Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GnastyRon
Agni
Level 163
God Stats
26W - 26L
1,617 SR
Queue Stats
555W - 524L
1,430 Elo+
Solo
Eset
Eset
IHaveTheSilly
Eset
Level 142
God Stats
7W - 2L
1,713 SR
Queue Stats
32W - 33L
1,540 Elo+
Solo
Neith
Neith
TEDB3AR
Neith
Level 128
God Stats
6W - 5L
1,808 SR
Queue Stats
32W - 30L
1,553 Elo+
Solo
Atlas
Atlas
bootyeater666
Atlas
Level 156
God Stats
46W - 43L
1,644 SR
Queue Stats
600W - 593L
1,472 Elo+
Solo
Team Averages
Level 149
1,656 SR
1,499 Elo+

VS

Team Averages
Level 118
1,520 SR
1,505 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HUESIT0S
Achilles
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 123L
1,522 Elo+
Solo
Neith
Neith
vRav3n
Neith
Level 103
God Stats
46W - 40L
1,598 SR
Queue Stats
135W - 130L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 3
4,682
936
3,658
5,794
4,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
10
2 / 2 / 2
5,001
1,000
4,199
4,735
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 1
4,573
915
1,057
1,064
304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
TEDB3AR
Neith
10
2 / 0 / 2
4,998
1,000
4,534
4,609
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 3
4,615
923
3,189
3,715
2,404
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 2
5,223
1,045
3,207
3,855
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
 
Nu Wa
9
0 / 2 / 1
4,592
918
2,870
3,602
1,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
 
Ix Chel
9
0 / 1 / 1
4,519
904
2,479
5,298
1,907
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
HUESIT0S
Achilles
10
1 / 1 / 1
4,716
943
4,941
6,919
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
vRav3n
Neith
10
1 / 1 / 0
4,632
926
2,234
3,085
1,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
4
4
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
3
2.5
W
Ne Zha
 
Ne Zha
2
1
2
3
W
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Ix Chel
 
Ix Chel
0
1
1
0.5
L
Agni
2
2
2
1.5
W
Achilles
HUESIT0S
Achilles
1
1
1
1.5
L
1
0
1
1.5
L
Neith
TEDB3AR
Neith
2
0
2
3
L
0
1
3
1.5
W
Neith
vRav3n
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
15,731
19,917
Taken
22,759
10,105
Mitigated
11,075
4,867
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,658
793
0
1,822
5,794
4,232
0
1,269
4,452
0
6,846
W
Ne Zha
 
Ne Zha
3,207
907
0
448
3,855
1,680
161
672
3,183
0
13,764
W
Nu Wa
 
Nu Wa
2,870
818
0
367
3,602
1,287
255
1,870
1,732
11,872
0
W
Ix Chel
 
Ix Chel
2,479
591
235
464
5,298
1,907
462
1,974
3,324
14,379
0
L
Agni
4,199
397
0
1,332
4,735
1,558
0
1,322
3,378
18,555
0
W
Achilles
HUESIT0S
Achilles
4,941
1,112
0
2,453
6,919
5,042
0
2,535
4,384
0
9,587
L
1,057
247
0
0
1,064
304
0
388
641
4,794
0
L
Neith
TEDB3AR
Neith
4,534
2,304
0
1,713
4,609
1,607
0
1,309
3,103
0
16,492
L
3,189
1,313
0
0
3,715
2,404
0
1,061
2,613
12,066
0
W
Neith
vRav3n
Neith
2,234
613
0
846
3,085
1,159
837
1,394
1,691
0
9,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,869
Gold Earned
23,682
107
Minions Killed
109
0
Camps Cleared
0
506,669
Distance Traveled
599,872
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,682
936
8
2
0
124,984
0
W
Ne Zha
5,223
1,045
30
6
0
112,865
0
W
Nu Wa
4,592
918
23
5
0
112,914
0
W
Ix Chel
4,519
904
26
5
0
120,243
0
L
Agni
5,001
1,000
36
7
0
115,951
0
W
Achilles
4,716
943
9
2
0
121,719
0
L
Eset
4,573
915
11
2
0
72,906
0
L
Neith
4,998
1,000
34
7
0
114,374
0
L
Atlas
4,615
923
18
4
0
78,454
0
W
Neith
4,632
926
21
4
0
132,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role