Player Matchup

Anubis
Anubis
Auxit
Anubis
Level 107
God Stats
20W - 16L
1,561 SR
Queue Stats
90W - 83L
1,492 Elo+
Party 2
Medusa
Medusa
Hyde Lunar
Medusa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 2
Ravana
Ravana
ONI Demonic
Ravana
Level 131
God Stats
4W - 2L
1,801 SR
Queue Stats
194W - 220L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
The Bamboni
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
jvnster
Ix Chel
Level 120
God Stats
4W - 6L
1,651 SR
Queue Stats
28W - 33L
1,455 Elo+
Party 2
Team Averages
Level 101
1,602 SR
1,472 Elo+

VS

Team Averages
Level 112
1,499 SR
1,418 Elo+
Martichoras
Martichoras
DisablingZeus48
Martichoras
Level 139
God Stats
2W - 3L
1,492 SR
Queue Stats
77W - 72L
1,463 Elo+
Solo
Ix Chel
Ix Chel
Fabiscano
Ix Chel
Level 89
God Stats
0W - 2L
1,270 SR
Queue Stats
112W - 150L
1,384 Elo+
Party 1
Bakasura
Bakasura
SittaInDarkness
Bakasura
Level 100
God Stats
16W - 17L
1,547 SR
Queue Stats
158W - 201L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
deno-batman
Zhong Kui
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 233L
1,410 Elo+
Party 1
Cabrakan
Cabrakan
juniorleo159
Cabrakan
Level 112
God Stats
10W - 7L
1,687 SR
Queue Stats
170W - 223L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Auxit
Anubis
11
8 / 1 / 4
7,252
659
7,657
5,865
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Hyde Lunar
Medusa
9
2 / 3 / 4
5,397
491
4,331
6,183
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
12
5 / 1 / 2
7,067
642
7,983
6,730
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
The Bamboni
Cthulhu
10
3 / 0 / 8
6,813
619
4,855
7,087
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
jvnster
Ix Chel
11
2 / 2 / 1
6,447
586
3,395
6,542
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DisablingZeus48
Martichoras
8
0 / 5 / 2
5,066
461
4,971
7,608
2,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
Fabiscano
Ix Chel
8
1 / 3 / 2
5,316
483
2,580
6,565
4,039
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
9
0 / 7 / 1
5,616
511
3,100
12,643
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
deno-batman
Zhong Kui
10
1 / 2 / 3
6,090
554
5,362
5,812
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
juniorleo159
Cabrakan
11
5 / 3 / 0
6,724
611
3,593
8,215
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
7
7
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Auxit
Anubis
8
1
4
10
L
Martichoras
DisablingZeus48
Martichoras
0
5
2
0.2
L
Ix Chel
Fabiscano
Ix Chel
1
3
2
0.67
W
Medusa
Hyde Lunar
Medusa
2
3
4
1.33
W
Ravana
5
1
2
6
L
Bakasura
0
7
1
0.07
W
Cthulhu
The Bamboni
Cthulhu
3
0
8
7
L
Zhong Kui
deno-batman
Zhong Kui
1
2
3
1.25
L
Cabrakan
juniorleo159
Cabrakan
5
3
0
1.67
W
Ix Chel
jvnster
Ix Chel
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
19,606
32,407
Taken
40,843
16,821
Mitigated
20,794
8,789
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Auxit
Anubis
7,657
375
0
2,419
5,865
2,820
184
2,283
3,572
46,605
0
L
Martichoras
DisablingZeus48
Martichoras
4,971
1,731
0
1,191
7,608
2,604
0
3,510
4,098
0
31,963
L
Ix Chel
Fabiscano
Ix Chel
2,580
405
471
1,404
6,565
4,039
0
3,179
3,386
18,088
0
W
Medusa
Hyde Lunar
Medusa
4,331
2,293
102
1,411
6,183
2,335
1,025
2,827
3,356
0
28,865
W
Ravana
7,983
2,730
0
1,123
6,730
3,540
0
323
6,212
0
45,938
L
Bakasura
3,100
2,495
0
4,318
12,643
4,973
612
1,874
10,769
0
20,045
W
Cthulhu
The Bamboni
Cthulhu
4,855
191
324
2,435
7,087
5,505
158
2,636
4,451
24,653
0
L
Zhong Kui
deno-batman
Zhong Kui
5,362
802
0
2,326
5,812
4,119
90
3,378
2,434
48,517
0
L
Cabrakan
juniorleo159
Cabrakan
3,593
522
0
2,295
8,215
5,059
0
3,966
4,249
34,275
0
W
Ix Chel
jvnster
Ix Chel
3,395
235
161
814
6,542
2,621
0
3,466
3,076
45,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
28,812
312
Minions Killed
262
0
Camps Cleared
0
1,007,920
Distance Traveled
998,911
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,252
659
82
7
0
213,089
0
L
Martichoras
5,066
461
61
6
0
195,172
0
L
Ix Chel
5,316
483
11
1
0
192,457
2
W
Medusa
5,397
491
37
3
0
193,194
0
W
Ravana
7,067
642
76
7
0
167,915
0
L
Bakasura
5,616
511
54
5
0
186,921
1
W
Cthulhu
6,813
619
39
4
0
227,024
0
L
Zhong Kui
6,090
554
78
7
0
209,309
0
L
Cabrakan
6,724
611
58
5
0
215,052
0
W
Ix Chel
6,447
586
78
7
0
206,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role