OG__Chub
Achilles
10
1 / 0 / 5
5,877
1,175
3,192
3,456
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Seba_1130
Charybdis
10
0 / 0 / 5
5,683
1,137
4,060
4,847
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Skybaron
Atlas
12
3 / 1 / 5
6,748
1,350
7,472
5,346
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 4
5,778
1,156
1,957
4,505
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
8
8
Deaths
2
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
2
4
L
1
0
1
1.5
L
0
2
1
0.25
L
Hades
ElmauXDXD
Hades
1
2
1
0.75
L
Medusa
0
2
1
0.25
W
Achilles
OG__Chub
Achilles
1
0
5
3.5
W
Charybdis
Seba_1130
Charybdis
0
0
5
2.5
W
Atlas
Skybaron
Atlas
3
1
5
5.5
L
Freya
YOKIENMAS
Freya
0
2
1
0.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,820
Damage
18,405
21,783
Taken
19,147
11,276
Mitigated
11,110
1,849
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,724
214
400
147
993
389
0
402
591
0
3,156
L
2,861
242
0
712
5,103
3,722
0
1,716
3,029
6,699
0
L
3,306
495
0
415
4,740
1,876
0
1,097
3,396
0
25,668
L
Hades
ElmauXDXD
Hades
4,225
655
35
376
4,034
2,610
0
1,539
2,377
8,257
0
L
Medusa
3,052
1,087
0
93
3,974
1,476
0
2,242
1,411
0
5,089
W
Achilles
OG__Chub
Achilles
3,192
454
0
542
3,456
3,381
0
1,881
1,575
0
6,037
W
Charybdis
Seba_1130
Charybdis
4,060
1,449
0
555
4,847
1,635
0
1,536
3,311
0
14,688
W
Atlas
Skybaron
Atlas
7,472
2,817
96
394
5,346
4,043
0
2,789
2,557
16,572
0
L
Freya
YOKIENMAS
Freya
2,376
1,043
0
218
3,932
1,592
0
2,091
1,693
8,256
0
W
1,957
263
778
132
4,505
1,662
0
2,854
1,651
9,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
30,522
83
Minions Killed
84
6
Camps Cleared
2
431,443
Distance Traveled
428,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,436
1,287
1
0
0
56,528
0
L
Maui
6,717
1,343
4
1
2
101,857
0
L
Susano
5,847
1,169
59
12
2
120,730
0
L
Hades
5,492
1,098
7
1
0
58,045
0
L
Medusa
5,307
1,061
4
1
1
81,154
0
W
Achilles
5,877
1,175
7
1
1
103,289
0
W
Charybdis
5,683
1,137
32
6
1
84,748
0
W
Atlas
6,748
1,350
26
5
0
110,363
0
L
Freya
5,417
1,083
9
2
1
69,657
0
W
Ix Chel
5,778
1,156
18
4
0
73,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role