Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CallMeFuFuu
Sun Wukong
Level 123
God Stats
0W - 2L
1,554 SR
Queue Stats
18W - 26L
1,344 Elo+
Party 2
Hun Batz
Hun Batz
CallMeRageDaddy
Hun Batz
Level 110
God Stats
0W - 1L
1,554 SR
Queue Stats
15W - 17L
1,428 Elo+
Party 2
Artio
Artio
ChirronMC
Artio
Level 36
God Stats
1W - 3L
1,493 SR
Queue Stats
15W - 23L
1,243 Elo+
Party 2
Ra
Ra
alienninja16
Ra
Level 115
God Stats
2W - 2L
1,697 SR
Queue Stats
22W - 29L
1,378 Elo+
Solo
Team Averages
Level 90
1,560 SR
1,379 Elo+

VS

Team Averages
Level 122
1,513 SR
1,460 Elo+
The Morrigan
The Morrigan
Crakcor
The Morrigan
Level 103
God Stats
7W - 9L
1,471 SR
Queue Stats
32W - 26L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kumbha Life
Kumbhakarna
Level 167
God Stats
187W - 183L
1,593 SR
Queue Stats
325W - 342L
1,529 Elo+
Solo
Ix Chel
Ix Chel
Z3R0xVISIBILITY
Ix Chel
Level 129
God Stats
6W - 3L
1,741 SR
Queue Stats
185W - 200L
1,428 Elo+
Party 1
Neith
Neith
cypress007
Neith
Level 89
God Stats
12W - 17L
1,145 SR
Queue Stats
64W - 70L
1,475 Elo+
Solo
Jormungandr
Jormungandr
xxZ3R0xxPAINxx
Jormungandr
Level 123
God Stats
22W - 13L
1,614 SR
Queue Stats
123W - 144L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 3 / 4
7,123
712
10,277
8,544
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
CallMeFuFuu
Sun Wukong
12
2 / 1 / 3
7,113
711
4,671
10,326
10,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
12
0 / 4 / 3
6,638
664
5,477
8,751
3,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
ChirronMC
Artio
13
0 / 2 / 5
7,087
709
1,839
15,938
8,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
3 / 4 / 1
7,114
711
10,440
9,412
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Crakcor
The Morrigan
13
3 / 1 / 0
7,523
752
9,387
5,847
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Kumbha Life
Kumbhakarna
13
1 / 1 / 4
7,525
753
3,996
14,374
9,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 5
8,010
801
12,626
6,737
2,466
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
14
1 / 2 / 4
7,750
775
5,120
9,795
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
xxZ3R0xxPAINxx
Jormungandr
14
5 / 2 / 5
8,032
803
12,027
10,747
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
7
Kills
14
14
Deaths
8
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
4
1.33
L
Sun Wukong
CallMeFuFuu
Sun Wukong
2
1
3
3.5
L
Hun Batz
0
4
3
0.38
L
Artio
ChirronMC
Artio
0
2
5
1.25
W
The Morrigan
Crakcor
The Morrigan
3
1
0
3
W
Kumbhakarna
Kumbha Life
Kumbhakarna
1
1
4
3
W
4
2
5
3.25
L
3
4
1
0.88
W
Neith
1
2
4
1.5
W
Jormungandr
xxZ3R0xxPAINxx
Jormungandr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
43,156
52,971
Taken
47,500
30,196
Mitigated
26,612
13,279
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
10,277
1,788
2,669
3,431
8,544
4,119
51
6,456
1,759
22,893
0
L
Sun Wukong
CallMeFuFuu
Sun Wukong
4,671
852
0
1,219
10,326
10,035
75
6,810
3,240
0
13,583
L
Hun Batz
5,477
1,425
0
0
8,751
3,387
0
6,213
2,351
0
14,756
L
Artio
ChirronMC
Artio
1,839
398
2,043
2,238
15,938
8,988
56
9,448
6,142
6,586
0
W
The Morrigan
Crakcor
The Morrigan
9,387
1,030
0
1,366
5,847
2,124
815
1,815
3,863
26,774
0
W
Kumbhakarna
Kumbha Life
Kumbhakarna
3,996
305
1,266
3,979
14,374
9,716
0
6,263
7,376
11,737
0
W
12,626
1,623
1,002
433
6,737
2,466
202
2,279
4,290
33,244
0
L
10,440
522
990
689
9,412
3,667
0
7,686
1,443
24,894
0
W
Neith
5,120
2,086
0
879
9,795
3,660
1,880
4,889
4,603
0
29,552
W
Jormungandr
xxZ3R0xxPAINxx
Jormungandr
12,027
2,216
173
1,442
10,747
8,646
362
5,984
4,208
23,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
38,840
112
Minions Killed
179
0
Camps Cleared
0
945,750
Distance Traveled
918,043
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,123
712
31
3
0
199,385
0
L
Sun Wukong
7,113
711
12
1
0
174,611
0
L
Hun Batz
6,638
664
22
2
0
187,747
0
L
Artio
7,087
709
11
1
0
206,166
0
W
The Morrigan
7,523
752
41
4
0
144,723
0
W
Kumbhakarna
7,525
753
13
1
0
226,120
0
W
Ix Chel
8,010
801
46
5
0
209,631
1
L
Ra
7,114
711
36
4
0
177,841
0
W
Neith
7,750
775
56
6
0
166,280
0
W
Jormungandr
8,032
803
23
2
0
171,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role