Player Matchup

Gilgamesh
Gilgamesh
Diylawn
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,594 Elo+
Solo
Kukulkan
Kukulkan
OwOyouSoWARM
Kukulkan
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 59L
1,483 Elo+
Party 1
Odin
Odin
SkyOfDreams28
Odin
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 99L
1,778 Elo+
Solo
Kali
Kali
TheGoatfarmer87
Kali
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 51L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
VonJit
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 56L
1,536 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,580 Elo+

VS

Team Averages
Level 19
1,544 SR
1,540 Elo+
Shiva
Shiva
Azharel123
Shiva
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 30L
1,541 Elo+
Solo
Nike
Nike
BiruleyBuu
Nike
Level 17
God Stats
1W - 1L
1,718 SR
Queue Stats
23W - 41L
1,377 Elo+
Solo
Medusa
Medusa
NathanZ7863
Medusa
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 88L
1,502 Elo+
Solo
Ares
Ares
PLAYEER1
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Solo
Arachne
Arachne
Smite_Gem
Arachne
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diylawn
Gilgamesh
12
2 / 1 / 9
6,493
1,082
2,986
4,867
5,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
OwOyouSoWARM
Kukulkan
13
0 / 1 / 13
6,727
1,121
10,377
4,586
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 0 / 4
5,533
922
662
2,595
2,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
11 / 1 / 4
8,588
1,431
10,438
9,240
3,630
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
VonJit
Baron Samedi
11
2 / 1 / 11
6,313
1,052
4,890
3,725
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
3 / 3 / 0
6,055
1,009
5,205
6,504
6,440
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 3
5,725
954
9,012
6,859
3,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
6
0 / 2 / 1
4,831
805
1,911
2,717
1,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
9
0 / 4 / 2
5,344
891
1,966
7,884
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Smite_Gem
Arachne
11
0 / 3 / 3
5,676
946
2,596
7,406
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
15
Kills
3
4
Deaths
15
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
3
3
0
1
L
0
3
3
0.5
W
Gilgamesh
Diylawn
Gilgamesh
2
1
9
6.5
L
Medusa
0
2
1
0.25
W
Kukulkan
OwOyouSoWARM
Kukulkan
0
1
13
6.5
L
Ares
0
4
2
0.25
W
0
0
4
2
L
Arachne
Smite_Gem
Arachne
0
3
3
0.5
W
11
1
4
13
W
Baron Samedi
VonJit
Baron Samedi
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,353
Damage
20,690
25,013
Taken
31,370
14,757
Mitigated
25,649
13,275
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
5,205
533
887
1,131
6,504
6,440
0
3,930
2,574
0
7,492
L
9,012
294
323
1,012
6,859
3,727
0
2,343
4,516
0
20,113
W
Gilgamesh
Diylawn
Gilgamesh
2,986
1,181
466
1,027
4,867
5,180
394
1,020
3,847
0
7,275
L
Medusa
1,911
491
0
123
2,717
1,156
0
1,398
1,319
0
3,912
W
Kukulkan
OwOyouSoWARM
Kukulkan
10,377
625
349
1,845
4,586
1,765
315
459
4,127
27,156
0
L
Ares
1,966
78
0
497
7,884
6,963
0
4,199
3,685
2,994
0
W
662
215
0
770
2,595
2,556
95
23
2,572
0
1,729
L
Arachne
Smite_Gem
Arachne
2,596
1,887
0
1,129
7,406
7,363
0
3,397
4,009
0
4,898
W
10,438
7,022
612
6,604
9,240
3,630
491
269
8,971
0
17,420
W
Baron Samedi
VonJit
Baron Samedi
4,890
699
854
748
3,725
1,626
363
195
3,530
10,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
27,631
93
Minions Killed
46
0
Camps Cleared
0
535,239
Distance Traveled
518,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,055
1,009
5
1
0
112,403
0
L
Nike
5,725
954
25
4
0
123,731
0
W
Gilgamesh
6,493
1,082
9
2
0
117,905
0
L
Medusa
4,831
805
6
1
0
65,144
0
W
Kukulkan
6,727
1,121
40
7
0
119,913
0
L
Ares
5,344
891
2
0
0
106,032
0
W
Odin
5,533
922
8
1
0
55,091
0
L
Arachne
5,676
946
8
1
0
111,455
0
W
Kali
8,588
1,431
23
4
0
126,362
0
W
Baron Samedi
6,313
1,052
13
2
0
115,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role