Player Matchup

Sylvanus
Sylvanus
Circian
Sylvanus
Level 79
God Stats
15W - 11L
1,528 SR
Queue Stats
46W - 47L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
Deviljho
Danzaburou
Level 109
God Stats
3W - 3L
1,528 SR
Queue Stats
72W - 65L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
Dismality
Ix Chel
Level 97
God Stats
4W - 4L
1,716 SR
Queue Stats
66W - 61L
1,552 Elo+
Party 2
Surtr
Surtr
Wyce
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
dubblub
Hercules
Level 128
God Stats
8W - 14L
1,605 SR
Queue Stats
531W - 466L
1,583 Elo+
Solo
Team Averages
Level 88
1,576 SR
1,540 Elo+

VS

Team Averages
Level 90
1,428 SR
1,708 Elo+
Cthulhu
Cthulhu
BeefHardPecs
Cthulhu
Level 69
God Stats
5W - 4L
1,374 SR
Queue Stats
225W - 234L
1,487 Elo+
Solo
Fenrir
Fenrir
ComeGuanYu
Fenrir
Level 43
God Stats
1W - 0L
1,265 SR
Queue Stats
16W - 1L
1,898 Elo+
Party 1
Aphrodite
Aphrodite
FreekBeest
Aphrodite
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 83L
1,558 Elo+
Solo
Geb
Geb
SandwichSZN
Geb
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 56L
1,798 Elo+
Party 1
Rama
Rama
Vindicta00
Rama
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Circian
Sylvanus
8
1 / 1 / 1
5,592
559
3,741
7,320
3,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Deviljho
Danzaburou
8
0 / 2 / 1
4,824
482
3,676
8,218
3,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Dismality
Ix Chel
10
1 / 1 / 0
5,965
597
4,531
5,614
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Wyce
Surtr
9
1 / 3 / 1
4,920
492
3,409
8,478
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
dubblub
Hercules
10
1 / 4 / 1
5,776
578
3,488
9,348
3,203
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeefHardPecs
Cthulhu
10
2 / 2 / 2
6,363
636
5,077
6,072
4,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ComeGuanYu
Fenrir
11
5 / 1 / 3
6,529
653
2,902
8,258
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
FreekBeest
Aphrodite
11
2 / 0 / 0
6,040
604
3,444
5,128
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,426
543
4,771
6,966
4,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
5,424
542
6,857
5,948
2,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeefHardPecs
Cthulhu
2
2
2
1.5
L
Sylvanus
Circian
Sylvanus
1
1
1
1.5
W
Fenrir
ComeGuanYu
Fenrir
5
1
3
6.5
L
Danzaburou
Deviljho
Danzaburou
0
2
1
0.25
L
Ix Chel
Dismality
Ix Chel
1
1
0
1
W
Aphrodite
FreekBeest
Aphrodite
2
0
0
2
W
0
0
3
1.5
W
2
1
3
3.5
L
Surtr
Wyce
Surtr
1
3
1
0.5
L
Hercules
dubblub
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
23,051
38,978
Taken
32,372
15,766
Mitigated
16,070
12,213
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeefHardPecs
Cthulhu
5,077
495
0
1,689
6,072
4,080
123
163
5,909
42,328
0
L
Sylvanus
Circian
Sylvanus
3,741
1,303
2,013
3,219
7,320
3,877
0
2,322
4,998
14,847
0
W
Fenrir
ComeGuanYu
Fenrir
2,902
554
0
2,025
8,258
3,445
0
702
7,556
0
41,420
L
Danzaburou
Deviljho
Danzaburou
3,676
1,336
0
2,199
8,218
3,004
0
1,671
6,547
0
41,343
L
Ix Chel
Dismality
Ix Chel
4,531
0
0
1,143
5,614
2,184
0
2,855
2,759
44,441
0
W
Aphrodite
FreekBeest
Aphrodite
3,444
381
0
3,495
5,128
1,959
0
3,470
1,658
40,854
0
W
4,771
230
1,180
2,199
6,966
4,295
0
1,665
5,301
21,730
0
W
6,857
5,749
0
2,150
5,948
2,291
0
2,435
3,513
0
44,590
L
Surtr
Wyce
Surtr
3,409
1,575
0
2,288
8,478
3,498
0
4,594
3,779
269
17,861
L
Hercules
dubblub
Hercules
3,488
1,123
0
1,351
9,348
3,203
0
1,745
7,603
0
40,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,077
Gold Earned
29,782
293
Minions Killed
325
0
Camps Cleared
0
930,099
Distance Traveled
966,656
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,363
636
70
7
0
169,753
0
L
Sylvanus
5,592
559
24
2
0
178,235
5
W
Fenrir
6,529
653
70
7
0
211,331
0
L
Danzaburou
4,824
482
73
7
0
183,200
3
L
Ix Chel
5,965
597
89
9
0
181,952
0
W
Aphrodite
6,040
604
71
7
0
201,670
1
W
Geb
5,426
543
13
1
0
206,986
0
W
Rama
5,424
542
101
10
0
176,916
0
L
Surtr
4,920
492
25
3
0
163,096
0
L
Hercules
5,776
578
82
8
0
223,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role