Player Matchup

Ishtar
Ishtar
Abel_Gutierrez
Ishtar
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,563 Elo+
Party 1
Athena
Athena
Srto_Soco
Athena
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,698 Elo+
Party 1
Ix Chel
Ix Chel
agash2407
Ix Chel
Level 69
God Stats
6W - 2L
1,739 SR
Queue Stats
204W - 201L
1,397 Elo+
Solo
Medusa
Medusa
axxel-10
Medusa
Level 146
God Stats
3W - 1L
1,446 SR
Queue Stats
53W - 46L
1,544 Elo+
Party 1
Lancelot
Lancelot
nachete-23-
Lancelot
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 45L
1,557 Elo+
Party 1
Team Averages
Level 111
1,537 SR
1,552 Elo+

VS

Team Averages
Level 82
1,612 SR
1,378 Elo+
Nemesis
Nemesis
LaggyPanda__
Nemesis
Level 109
God Stats
12W - 11L
1,646 SR
Queue Stats
162W - 215L
1,347 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nat23Twiz
Cu Chulainn
Level 81
God Stats
0W - 2L
1,287 SR
Queue Stats
125W - 183L
1,379 Elo+
Party 2
Janus
Janus
Rinshura
Janus
Level 112
God Stats
12W - 10L
1,836 SR
Queue Stats
325W - 326L
1,474 Elo+
Solo
Neith
Neith
UsG_ADzzZ__
Neith
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 66L
1,277 Elo+
Party 2
Athena
Athena
Venomous_Pyro_
Athena
Level 94
God Stats
1W - 1L
1,792 SR
Queue Stats
167W - 223L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,142
582
7,458
10,132
4,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Srto_Soco
Athena
11
0 / 1 / 4
7,068
505
4,779
11,028
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
agash2407
Ix Chel
13
0 / 5 / 1
7,696
550
5,800
9,279
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
axxel-10
Medusa
16
7 / 1 / 3
10,243
732
11,986
10,046
4,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
nachete-23-
Lancelot
13
6 / 3 / 1
8,279
591
5,593
11,156
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LaggyPanda__
Nemesis
12
2 / 2 / 6
7,354
525
9,272
10,871
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Nat23Twiz
Cu Chulainn
9
0 / 8 / 0
5,537
396
3,298
14,158
13,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Janus
Rinshura
Janus
16
8 / 1 / 1
9,522
680
11,620
8,545
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 2
6,126
438
4,015
7,029
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 3
6,825
488
2,928
12,987
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
14
Kills
11
11
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Nemesis
LaggyPanda__
Nemesis
2
2
6
2.5
L
Cu Chulainn
Nat23Twiz
Cu Chulainn
0
8
0
0
L
Janus
Rinshura
Janus
8
1
1
8.5
W
Athena
Srto_Soco
Athena
0
1
4
2
L
0
2
2
0.5
L
1
2
3
1.25
W
Ix Chel
agash2407
Ix Chel
0
5
1
0.1
W
Medusa
axxel-10
Medusa
7
1
3
8.5
W
Lancelot
nachete-23-
Lancelot
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,616
Damage
31,133
51,641
Taken
53,590
26,239
Mitigated
36,332
12,154
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,458
4,509
0
4,239
10,132
4,559
775
1,349
8,783
0
74,550
L
Nemesis
LaggyPanda__
Nemesis
9,272
4,753
0
797
10,871
4,871
0
2,189
8,682
0
51,983
L
Cu Chulainn
Nat23Twiz
Cu Chulainn
3,298
525
0
975
14,158
13,381
12
1,394
12,764
891
24,515
L
Janus
Rinshura
Janus
11,620
1,151
95
1,243
8,545
3,867
0
3,182
5,363
94,049
0
W
Athena
Srto_Soco
Athena
4,779
1,404
0
1,519
11,028
8,851
88
4,390
6,638
20,367
0
L
4,015
1,817
0
652
7,029
2,624
0
474
6,555
0
33,377
L
2,928
782
333
3,107
12,987
11,589
0
3,340
9,647
18,664
0
W
Ix Chel
agash2407
Ix Chel
5,800
1,066
386
938
9,279
3,554
576
4,904
4,375
60,873
0
W
Medusa
axxel-10
Medusa
11,986
6,756
0
4,245
10,046
4,524
1,552
1,386
8,660
0
82,718
W
Lancelot
nachete-23-
Lancelot
5,593
1,348
0
827
11,156
4,751
0
3,172
7,984
0
53,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
35,364
466
Minions Killed
348
0
Camps Cleared
0
1,499,496
Distance Traveled
1,394,441
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,142
582
124
9
0
268,998
2
L
Nemesis
7,354
525
83
6
0
325,567
2
L
Cu Chulainn
5,537
396
25
2
0
241,037
0
L
Janus
9,522
680
158
11
0
290,877
1
W
Athena
7,068
505
24
2
0
303,937
0
L
Neith
6,126
438
54
4
0
242,917
0
L
Athena
6,825
488
28
2
0
294,043
6
W
Ix Chel
7,696
550
111
8
0
259,554
0
W
Medusa
10,243
732
127
9
0
290,700
0
W
Lancelot
8,279
591
80
6
0
376,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role