Player Matchup

Surtr
Surtr
CheesyFishBitz
Surtr
Level 84
God Stats
5W - 6L
1,879 SR
Queue Stats
184W - 184L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
Halextwo
Jormungandr
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
47W - 52L
1,462 Elo+
Party 3
Ix Chel
Ix Chel
Pφtatφ
Ix Chel
Level 108
God Stats
8W - 4L
1,933 SR
Queue Stats
112W - 112L
1,564 Elo+
Party 2
Thor
Thor
Vegitus
Thor
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
297W - 275L
1,513 Elo+
Party 3
Cernunnos
Cernunnos
ZFshmN
Cernunnos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 200L
1,545 Elo+
Party 3
Team Averages
Level 82
1,708 SR
1,519 Elo+

VS

Team Averages
Level 106
1,613 SR
1,683 Elo+
Cabrakan
Cabrakan
Bení
Cabrakan
Level 104
God Stats
1W - 0L
1,845 SR
Queue Stats
155W - 131L
1,595 Elo+
Solo
Ratatoskr
Ratatoskr
ComeGuanYu
Ratatoskr
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 1L
1,869 Elo+
Party 1
Merlin
Merlin
SandwichSZN
Merlin
Level 166
God Stats
3W - 1L
1,509 SR
Queue Stats
64W - 56L
1,725 Elo+
Party 1
Ishtar
Ishtar
Vindicta00
Ishtar
Level 64
God Stats
2W - 0L
1,713 SR
Queue Stats
4W - 0L
1,725 Elo+
Party 1
Guan Yu
Guan Yu
itsDandyStyle
Guan Yu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 135L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
10,875
604
12,595
14,443
14,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Halextwo
Jormungandr
14
3 / 5 / 2
8,839
491
7,401
19,746
18,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Pφtatφ
Ix Chel
18
6 / 2 / 1
11,399
633
14,539
14,452
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Vegitus
Thor
12
1 / 6 / 4
7,898
439
5,382
15,946
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
ZFshmN
Cernunnos
15
0 / 7 / 7
9,022
501
9,695
16,666
7,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bení
Cabrakan
11
0 / 4 / 9
7,927
440
4,470
17,903
19,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
ComeGuanYu
Ratatoskr
19
12 / 1 / 5
11,766
654
12,776
13,597
6,501
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
17
2 / 3 / 1
10,119
562
11,798
9,747
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Vindicta00
Ishtar
18
7 / 2 / 7
10,918
607
17,982
11,413
5,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
15
1 / 3 / 5
9,268
515
5,584
19,301
24,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
22
22
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bení
Cabrakan
0
4
9
1.13
L
2
2
1
1.25
W
Ratatoskr
ComeGuanYu
Ratatoskr
12
1
5
14.5
L
Jormungandr
Halextwo
Jormungandr
3
5
2
0.8
L
Ix Chel
Pφtatφ
Ix Chel
6
2
1
3.25
W
Merlin
2
3
1
0.83
L
Thor
Vegitus
Thor
1
6
4
0.5
W
Ishtar
Vindicta00
Ishtar
7
2
7
5.25
L
Cernunnos
ZFshmN
Cernunnos
0
7
7
0.5
W
Guan Yu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,612
Damage
52,610
81,253
Taken
71,961
52,734
Mitigated
60,906
14,104
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bení
Cabrakan
4,470
729
0
4,562
17,903
19,827
96
9,041
8,862
13,731
0
L
12,595
5,924
0
2,902
14,443
14,471
48
1,342
13,101
3,230
101,684
W
Ratatoskr
ComeGuanYu
Ratatoskr
12,776
2,743
0
625
13,597
6,501
0
4,860
8,737
0
102,804
L
Jormungandr
Halextwo
Jormungandr
7,401
2,709
0
1,270
19,746
18,105
0
5,125
14,621
57,678
0
L
Ix Chel
Pφtatφ
Ix Chel
14,539
1,327
1,390
4,677
14,452
6,418
0
5,758
8,694
111,074
0
W
Merlin
11,798
886
0
2,700
9,747
4,290
0
5,305
4,442
114,513
0
L
Thor
Vegitus
Thor
5,382
1,922
0
621
15,946
6,605
0
2,437
13,509
0
52,258
W
Ishtar
Vindicta00
Ishtar
17,982
13,759
0
6,233
11,413
5,825
3,087
2,158
9,255
0
102,132
L
Cernunnos
ZFshmN
Cernunnos
9,695
5,510
0
3,244
16,666
7,135
1,695
1,991
14,675
0
68,741
W
Guan Yu
5,584
642
216
3,356
19,301
24,463
0
1,612
17,537
0
63,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
49,998
610
Minions Killed
596
0
Camps Cleared
0
1,726,207
Distance Traveled
1,817,193
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,927
440
12
1
0
347,325
5
L
Surtr
10,875
604
162
9
0
330,112
5
W
Ratatoskr
11,766
654
138
8
0
433,420
1
L
Jormungandr
8,839
491
80
4
0
342,114
4
L
Ix Chel
11,399
633
164
9
0
391,161
0
W
Merlin
10,119
562
164
9
0
352,890
0
L
Thor
7,898
439
78
4
0
337,442
0
W
Ishtar
10,918
607
161
9
0
323,935
1
L
Cernunnos
9,022
501
126
7
0
325,378
0
W
Guan Yu
9,268
515
121
7
0
359,623
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role