Player Matchup

Olorun
Olorun
Mo1stCabbage
Olorun
Level 18
God Stats
2W - 0L
1,494 SR
Queue Stats
25W - 10L
1,692 Elo+
Party 1
Surtr
Surtr
Natesthename167
Surtr
Level 123
God Stats
8W - 7L
1,660 SR
Queue Stats
94W - 87L
1,597 Elo+
Party 1
Lancelot
Lancelot
fortnitegod6969
Lancelot
Level 158
God Stats
151W - 141L
1,541 SR
Queue Stats
460W - 482L
1,569 Elo+
Party 1
Team Averages
Level 100
1,565 SR
1,619 Elo+

VS

Team Averages
Level 82
1,586 SR
1,552 Elo+
Surtr
Surtr
Psychotic155
Surtr
Level 80
God Stats
0W - 5L
1,500 SR
Queue Stats
37W - 69L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
blackfade69
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
daenydracarys
Ix Chel
Level 103
God Stats
3W - 4L
1,757 SR
Queue Stats
46W - 55L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 1 / 9
7,846
785
5,748
6,012
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 7
7,999
800
4,442
7,792
7,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Lancelot
15
10 / 1 / 3
9,721
972
13,352
8,981
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,352
635
3,465
9,867
8,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
blackfade69
Sylvanus
10
1 / 5 / 0
6,927
693
2,932
8,249
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
11
1 / 6 / 1
7,051
705
3,070
9,514
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
15
Kills
2
2
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
1
9
6.5
W
3
0
7
6.5
L
0
4
1
0.13
L
Sylvanus
blackfade69
Sylvanus
1
5
0
0.2
L
Ix Chel
1
6
1
0.25
W
Lancelot
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,542
Damage
9,467
22,785
Taken
27,630
14,188
Mitigated
15,689
5,588
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,748
2,073
360
2,129
6,012
2,413
1,193
1,133
4,879
29,956
0
W
4,442
1,972
0
2,098
7,792
7,478
906
2,285
5,507
1,265
24,356
L
3,465
1,543
0
590
9,867
8,651
0
1,296
8,571
357
20,822
L
Sylvanus
blackfade69
Sylvanus
2,932
981
1,280
852
8,249
4,362
0
2,810
5,439
9,030
0
L
Ix Chel
3,070
291
376
407
9,514
2,676
0
2,080
7,434
22,754
0
W
Lancelot
13,352
2,427
0
1,001
8,981
4,297
1,220
2,821
6,160
0
37,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
20,330
137
Minions Killed
108
0
Camps Cleared
0
553,112
Distance Traveled
442,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,846
785
41
4
0
145,703
0
W
Surtr
7,999
800
44
4
0
187,783
0
L
Surtr
6,352
635
33
3
0
163,840
0
L
Sylvanus
6,927
693
25
3
0
125,726
0
L
Ix Chel
7,051
705
50
5
0
152,986
0
W
Lancelot
9,721
972
52
5
0
219,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role